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which DLC?


MarkoDash

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i have enough MS points for 1 more DLC, I'm trying to decide between the three i haven't got yet

 

The Pitt: the biggest draw to this one is the ammo press, allowing me to convert my unused 10, 5, and 5.56mm into useful .44 and .308 caliber rounds.

 

Point Lookout: has double barreled shotguns, lever-action rifles, and mutant rednecks, whats not to love.

 

Mothership Zeta: has the disadvantage of being the least returnable of the three, and despite its snazzy weapons, repairing epoxy, and retro scifi setting ranks lower than the other two in my mind, unless theres something about it I'm missing.

 

 

please state your reasons for your choice

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I'd pick Point Lookout, it got a great storyline, nice twists, ads the most new enemies and generally has the nicest landscape. downside the levels of the enemies is messed up, hillbillys are stronger than mutants (given it makes sense since lookout is the 4th DLC so you prolly are at least level 20 when you get there but still)

 

Pitt is rather sucky, your choices don't really matter, its often frustrating (cause it takes forever to get your stuff back) so you have no good weapons, no ammo and no armor. and the reward sounds nice, but its not all that required, given that you already stockpile that kinda ammo, you prolly have massive caps, so you can just buy the ammo you need, not to mention that you can't get mf or sec ammo.

 

mothership zetas only real advantage is that you get more alien energy cells for your alien blaster but you can just use a mod that adds a merchant selling the ammo (the other weapons in the DLC aren't good anyway) rendering the zeta DLC pretty useless.

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I'm on xbox so no mods, I'm planning on getting the GOTY version for PC but can't currently to having lost job and the money to do so.

 

Ive been through the wiki pages and some of the discussion on here regarding the boosted health and damage of the swampfolk, no matter which one i pick i plan on running my oldest character though it first, the swampfolk can't be too much of a threat to a lvl30 walking WMD can they? how would they compare to mutant overlords?

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The Pitt has more types of armor, and the Metal Blaster is a really nice weapon. I wouldn't overlook it, certainly, but I think Point Lookout probably just edges it out if you have to make a choice. Point Lookout has some serious side-quests in addition to the main quests, plus it requires you to venture around more than in The Pitt. Point Lookout was more fun, IMHO.
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the pitt aint that bad, the quest is kinda ok and twisted, the scenery is fine and the new items are cool looking and useful aswell, but its true collecting the iron bars was boredom

 

zeta really is just a beat em up more or less

 

point lookout really gave me quite some fun, cool items, cool scenery and atmosphere, neat quests

 

broken steel felt just overbearing, too much to do with barely any diversity, boring

 

anchorage only had interesting rewards and scenery but the gameplay was boring and just like broken steel felt like a job not fun

 

id rate them like that:

 

1. point lookout

2. the pitt

3. zeta / broken steel

4. broken steel /zeta

5. anchorage

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point lookout gives you the most bang for your buck and since moneys low that's your best bet zetas nice but extremely useless once you beat the story and the pitt is only good if your low level and found a sniper and no ammo so yeah go to the point
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i went with point lookout, I'm liking it so far. my only complaints would be that I've found everything rather fast by just ambling around, and its seems to freeze often.

 

the lever action is becoming one of my favorite weapons, nearly the power of the repeater with a much more available ammo supply.

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