Belthan Posted April 28, 2014 Share Posted April 28, 2014 I was hoping to get a bit of clarification on the "no porting" policy. I'm not trying to play amateur lawyer; I just want to ensure that my interpretation of the policy matches reality. Obviously, you can't port an entire game, DLC or major feature from one game to another. That would be pirating. For example, if I ported The Pitt from FO3 to FNV, people could then play it without paying for it. However, I was under the impression that reusing basal resources (e.g. a model, texture, or sound) across games is permitted. In that case, you aren't doing anything that would make the publisher lose money, or cause them other harm. There are thousands of mods that use basal resources from different games, so I assumed it was okay. I do realize "everybody else is doing it" isn't an excuse if it turns out it actually isn't okay, which is why I'm asking. Cheers, Belthan Link to comment Share on other sites More sharing options...
Lisnpuppy Posted April 28, 2014 Share Posted April 28, 2014 No it is not ok. Now we have no issue about what you choose to do in your own, personal game. However all these things are copyrighted (no matter if you choose to get paid or not) and are not permitted on this site either the files, links to ports or pictures featuring the ports. If you are able to ask, obtain and we verify a company has allowed you to use such assets from their games then that is fine (this has happened with The Witcher and a few other games which we verify) and a joyous and rare occasion. Our Terms of Service is clear about permissions (see it here: http://forums.nexusmods.com/index.php?app=forums&module=extras§ion=boardrules) Also Bethesda does not allow porting of items from one of their games to the other...ever. If you see a port on this site please report it and we will investigate. Many mod authors are talented enough to make things similar to another item. We have ways to know if it was a port or not through our investigations. If you are unsure about something here then you have only to ask about a more specific thing or report the item and we will do what we can. Edit: Also just because something is on another site does not mean it is "legal" or would be allowed on THIS family of sites. The specific Terms of Service part regarding uploads: Absolutely no copyrighted work is to be used without permission of the original creator. This includes content from other games, from DLCs, music creators or from other file authors. This also includes members from countries that do not recognise copyright laws.All files uploaded must have been created by the uploader or used with permission from the original author of the content. Such permission must be indicated in the Readme text attached to the file and/or on the Description page (or in the Description field for images), and must be obtained in advance, before uploading the file. If you cannot provide proof of consent then your file will be removed and your account is likely to be banned.Always provide appropriate credit to authors who have given you permission to use their content in your files both within the file description and within your file readme, even if said content was published as free to use. Link to comment Share on other sites More sharing options...
Belthan Posted April 28, 2014 Author Share Posted April 28, 2014 Gotcha. I'm glad I asked, because I was planning to use some FO3 resources in a FNV mod that I have currently under development. Based on this clarification, I will obviously not do so. You might want to consider adding the relevant parts of the explanation you just gave me to the Terms of Service. I was familiar with the bullet points you referenced, and I think what had me confused was the fact that the implicit permission to use copyrighted resources from a game for mods of that game does not grant permission to use those resources for mods of other games. Link to comment Share on other sites More sharing options...
bben46 Posted April 28, 2014 Share Posted April 28, 2014 There are a lot of FO3 resources in NV - and many that are not used in the vanilla NV game. If the resource is already in the game files then it is allowed. Before either giving up or trying to create your own - check to see if the resources you want are not already available for use. Link to comment Share on other sites More sharing options...
Belthan Posted April 29, 2014 Author Share Posted April 29, 2014 There do appear to be quite a few NIF files in the FNV meshes folder that aren't used by any objects in the GECK, and as fate would have it some of them were things I needed. Will definitely save me some time, thanks! Link to comment Share on other sites More sharing options...
Ironman5000 Posted April 30, 2014 Share Posted April 30, 2014 FYI there's quite a bit of unused Mothership Zeta assets in the FNV BSA for some unbeknown reason, not many guys know this (from my experience at least) so thought i'd mention it :) Link to comment Share on other sites More sharing options...
LunaxTec Posted May 23, 2014 Share Posted May 23, 2014 Not my thread, but related to my question so figured I'd ask here instead of making a new thread. If a mod is made for game a (skyrim) but uses completely original files made by the author and not bethesda can said mod be converted to game b (fallout 3) with the authors permission? I'm just asking to be sure this wouldn't be illegal porting from skyrim although I'm fairly sure it isn't. Not lookin to get in trouble :confused: Link to comment Share on other sites More sharing options...
Lisnpuppy Posted May 23, 2014 Share Posted May 23, 2014 @LunaxTec-As long as there are no Bethesda assets used and you have all the permissions from any author who made the original content then it should be fine. If you have questions regarding something specific then feel free to PM any moderator and ask. We are always happy to take a look at something specific. :) Link to comment Share on other sites More sharing options...
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