Phyabath Posted October 18, 2016 Share Posted October 18, 2016 Anyone know of any other mods (or combos) that can cause this? I ask because I've run into this exact issue and I'm not currently running FNIS with the creature pack installed.I had this problem while I was gameplay testing very early versions of my "More Dangerous Enemies" Mod. Because I didn't know any better, I would play for awhile, notice something I wanted to change, save the game, make the changes, activate the new version of the Mod, load the same save game, and keep doing this over and over. Then I tried running the game with that same save game without my Mod active and some characters now displayed that problem. I had saved info from my Mod into the save game and then used it without the Mod active.So maybe, by activating and de-activating Mods using the same save game, you have saved corruption into it. If you have any older save games hopefully before any of this happened, maybe the problem won't be in them. It's worth a try... my question then is would this behavior cause the above glitch including the bit about getting stuck inside the wagon at the start of a new game (NPC's fall off the wag and the player character clips into the wagon under the drivers seat). Link to comment Share on other sites More sharing options...
ChessPirate Posted October 18, 2016 Share Posted October 18, 2016 Anyone know of any other mods (or combos) that can cause this? I ask because I've run into this exact issue and I'm not currently running FNIS with the creature pack installed.I had this problem while I was gameplay testing very early versions of my "More Dangerous Enemies" Mod. Because I didn't know any better, I would play for awhile, notice something I wanted to change, save the game, make the changes, activate the new version of the Mod, load the same save game, and keep doing this over and over. Then I tried running the game with that same save game without my Mod active and some characters now displayed that problem. I had saved info from my Mod into the save game and then used it without the Mod active.So maybe, by activating and de-activating Mods using the same save game, you have saved corruption into it. If you have any older save games hopefully before any of this happened, maybe the problem won't be in them. It's worth a try... my question then is would this behavior cause the above glitch including the bit about getting stuck inside the wagon at the start of a new game (NPC's fall off the wag and the player character clips into the wagon under the drivers seat). I doubt that the wagon thing is the same glitch. If you have any Mods active when you start a new game, that could be the cause. I found this thread: http://forums.nexusmods.com/index.php?/topic/1017080-beginning-of-game-wagon-bug/ Link to comment Share on other sites More sharing options...
alexvelkyCZ Posted December 29, 2016 Share Posted December 29, 2016 try to start FNIS than uninstal creature pack and update it again that should work i did it like this and now its working (the fnis keep runinng dont turn it off) Link to comment Share on other sites More sharing options...
Batubey Posted January 28, 2017 Share Posted January 28, 2017 (edited) Guys I have this problem with some creatures like giants,dragons,draugrs etc. I tried unintalling all my mods and opened my skse from MO but problem is still not fixed. I have no animation mods intalled like fnis,creatures pack.I deleted all my saves and when i try to start a new game my character stucks in the wagon because horses dont move :( Pls help me to solve my problem. Edited January 28, 2017 by Batubey Link to comment Share on other sites More sharing options...
iXenite Posted January 28, 2017 Share Posted January 28, 2017 (edited) Guys I have this problem with some creatures like giants,dragons,draugrs etc. I tried unintalling all my mods and opened my skse from MO but problem is still not fixed. I have no animation mods intalled like fnis,creatures pack.I deleted all my saves and when i try to start a new game my character stucks in the wagon because horses dont move :sad: Pls help me to solve my problem. Follow this guide. Make Skyrim Vanilla Again:http://wiki.step-project.com/Guide:Make_Skyrim_Vanilla_Again And for anyone having animation troubles, when you install or uninstall any animation mod that requires FNIS always run the Generate FNIS for Users executable. You run it after you install an animation mod, and you run it after you uninstall it. How to use FNIS (NMM): How to use FNIS (Mod Organizer): Edited January 28, 2017 by DaddyDirection Link to comment Share on other sites More sharing options...
PeterMartyr Posted January 28, 2017 Share Posted January 28, 2017 Guys I have this problem with some creatures like giants,dragons,draugrs etc. I tried unintalling all my mods and opened my skse from MO but problem is still not fixed. I have no animation mods intalled like fnis,creatures pack.I deleted all my saves and when i try to start a new game my character stucks in the wagon because horses dont move :sad: Pls help me to solve my problem. Open the FNIS Tool, Click "De-Install Creatures" to restore creature .hkx animation files. Link to comment Share on other sites More sharing options...
gintas2002 Posted September 27, 2017 Share Posted September 27, 2017 like wow the trolls and holding hands in side looks so stupid how to do i fix it... itried evrything Link to comment Share on other sites More sharing options...
garfieldymr Posted March 20, 2018 Share Posted March 20, 2018 (edited) Downloaded the latest FNIS SE but characters are still frozen and move around in a T form...?? Edited April 5, 2018 by garfieldymr Link to comment Share on other sites More sharing options...
garfieldymr Posted March 20, 2018 Share Posted March 20, 2018 (edited) . Edited April 5, 2018 by garfieldymr Link to comment Share on other sites More sharing options...
Lordkevin1989 Posted June 12, 2018 Share Posted June 12, 2018 Anyone know of any other mods (or combos) that can cause this? I ask because I've run into this exact issue and I'm not currently running FNIS with the creature pack installed.I had this problem while I was gameplay testing very early versions of my "More Dangerous Enemies" Mod. Because I didn't know any better, I would play for awhile, notice something I wanted to change, save the game, make the changes, activate the new version of the Mod, load the same save game, and keep doing this over and over. Then I tried running the game with that same save game without my Mod active and some characters now displayed that problem. I had saved info from my Mod into the save game and then used it without the Mod active.So maybe, by activating and de-activating Mods using the same save game, you have saved corruption into it. If you have any older save games hopefully before any of this happened, maybe the problem won't be in them. It's worth a try... my question then is would this behavior cause the above glitch including the bit about getting stuck inside the wagon at the start of a new game (NPC's fall off the wag and the player character clips into the wagon under the drivers seat). I've that glitch Link to comment Share on other sites More sharing options...
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