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Return to Warden's Keep (Inside)


Seamhainn

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I don't think Sophia sticks around, so does it really matter?

 

And what I meant by "reinforce" is to send additional troops there as you gain loyalty of factions or just meet people you like who'd be willing to crew your fortress.

 

Would be really cool to make it a supplement for the camp, and have it so you actually don't have a party with you when you're there. Instead they can be found doing different things like they were at rest and you could have camp-ground only scenes and conversations. Though that would probably mean editing in new love scenes.

 

You'd probably also want to re-arrange the interior and clean it up. Might also be a good idea to move most of the Dryden NPCs inside.

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I have been thinking about this ever since I used the storage at Warden's Keep (after defeating it). The storage really doesn't hold much, and I think it would be cool to have your companions and merchants there. Keep Bohdan (spelling?) in the camp in case you need him or even move him into the keep. The voices and such wouldn't really need to be replaced. Unless you make completely new NPCs.

 

But how would you get the random camp encounters to work (such as the companions having heart-to-heart chats with you, and the gratuitous nookie scenes).

 

I'm studying the ToolKit Wiki like an insane man trying to figure out how this can be made to work. This would be insane!

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You know what would really be awesome? You guys know how Avernus say he will call for you once he has gone to a breakthrough? I wish somebody could make a mod where he will call for you and you get a spell, weapon, armor, etc. I don't know, but you know something realistic in the game that does not make you god like and yet a very cool thing.
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Theres a lot to wonder about with this game. Instead of over thinking it though. Its probably best to assume they didnt get to finish all their thoughts. So many things with this game don't seem like complete thought/unfinished ideas. Like having gifts specific to the dog who always have 100 approval, bulky weapons, low quality textures, very few choices in armor, etc.

 

I doubt the developers are planning special things for sequels like everyone is saying. People are saying the same for mass effect 2, but I really dont think the changes in story/events will be all too different or anything like that. I'm probably wrong though.

 

I'll never know how people can play a game like this on a console when mods not only make things better, but they actually *fix* things.

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