KiCHo666 Posted May 8, 2014 Share Posted May 8, 2014 Hello!I came up with an idea to add actual light to Glowing Ones.By that I don't mean glow maps or anything like that, but actual light like one that pipboy emits.I tried attaching NiPointLight to one of the Spine nodes on Glowinf One model, changing switch state to "Yes", but in game there's no change.I can't find any tutorial on how to achive this, and ones that I do find are about emissive light which is not what I want. Does any of you guys know how to achive this? Link to comment Share on other sites More sharing options...
TrickyVein Posted May 8, 2014 Share Posted May 8, 2014 The NiPointLight is meant to be imported as a new light object into the GECK. If you want to attach a light to a creature then you'll need to look at actoreffects probably. Link to comment Share on other sites More sharing options...
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