Alexspeed Posted December 8, 2009 Share Posted December 8, 2009 I just saw that Dragon Age: Origins 1.02 Patch is out, here is the changelog: Dragon Age: Origins 1.02Patch details: Many of the fixes affecting balance, gameplay, or plot scripting are already included in the Xbox 360 and PlayStation®3 versions of Dragon Age: Origins. You do not need to download patches prior to Patch 1.02. Downloading Patch 1.02 contains all previous patches. Downloading Patch 1.02 will provide you with all patch data available.Balance * Daggers now apply 0.5 points of damage per additional point in dexterity and 0.5 points of damage per additional point in strength, as originally intended. This increases dagger damage for high-dexterity characters. * During combat, mana or stamina reserves now correctly regenerate more quickly when reserves are low. This allows players to occasionally use an talent or spell in the later stages of lengthy fights. * When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights. * The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell. * The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them. * Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended. * Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player's inventory. Gameplay * In rare cases, enemy corpses were selectable when they contained no loot. This no longer occurs. * Party members whose combat tactics were set to defensive behavior no longer stop attacking after using a spell or talent. * In rare cases, combat tactics conditions could fail to determine whether a character had enough mana or stamina to use an ability. This no longer occurs. * The Rally talent no longer repeats its audio effect if it is active during certain conversations. * The Rally talent no longer deactivates upon area transitions or conversations. * The Shimmering Shield spell now deactivates when the character is out of mana. Plot *Spoiler Warning* * Promotional downloadable content items now remain in the player's inventory when standard items are removed at the end of the dwarf noble origin. * Repeatedly talking to Duncan after gathering the vials in the Korcari Wilds but not the treaties no longer provides duplicate experience. * Leliana's personal plot can now be completed if the player substantially increased her approval (through gifts) before talking to her. * During the siege of Redcliffe, enemies are no longer able to spawn in locations that would break the plot. * Bann Teagan no longer disappears when he is supposed to be accessible during Urn of Sacred Ashes. PC Specific * Controlling a summoned creature (like a ranger's pets) during certain special area transitions no longer results in odd behavior. * Creating a character in a custom module did not create a folder for saves. This could result in corruption of main campaign saves. This no longer occurs. * In some cases, the class icon was set incorrectly for characters imported from the downloadable Character Creator. This no longer occurs. * The options menu now includes a setting to automatically download previously purchased content that is not currently installed. * After installing new downloadable content, the game now always reminds the user to restart the game. * The icons for some promotional downloadable content items were missing. They now appear correctly. * The screenshot upload GUI would stop working from time to time on the client. There was a memory override that was fixed. It is a client fix. It doesn't affect the other problems we have seen on the server. If you have allready installed it please give feedback to how its performing, whats working and whats broke.Especially if it changes anything in regards to mods & toolset Thats the patch thread in the official forum: http://social.bioware.com/forum/1/topic/9/index/397752 EDIT: The download location that i forgot: http://social.bioware.com/page/da-patches Link to comment Share on other sites More sharing options...
Alexspeed Posted December 8, 2009 Author Share Posted December 8, 2009 found a list of files that where modified, not sure its complete its out of a forum posting in the official forums: Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir330ar_fade_mage_asund.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir340ar_fade_templar_ni.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir350ar_fade_weisshaupt.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir360ar_sloth_demon.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir361ar_alistair.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir362ar_dog.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir363ar_leliana.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir365ar_morrigan.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir366ar_oghren.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir368ar_sten.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir369ar_wynne.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_cir370ar_zevran.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den02al_den_market.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den100ar_brothel.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den600ar_landsmeet_chamb.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den921ar_wide_1.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den922ar_wide_2.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den950ar_alley_justice_1.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den951ar_alley_justice_2.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den952ar_alley_justice_3.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den962ar_falcon_attack.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_den963ar_landry_attack.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi100ar_coronation.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi200ar_players_funeral.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_epi300ar_post_coronation.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_lot100ar_lothering.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_lot120ar_danes_refuge.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ntb310ar_top_level.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ntb330ar_lair_of_the_und.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz02al_orzammar_commons.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz03al_orzammar_nobles.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz04al_orzammar_slums.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz05al_orzammar_proving.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz08al_dead_trenches.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz230ar_gangsters_hideo.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz320ar_royal_palace.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz520ar_aeducan_thaig.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_orz540ar_anvil_of_the_vo.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_pre01al_kings_camp.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_pre04al_kings_camp_night.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran120ar_mages_pagApplying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran160ar_false_witnesses.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran180ar_trickster.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_ran520ar_hw_army_elves.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_al_debug.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_banter_test_area.rim'Applying MODIFY File Patch for 'modules\\\\single player\\\\data\\\\al_zz_head_morphs_test.rim'Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\chargen.gpu.rim'Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\chargen.rim'Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\designerscripts.rim'Applying MODIFY File Patch for 'packages\\\\core\\\\data\\\\global.rim'(stripped out the success messages from each line)*edited for formatting Link to comment Share on other sites More sharing options...
JimboUK Posted December 8, 2009 Share Posted December 8, 2009 Can't see anything there that's been overridden with mods, might risk it. Link to comment Share on other sites More sharing options...
Alexspeed Posted December 8, 2009 Author Share Posted December 8, 2009 I installed it and out of the 10 or so mods that i have installed all seem to work fine as before, maybe i am just lucky, or the game blows up right before the last fight :P Now that this is out the Toolset Patch/new Version should come out also soon i guess? Link to comment Share on other sites More sharing options...
VictoriaG Posted December 8, 2009 Share Posted December 8, 2009 The mods I have installed, mostly textures, a couple of outfits and weapons all work fine. Link to comment Share on other sites More sharing options...
Balagor Posted December 8, 2009 Share Posted December 8, 2009 By one reason or another I can´t get the patc to work. Download, run the application, simple, but DA keeps telling my some modules are broken. Have even reinstalled and tried again without having 1.01. No way.I guess I just have to wait for a 1.03, witch maybe fixes that 1.02 does not run on certain configurations. Link to comment Share on other sites More sharing options...
TheMutator Posted December 8, 2009 Share Posted December 8, 2009 ----------------------------------Files added:5----------------------------------E:\DragonAge\bin_ship\GameuxInstallHelper.dllE:\DragonAge\bin_ship\patch.exeE:\DragonAge\bin_ship\patchw32.dllE:\DragonAge\modules\single player\patch\patch001.erfE:\DragonAge\packages\core\patch\patch001.erf ----------------------------------Files [attributes?] modified:70----------------------------------E:\DragonAge\bin_ship\daorigins.exeE:\DragonAge\bin_ship\daoriginsgdf.dllE:\DragonAge\docs\PatchNotes.txtE:\DragonAge\modules\single player\data\al_arl01al_redcliffe_villag.rimE:\DragonAge\modules\single player\data\al_arl02al_redcliffe_castle.rimE:\DragonAge\modules\single player\data\al_arl101ar_redcliffe_night.rimE:\DragonAge\modules\single player\data\al_arl230ar_castle_upstairs.rimE:\DragonAge\modules\single player\data\al_bdn03al_orzammar_prison.rimE:\DragonAge\modules\single player\data\al_cir100ar_docks.rimE:\DragonAge\modules\single player\data\al_cir110ar_inn.rimE:\DragonAge\modules\single player\data\al_cir200ar_tower_level_1.rimE:\DragonAge\modules\single player\data\al_cir210ar_tower_level_2.rimE:\DragonAge\modules\single player\data\al_cir220ar_tower_level_3.rimE:\DragonAge\modules\single player\data\al_cir230ar_tower_level_4.rimE:\DragonAge\modules\single player\data\al_cir240ar_tower_harrowing.rimE:\DragonAge\modules\single player\data\al_cir300ar_fade.rimE:\DragonAge\modules\single player\data\al_cir310ar_fade_burning_to.rimE:\DragonAge\modules\single player\data\al_cir320ar_fade_darkspawn_.rimE:\DragonAge\modules\single player\data\al_cir330ar_fade_mage_asund.rimE:\DragonAge\modules\single player\data\al_cir340ar_fade_templar_ni.rimE:\DragonAge\modules\single player\data\al_cir350ar_fade_weisshaupt.rimE:\DragonAge\modules\single player\data\al_cir360ar_sloth_demon.rimE:\DragonAge\modules\single player\data\al_cir361ar_alistair.rimE:\DragonAge\modules\single player\data\al_cir362ar_dog.rimE:\DragonAge\modules\single player\data\al_cir363ar_leliana.rimE:\DragonAge\modules\single player\data\al_cir365ar_morrigan.rimE:\DragonAge\modules\single player\data\al_cir366ar_oghren.rimE:\DragonAge\modules\single player\data\al_cir368ar_sten.rimE:\DragonAge\modules\single player\data\al_cir369ar_wynne.rimE:\DragonAge\modules\single player\data\al_cir370ar_zevran.rimE:\DragonAge\modules\single player\data\al_den02al_den_market.rimE:\DragonAge\modules\single player\data\al_den100ar_brothel.rimE:\DragonAge\modules\single player\data\al_den600ar_landsmeet_chamb.rimE:\DragonAge\modules\single player\data\al_den921ar_wide_1.rimE:\DragonAge\modules\single player\data\al_den922ar_wide_2.rimE:\DragonAge\modules\single player\data\al_den950ar_alley_justice_1.rimE:\DragonAge\modules\single player\data\al_den951ar_alley_justice_2.rimE:\DragonAge\modules\single player\data\al_den952ar_alley_justice_3.rimE:\DragonAge\modules\single player\data\al_den962ar_falcon_attack.rimE:\DragonAge\modules\single player\data\al_den963ar_landry_attack.rimE:\DragonAge\modules\single player\data\al_epi100ar_coronation.rimE:\DragonAge\modules\single player\data\al_epi200ar_players_funeral.rimE:\DragonAge\modules\single player\data\al_epi300ar_post_coronation.rimE:\DragonAge\modules\single player\data\al_lot100ar_lothering.rimE:\DragonAge\modules\single player\data\al_lot120ar_danes_refuge.rimE:\DragonAge\modules\single player\data\al_ntb310ar_top_level.rimE:\DragonAge\modules\single player\data\al_ntb330ar_lair_of_the_und.rimE:\DragonAge\modules\single player\data\al_orz02al_orzammar_commons.rimE:\DragonAge\modules\single player\data\al_orz03al_orzammar_nobles.rimE:\DragonAge\modules\single player\data\al_orz04al_orzammar_slums.rimE:\DragonAge\modules\single player\data\al_orz05al_orzammar_proving.rimE:\DragonAge\modules\single player\data\al_orz08al_dead_trenches.rimE:\DragonAge\modules\single player\data\al_orz230ar_gangsters_hideo.rimE:\DragonAge\modules\single player\data\al_orz320ar_royal_palace.rimE:\DragonAge\modules\single player\data\al_orz520ar_aeducan_thaig.rimE:\DragonAge\modules\single player\data\al_orz540ar_anvil_of_the_vo.rimE:\DragonAge\modules\single player\data\al_pre01al_kings_camp.rimE:\DragonAge\modules\single player\data\al_pre04al_kings_camp_night.rimE:\DragonAge\modules\single player\data\al_ran120ar_mages_pages.rimE:\DragonAge\modules\single player\data\al_ran160ar_false_witnesses.rimE:\DragonAge\modules\single player\data\al_ran180ar_trickster.rimE:\DragonAge\modules\single player\data\al_ran520ar_hw_army_elves.rimE:\DragonAge\modules\single player\data\al_zz_al_debug.rimE:\DragonAge\modules\single player\data\al_zz_banter_test_area.rimE:\DragonAge\modules\single player\data\al_zz_head_morphs_test.rimE:\DragonAge\packages\core\data\chargen.gpu.rimE:\DragonAge\packages\core\data\chargen.rimE:\DragonAge\packages\core\data\designerscripts.rimE:\DragonAge\packages\core\data\global.rimE:\DragonAge\packages\core\patch\patch000.erf ----------------------------------ERF CONTENT:53 files----------------------------------abi_base.gdaachievements.gdaatl_chargen_dxt5_00.ddsatl_chargen_dxt5_dat.xmlchargen.gfxcredits_core_pc_ru-ru.txtc_highdrag.tal_appr.anic_highdrag.tal_appr.gaddir.txtgen_im_cweapon_revenant.utigen_im_qck_book_talentm.utigen_im_qck_book_talentw.utiitemstats.gdaoptionsmenu.gfxplaceable_types.gdaplc_portcullis_01_0.cp.evtplc_portcullis_01_0.oc.evtscript.ldfarl101ar_redcliffe_night.arearl220ar_castle_main_floor.ncsbdn300ar_orzammar_prison.ncscir000ar_core.ncscir240cr_uldred.ncscutscene_slideshow.dlgden100pt_brothel.ncsden600im_loghain_ring_2.utiden921ar_wide_1.areden922ar_wide_2.areden950ar_alley_justice_1.areden951ar_alley_justice_2.areden952ar_alley_justice_3.areden962ar_falcon_attack.aredir.txtepipt_main.ncsleliana.dlgntb310ar_top_level.arentb330ar_lair_of_the_undead.arentb330cr_arcane_horror.ncsntb330cr_arcane_horror.utcntb330tr_arcane_horror.ncsorz210ar_tapsters.ncsorz340ar_assembly.ncsorz520ar_aeducan_thaig.areorz540ar_anvil_of_the_void.areorz540pt_anvil_ot_void.ncsorz550cr_bmother_tentacle.ncsorz550cr_bmother_tentacle.utcplt_epipt_main.plopre100_duncan.dlgran120ar_mages_pages.areran160ar_false_witnesses.areran180ar_trickster.areran520ar_hw_army_elves.are 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Big Z Posted December 8, 2009 Share Posted December 8, 2009 I noticed the toolsetexport mods were causing the game to crash. Once I removed the toolsetexport based mods I was up and running fine. Link to comment Share on other sites More sharing options...
TheMutator Posted December 8, 2009 Share Posted December 8, 2009 Actually, the mods in the override folder have a higher priority than the patch has. Which means, that if you have mods, than override the whole abi_base (cooldown remover) or the itemprops (old dex fix) files, then the patch simply won't be active but the mods will be. So, there is only a very small chance of conflicts and problems but the patch content simply won't work for you. I hope this helps now to weed out all those badly written mods, that completely disregard the m2da principles. Link to comment Share on other sites More sharing options...
leapinglizard Posted December 9, 2009 Share Posted December 9, 2009 I'm reluctant to upgrade to 1.2. The cone of cold and blizzard spells are a fundamental part of my strategy. The fixes don't really seem all that fundamental, although the extra mana regeneration sounds cool. I'll be waiting for a mod that un nerfs cone of cold, blizzard etc b4 patching Link to comment Share on other sites More sharing options...
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