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Dragon Age: Origins 1.02 Patch


Alexspeed

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I just saw that Dragon Age: Origins 1.02 Patch is out, here is the changelog:

 

Dragon Age: Origins 1.02

Patch details:

 

Many of the fixes affecting balance, gameplay, or plot scripting are already included in the Xbox 360 and PlayStation®3 versions of Dragon Age: Origins.

 

You do not need to download patches prior to Patch 1.02. Downloading Patch 1.02 contains all previous patches. Downloading Patch 1.02 will provide you with all patch data available.

Balance

 

* Daggers now apply 0.5 points of damage per additional point in dexterity and 0.5 points of damage per additional point in strength, as originally intended. This increases dagger damage for high-dexterity characters.

* During combat, mana or stamina reserves now correctly regenerate more quickly when reserves are low. This allows players to occasionally use an talent or spell in the later stages of lengthy fights.

* When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.

* The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.

* The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.

* Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.

* Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player's inventory.

 

Gameplay

 

* In rare cases, enemy corpses were selectable when they contained no loot. This no longer occurs.

* Party members whose combat tactics were set to defensive behavior no longer stop attacking after using a spell or talent.

* In rare cases, combat tactics conditions could fail to determine whether a character had enough mana or stamina to use an ability. This no longer occurs.

* The Rally talent no longer repeats its audio effect if it is active during certain conversations.

* The Rally talent no longer deactivates upon area transitions or conversations.

* The Shimmering Shield spell now deactivates when the character is out of mana.

 

Plot *Spoiler Warning*

 

* Promotional downloadable content items now remain in the player's inventory when standard items are removed at the end of the dwarf noble origin.

* Repeatedly talking to Duncan after gathering the vials in the Korcari Wilds but not the treaties no longer provides duplicate experience.

* Leliana's personal plot can now be completed if the player substantially increased her approval (through gifts) before talking to her.

* During the siege of Redcliffe, enemies are no longer able to spawn in locations that would break the plot.

* Bann Teagan no longer disappears when he is supposed to be accessible during Urn of Sacred Ashes.

 

PC Specific

 

* Controlling a summoned creature (like a ranger's pets) during certain special area transitions no longer results in odd behavior.

* Creating a character in a custom module did not create a folder for saves. This could result in corruption of main campaign saves. This no longer occurs.

* In some cases, the class icon was set incorrectly for characters imported from the downloadable Character Creator. This no longer occurs.

* The options menu now includes a setting to automatically download previously purchased content that is not currently installed.

* After installing new downloadable content, the game now always reminds the user to restart the game.

* The icons for some promotional downloadable content items were missing. They now appear correctly.

* The screenshot upload GUI would stop working from time to time on the client. There was a memory override that was fixed. It is a client fix. It doesn't affect the other problems we have seen on the server.

 

If you have allready installed it please give feedback to how its performing, whats working and whats broke.

Especially if it changes anything in regards to mods & toolset

 

Thats the patch thread in the official forum: http://social.bioware.com/forum/1/topic/9/index/397752

 

EDIT:

The download location that i forgot: http://social.bioware.com/page/da-patches

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found a list of files that where modified, not sure its complete its out of a forum posting in the official forums:

 

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir330ar_fade_mage_asund.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir340ar_fade_templar_ni.rim

'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir350ar_fade_weisshaupt.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir360ar_sloth_demon.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir361ar_alistair.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir362ar_dog.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir363ar_leliana.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir365ar_morrigan.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir366ar_oghren.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir368ar_sten.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir369ar_wynne.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir370ar_zevran.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den02al_den_market.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den100ar_brothel.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den600ar_landsmeet_chamb.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den921ar_wide_1.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den922ar_wide_2.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den950ar_alley_justice_1.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den951ar_alley_justice_2.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den952ar_alley_justice_3.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den962ar_falcon_attack.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den963ar_landry_attack.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi100ar_coronation.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi200ar_players_funeral.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi300ar_post_coronation.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_lot100ar_lothering.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_lot120ar_danes_refuge.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ntb310ar_top_level.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ntb330ar_lair_of_the_und.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz02al_orzammar_commons.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz03al_orzammar_nobles.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz04al_orzammar_slums.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz05al_orzammar_proving.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz08al_dead_trenches.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz230ar_gangsters_hideo.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz320ar_royal_palace.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz520ar_aeducan_thaig.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz540ar_anvil_of_the_vo.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_pre01al_kings_camp.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_pre04al_kings_camp_night.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran120ar_mages_pag

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran160ar_false_witnesses.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran180ar_trickster.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran520ar_hw_army_elves.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_al_debug.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_banter_test_area.rim'

Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_head_morphs_test.rim'

Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\chargen.gpu.rim'

Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\chargen.rim'

Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\designerscripts.rim'

Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\global.rim'

(stripped out the success messages from each line)

*edited for formatting

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I installed it and out of the 10 or so mods that i have installed all seem to work fine as before, maybe i am just lucky, or the game blows up right before the last fight :P

 

Now that this is out the Toolset Patch/new Version should come out also soon i guess?

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By one reason or another I can´t get the patc to work. Download, run the application, simple, but DA keeps telling my some modules are broken.

Have even reinstalled and tried again without having 1.01. No way.

I guess I just have to wait for a 1.03, witch maybe fixes that 1.02 does not run on certain configurations.

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----------------------------------

Files added:5

----------------------------------

E:\DragonAge\bin_ship\GameuxInstallHelper.dll

E:\DragonAge\bin_ship\patch.exe

E:\DragonAge\bin_ship\patchw32.dll

E:\DragonAge\modules\single player\patch\patch001.erf

E:\DragonAge\packages\core\patch\patch001.erf

 

----------------------------------

Files [attributes?] modified:70

----------------------------------

E:\DragonAge\bin_ship\daorigins.exe

E:\DragonAge\bin_ship\daoriginsgdf.dll

E:\DragonAge\docs\PatchNotes.txt

E:\DragonAge\modules\single player\data\al_arl01al_redcliffe_villag.rim

E:\DragonAge\modules\single player\data\al_arl02al_redcliffe_castle.rim

E:\DragonAge\modules\single player\data\al_arl101ar_redcliffe_night.rim

E:\DragonAge\modules\single player\data\al_arl230ar_castle_upstairs.rim

E:\DragonAge\modules\single player\data\al_bdn03al_orzammar_prison.rim

E:\DragonAge\modules\single player\data\al_cir100ar_docks.rim

E:\DragonAge\modules\single player\data\al_cir110ar_inn.rim

E:\DragonAge\modules\single player\data\al_cir200ar_tower_level_1.rim

E:\DragonAge\modules\single player\data\al_cir210ar_tower_level_2.rim

E:\DragonAge\modules\single player\data\al_cir220ar_tower_level_3.rim

E:\DragonAge\modules\single player\data\al_cir230ar_tower_level_4.rim

E:\DragonAge\modules\single player\data\al_cir240ar_tower_harrowing.rim

E:\DragonAge\modules\single player\data\al_cir300ar_fade.rim

E:\DragonAge\modules\single player\data\al_cir310ar_fade_burning_to.rim

E:\DragonAge\modules\single player\data\al_cir320ar_fade_darkspawn_.rim

E:\DragonAge\modules\single player\data\al_cir330ar_fade_mage_asund.rim

E:\DragonAge\modules\single player\data\al_cir340ar_fade_templar_ni.rim

E:\DragonAge\modules\single player\data\al_cir350ar_fade_weisshaupt.rim

E:\DragonAge\modules\single player\data\al_cir360ar_sloth_demon.rim

E:\DragonAge\modules\single player\data\al_cir361ar_alistair.rim

E:\DragonAge\modules\single player\data\al_cir362ar_dog.rim

E:\DragonAge\modules\single player\data\al_cir363ar_leliana.rim

E:\DragonAge\modules\single player\data\al_cir365ar_morrigan.rim

E:\DragonAge\modules\single player\data\al_cir366ar_oghren.rim

E:\DragonAge\modules\single player\data\al_cir368ar_sten.rim

E:\DragonAge\modules\single player\data\al_cir369ar_wynne.rim

E:\DragonAge\modules\single player\data\al_cir370ar_zevran.rim

E:\DragonAge\modules\single player\data\al_den02al_den_market.rim

E:\DragonAge\modules\single player\data\al_den100ar_brothel.rim

E:\DragonAge\modules\single player\data\al_den600ar_landsmeet_chamb.rim

E:\DragonAge\modules\single player\data\al_den921ar_wide_1.rim

E:\DragonAge\modules\single player\data\al_den922ar_wide_2.rim

E:\DragonAge\modules\single player\data\al_den950ar_alley_justice_1.rim

E:\DragonAge\modules\single player\data\al_den951ar_alley_justice_2.rim

E:\DragonAge\modules\single player\data\al_den952ar_alley_justice_3.rim

E:\DragonAge\modules\single player\data\al_den962ar_falcon_attack.rim

E:\DragonAge\modules\single player\data\al_den963ar_landry_attack.rim

E:\DragonAge\modules\single player\data\al_epi100ar_coronation.rim

E:\DragonAge\modules\single player\data\al_epi200ar_players_funeral.rim

E:\DragonAge\modules\single player\data\al_epi300ar_post_coronation.rim

E:\DragonAge\modules\single player\data\al_lot100ar_lothering.rim

E:\DragonAge\modules\single player\data\al_lot120ar_danes_refuge.rim

E:\DragonAge\modules\single player\data\al_ntb310ar_top_level.rim

E:\DragonAge\modules\single player\data\al_ntb330ar_lair_of_the_und.rim

E:\DragonAge\modules\single player\data\al_orz02al_orzammar_commons.rim

E:\DragonAge\modules\single player\data\al_orz03al_orzammar_nobles.rim

E:\DragonAge\modules\single player\data\al_orz04al_orzammar_slums.rim

E:\DragonAge\modules\single player\data\al_orz05al_orzammar_proving.rim

E:\DragonAge\modules\single player\data\al_orz08al_dead_trenches.rim

E:\DragonAge\modules\single player\data\al_orz230ar_gangsters_hideo.rim

E:\DragonAge\modules\single player\data\al_orz320ar_royal_palace.rim

E:\DragonAge\modules\single player\data\al_orz520ar_aeducan_thaig.rim

E:\DragonAge\modules\single player\data\al_orz540ar_anvil_of_the_vo.rim

E:\DragonAge\modules\single player\data\al_pre01al_kings_camp.rim

E:\DragonAge\modules\single player\data\al_pre04al_kings_camp_night.rim

E:\DragonAge\modules\single player\data\al_ran120ar_mages_pages.rim

E:\DragonAge\modules\single player\data\al_ran160ar_false_witnesses.rim

E:\DragonAge\modules\single player\data\al_ran180ar_trickster.rim

E:\DragonAge\modules\single player\data\al_ran520ar_hw_army_elves.rim

E:\DragonAge\modules\single player\data\al_zz_al_debug.rim

E:\DragonAge\modules\single player\data\al_zz_banter_test_area.rim

E:\DragonAge\modules\single player\data\al_zz_head_morphs_test.rim

E:\DragonAge\packages\core\data\chargen.gpu.rim

E:\DragonAge\packages\core\data\chargen.rim

E:\DragonAge\packages\core\data\designerscripts.rim

E:\DragonAge\packages\core\data\global.rim

E:\DragonAge\packages\core\patch\patch000.erf

 

----------------------------------

ERF CONTENT:53 files

----------------------------------

abi_base.gda

achievements.gda

atl_chargen_dxt5_00.dds

atl_chargen_dxt5_dat.xml

chargen.gfx

credits_core_pc_ru-ru.txt

c_highdrag.tal_appr.ani

c_highdrag.tal_appr.gad

dir.txt

gen_im_cweapon_revenant.uti

gen_im_qck_book_talentm.uti

gen_im_qck_book_talentw.uti

itemstats.gda

optionsmenu.gfx

placeable_types.gda

plc_portcullis_01_0.cp.evt

plc_portcullis_01_0.oc.evt

script.ldf

arl101ar_redcliffe_night.are

arl220ar_castle_main_floor.ncs

bdn300ar_orzammar_prison.ncs

cir000ar_core.ncs

cir240cr_uldred.ncs

cutscene_slideshow.dlg

den100pt_brothel.ncs

den600im_loghain_ring_2.uti

den921ar_wide_1.are

den922ar_wide_2.are

den950ar_alley_justice_1.are

den951ar_alley_justice_2.are

den952ar_alley_justice_3.are

den962ar_falcon_attack.are

dir.txt

epipt_main.ncs

leliana.dlg

ntb310ar_top_level.are

ntb330ar_lair_of_the_undead.are

ntb330cr_arcane_horror.ncs

ntb330cr_arcane_horror.utc

ntb330tr_arcane_horror.ncs

orz210ar_tapsters.ncs

orz340ar_assembly.ncs

orz520ar_aeducan_thaig.are

orz540ar_anvil_of_the_void.are

orz540pt_anvil_ot_void.ncs

orz550cr_bmother_tentacle.ncs

orz550cr_bmother_tentacle.utc

plt_epipt_main.plo

pre100_duncan.dlg

ran120ar_mages_pages.are

ran160ar_false_witnesses.are

ran180ar_trickster.are

ran520ar_hw_army_elves.are

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Actually, the mods in the override folder have a higher priority than the patch has. Which means, that if you have mods, than override the whole abi_base (cooldown remover) or the itemprops (old dex fix) files, then the patch simply won't be active but the mods will be. So, there is only a very small chance of conflicts and problems but the patch content simply won't work for you. I hope this helps now to weed out all those badly written mods, that completely disregard the m2da principles.
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I'm reluctant to upgrade to 1.2. The cone of cold and blizzard spells are a fundamental part of my strategy.

 

The fixes don't really seem all that fundamental, although the extra mana regeneration sounds cool. I'll be waiting for a mod that un nerfs cone of cold, blizzard etc b4 patching

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