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I need help finding my crossbow in G.E.C.K


arkentera666

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I got all the files and the meshes n textures all in a folder I cant seem to find it in my G.E.C.K

I would like to send the files to a experienced fallout 3 modder so he can take the crossbow and make it fallout 3 compadible cause obviously I did it wrong, Anyone that can help me please send me a pm or post here

The texturing and meshing has already been completed sure it looks rough but i wanna test it out

Thanks

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Did you create a weapon to add the mesh/textures too? Just having the mesh and texture doesn't bring it into GECK.

 

 

Meshes are fairly easy, just have them in the correct directory. Edit a weapon (or create new if you're used too it), and change the mesh file in the edit propperties, then click the edit button again and select the new mesh.

 

 

Textures are a bit more annoying. First you gotta go to Texture Sets in GECK, create a new Texture. Difuse color is usually the Texture.dds, while the gloss color is usually the Texture_n.dds. (If you have multiple textures... you have to do this for each texture to be used. I know I have one peice of armor with like 8 textures.) after the textures are set, go back to the edit weapon, click to edit the mesh again, only this time instead clicking edit again to change the mesh, you double click and choose your textures for each part of your weapon/armor. ((IE for armor you usually have upper body and arms. I've yet to really see a reason to edit the meat or hands parts. I'd imagine that's if you want the armor itself to display a differnt body texture.)

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Im guessing you didn't transfer it into its own nif either. Its till in the exported straight from 3deditor nif? A secondary way for the textures is to add them to the new nif when you transfer.
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