Reshki Posted May 2, 2014 Share Posted May 2, 2014 My override textures are working, but when I play the game with the tool activated it skips and hangs like all the time and yet i see no mention of this issue, what's going on here?? Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted May 3, 2014 Share Posted May 3, 2014 Do you have GeDoSaTo set to dump textures? My game does that but only when i have it set that way, it skips and pauses every few seconds as soon as a texture loads and is dumped. Link to comment Share on other sites More sharing options...
Reshki Posted May 3, 2014 Author Share Posted May 3, 2014 Do you have GeDoSaTo set to dump textures? My game does that but only when i have it set that way, it skips and pauses every few seconds as soon as a texture loads and is dumped.Is there a line in the ini to make this stop?? lol Thanks for your response? Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted May 3, 2014 Share Posted May 3, 2014 These are the lines for dumping textures and using texture overrides. These are down at the bottom of the GeDoSaTo.ini. # Dump game textures loaded using d3dx to textures\[gamename]\dump\[hash].tga# if you enable override at the same time, the overridden texture will be dumpedenableTextureDumping true <-- This is the one that dumps the textures and makes my game stutter if set to "true". If you don't want textures to dump then set it to false. If this is already set to false then i'm not sure why you are stuttering.# Override game textures loaded using d3dx with those from# textures\[gamename]\override\[hash].(dds|png), if availableenableTextureOverride false <-- This needs to be set to true to allow texture overrides.# Mark textures with their hash (for texture modders)# WARNING: extremely slow if a game loads many textures# (if you think a game crashed, it's probably still just loading textures)enableTextureMarking false Hopefully you are just dumping textures and that is why you are stuttering, otherwise like i said i don't know why you'd be stuttering. Link to comment Share on other sites More sharing options...
Reshki Posted May 12, 2014 Author Share Posted May 12, 2014 These are the lines for dumping textures and using texture overrides. These are down at the bottom of the GeDoSaTo.ini. # Dump game textures loaded using d3dx to textures\[gamename]\dump\[hash].tga# if you enable override at the same time, the overridden texture will be dumpedenableTextureDumping true <-- This is the one that dumps the textures and makes my game stutter if set to "true". If you don't want textures to dump then set it to false. If this is already set to false then i'm not sure why you are stuttering. # Override game textures loaded using d3dx with those from# textures\[gamename]\override\[hash].(dds|png), if availableenableTextureOverride false <-- This needs to be set to true to allow texture overrides. # Mark textures with their hash (for texture modders)# WARNING: extremely slow if a game loads many textures# (if you think a game crashed, it's probably still just loading textures)enableTextureMarking false Hopefully you are just dumping textures and that is why you are stuttering, otherwise like i said i don't know why you'd be stuttering.I forgot I made this sorry. Thank you for your response but my settings are already like that. Idk it stutters SO MUCH when i have it turned on! :( Link to comment Share on other sites More sharing options...
Guest Niuke Posted May 12, 2014 Share Posted May 12, 2014 Same problem here Link to comment Share on other sites More sharing options...
Reshki Posted May 15, 2014 Author Share Posted May 15, 2014 Same problem hereI JUSS WAN TESHURES MODZ! :sad: Link to comment Share on other sites More sharing options...
ensssss Posted May 15, 2014 Share Posted May 15, 2014 For troubleshooting try disabling texture overriding but keeping GeDoSaTo on and see if it still does it. Also, are you downsampling? If yes, natively or with GDST? Link to comment Share on other sites More sharing options...
Niuke Posted May 18, 2014 Share Posted May 18, 2014 I had my DarkSoulsII.exe set to win NT compability to fix enb crashes and that was the problem for me Link to comment Share on other sites More sharing options...
Reshki Posted May 20, 2014 Author Share Posted May 20, 2014 (edited) Same problem hereI JUSS WAN TESHURES MODZ! :sad: It only stutters with the texture override mods EDIT: As for the down sampling, when i first made this thread i wasn't doing it anyway. Now though I am at the default amount Edited May 20, 2014 by Lord_Crusader Link to comment Share on other sites More sharing options...
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