jackpack Posted November 23, 2009 Share Posted November 23, 2009 im gona give you multi kudos for this. this is the type of thing that i have been trying to get up for ages but no-one was intrested. iv put up 8 tuts sofar by armour isnt my strong point so well done ;) Link to comment Share on other sites More sharing options...
Schreiter Posted March 9, 2010 Share Posted March 9, 2010 I can get as far as step 9 and it's not working for me; my outfit won't take to the bones. I tried three times just to be sure, but i have no idea how i'm being thwarted. I'm using Blender 2.49b and i didn't get the Armature box like in step 5. Any ideas? ETA: I also get these settings when importing a .nif that are not shown in step 3:· Import Extra Nodes· Merge Skeleton Roots· Send Detached Geometries To Node Position· Apply Skin Deformation ETA: I took a nap and tried again being sure to forgo the above settings. I got the Armature box as seen in step 5, fwiw, but i was still unable to affect the mesh by grabbing or rotating any bone. Link to comment Share on other sites More sharing options...
Schreiter Posted March 9, 2010 Share Posted March 9, 2010 I found my mistake. At step 6 where you say to make sure the vertices are selected, i had believed that the vertices being purple meant they were selected, so i had them not selected all along. My new hang-up is finding that i have unweighted vertices in the crotch area preventing me from exporting. Link to comment Share on other sites More sharing options...
AJS Posted May 28, 2010 Share Posted May 28, 2010 Nice one Zenl! I was actually wondering about the whole dismemberment thing when making armor/clothes. Many thanks! Link to comment Share on other sites More sharing options...
pob255 Posted May 29, 2010 Share Posted May 29, 2010 Very nice Zenl Link to comment Share on other sites More sharing options...
Crimson Knight Posted September 21, 2010 Share Posted September 21, 2010 I am having Some slight issues will Assigning the Meatcaps to the limbs there wasn't all the nifskope explanation just the instruction to sign the limb section to ( Bp_ Torsosection left arm) for example but could not figure part out in nifkope that out please help any one? I am very good at using blender but still on the nifkope learning curve any advice or help thank Link to comment Share on other sites More sharing options...
LHammonds Posted September 21, 2010 Share Posted September 21, 2010 Nice tutorial, I added it to the new Blender Forum as one of the 1st Fallout 3 tutorials listed for Blender. Thanks,LHammonds Link to comment Share on other sites More sharing options...
FuzeTek Posted October 7, 2010 Share Posted October 7, 2010 I followed this for skinning/rigging down to testing it in the geck and my armor appears 5x too big and on the floor below my feet.what is going on here? http://img203.imageshack.us/img203/9003/capturenh.jpg Link to comment Share on other sites More sharing options...
Skree000 Posted October 7, 2010 Share Posted October 7, 2010 Great tut! The title should indicate this is a Blender tutorial however. Link to comment Share on other sites More sharing options...
stephanie Posted February 14, 2011 Share Posted February 14, 2011 Excellent tutorial! I actually learned a few things. Thanks!! :) Link to comment Share on other sites More sharing options...
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