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Horses (porting)


Necrodus

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Since Oblivion and Fallout 3 are using the same engine only fallout is using a little newer version and they both have construction set and poo, could anyone port the whole horse mount system from oblivion to fallout 3?

 

I'm sorry, its impossible because the horse code was dumped by Bethesda to force the player to walk and explore the wasteland which incidently is a much smaller map than is Oblivion. They really did intend for there not to be any driveable / flyable / sailable vehicles in FO3.

 

The mounting / dismounting code is nonexistant, but thanks to fose we can script the mounting animation sequences provided we have a suitable animation file. Getting it to move in a desirable and realistic way however is nigh on impossible (you've seen creatures walk up hills on weird angles) because you cannot rotate the player, npc whatever on z axis (no leaning to terrain)

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i think porting the whole system could be possible, all horses animations, scripts, physics....
Go for it then. But don't upload it anywhere since porting from Oblivion <--> Fallout3 is not allowed by Bethsoft.

 

LHammonds

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