Argomirr Posted November 6, 2009 Share Posted November 6, 2009 Great! We could really use some help. ;D We have plans to turn Umbacano Manor into a house that the player can buy after Umbacano moves out. The interiors need to be duplicated, emptied (except doors and the actual interior mesh, of course) and redecorated. Maybe you could do that? ;) Link to comment Share on other sites More sharing options...
Squiggles_z_QM Posted November 6, 2009 Share Posted November 6, 2009 Alrighty, I'll get on that then. ;D Link to comment Share on other sites More sharing options...
andy12750 Posted November 7, 2009 Author Share Posted November 7, 2009 Okay thanks for helping! If possible, can we either leave the Aleyeid statuetess some how if the player hasnt stolen them or done whatever they want to do with them? ANYWAYS if you decide you want to check the whole list out you can find it here: http://scrollstudio.com/forum/Thread-IDEA-...SPOILERS?page=2 Link to comment Share on other sites More sharing options...
Squiggles_z_QM Posted November 7, 2009 Share Posted November 7, 2009 Hey Andy,I'm not sure of what scripts would be needed to keep the statues in the house if they haven't been stolen. I know they were somehow seen as unique by the game b/c if you stole them back from him he wouldn't buy them back. I'll leave the number that should be in the house there though. I was thinking about adding the aylied dinnerware by Meo (also found in COBL) to the house. I figured the guy was soo into aylied stuff he should have had something awesome hidden somewhere in the place that someone could've found. Also, if I do that I was thinking a will should be in the house somewhere detailing what he wanted to have happen to his collectibles (mainly that they should stay in the house). Link to comment Share on other sites More sharing options...
Argomirr Posted November 7, 2009 Share Posted November 7, 2009 The Ayleid statues won't be problem, they can easily be placed in the new interiors. Also, make sure you edit the duplicated interiors, not the old ones. :) Link to comment Share on other sites More sharing options...
andy12750 Posted November 7, 2009 Author Share Posted November 7, 2009 Okay go ahead and add some Aylied Dining ware if you want, but most of his antiques were given away to his old guards or sold on auction. But some were locked in a secret vault (Do you think you could use the picture-vault thing from Alval Ulvani's house in Leyawiin? Then put it in a dark corner in the basement and fill it with the antiques.) Perhaps you could put the statuetess and some other-antiquely old stuff in there. Perhaps you could buy the dining were from a NPC outside named 'Auctioneer'? Just an idea. Thanks again for helping! PS Almost done with the list+names of new inhabidents. Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted November 7, 2009 Share Posted November 7, 2009 So . . . what can I do, andy ? (I hope it's small things) Link to comment Share on other sites More sharing options...
andy12750 Posted November 7, 2009 Author Share Posted November 7, 2009 Well we need some extra interior people, Squiggles is working on Umbacano Manor, you want to head over to Scrollwork Studios, we have a list over there, you can find it here: http://scrollstudio.com/forum/Thread-IDEA-...-MAJOR-SPOILERS Then just pick an interior to redo. You can also make an NPC of yourself to add to a house as an easter egg if you want. Link to comment Share on other sites More sharing options...
Argomirr Posted November 7, 2009 Share Posted November 7, 2009 Just make sure that you duplicate the interiors and don't edit the original ones, as they will still be used until the owner dies/gets evicted/moves out. [EDIT]Also, I put Collatinus Vedius (and his wife, a new NPC, just so it won't be empty if he dies during "Next of Kin") in Mathias Draconis' House, since he already lived there. Link to comment Share on other sites More sharing options...
andy12750 Posted November 7, 2009 Author Share Posted November 7, 2009 Ah perfect. Great job! Link to comment Share on other sites More sharing options...
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