Themisive Posted January 6, 2010 Share Posted January 6, 2010 I have two scripts I want to add to my mod, however I was wondering, do I have to type everything into the text box in the CS, or can I use a different programme. If the latter, what is the final part of the code (eg .ini, .txt &c) also where would it go! The Oblivion I am using is patched to v1.2.04161, I DO NOT use SI, so that's not a problem. I am using an Asus Motherboard 64 bit, using a dual core 2.2GHz AMD CPU and 2Gb RAM. I also use the Unofficial Official Mods Patch v15 as well as OBMM v 1.1.12, OBSE 0017a and Pluggy v125b. Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 6, 2010 Share Posted January 6, 2010 (edited) I have two scripts I want to add to my mod, however I was wondering, do I have to type everything into the text box in the CS, or can I use a different programme. If the latter, what is the final part of the code (eg .ini, .txt &c) also where would it go! The Oblivion I am using is patched to v1.2.04161, I DO NOT use SI, so that's not a problem. I am using an Asus Motherboard 64 bit, using a dual core 2.2GHz AMD CPU and 2Gb RAM. I also use the Unofficial Official Mods Patch v15 as well as OBMM v 1.1.12, OBSE 0017a and Pluggy v125b.All scripts need to be made in the CS unless they are specifically designed to work with some pluggy function (in which case, refer to the pluggy readme). Scripts also need to be attached to something in order to run, something that is done in the CS, or through a pluggy function. Using the CS is the most common way any of this is done, so should probably be used first. Edited January 6, 2010 by Vagrant0 Link to comment Share on other sites More sharing options...
Themisive Posted January 7, 2010 Author Share Posted January 7, 2010 The problem is that I have whilst I have two scripts, one is just a dummy script, and has a title only - making that will be easy. As the second script is concerned, I have a code for this script, unfortunately as far as I know, I will have to coy it in by hand. As you will be aware, doing this can lead to a lot of typing errors, and tracking THOSE down can be a real problem. Is there any way that I can perform an import to a blank script? I can copy and paste it onto notepad or similar text format and import it from there. Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 7, 2010 Share Posted January 7, 2010 (edited) The problem is that I have whilst I have two scripts, one is just a dummy script, and has a title only - making that will be easy. As the second script is concerned, I have a code for this script, unfortunately as far as I know, I will have to coy it in by hand. As you will be aware, doing this can lead to a lot of typing errors, and tracking THOSE down can be a real problem. Is there any way that I can perform an import to a blank script? I can copy and paste it onto notepad or similar text format and import it from there.You can copy and paste it from any document into the edit text field. Many scripters make their scripts in notepad or notepad+ before adding them to their mods. http://cs.elderscrolls.com/constwiki/index...y_Second_Script But, it would probably help to explain what each of the scripts are intended to do and where you got them from. Dummy scripts are not a normal occurrence. Edited January 7, 2010 by Vagrant0 Link to comment Share on other sites More sharing options...
Themisive Posted January 7, 2010 Author Share Posted January 7, 2010 I think I can see what you're talking about, however, I followed the link you kindly provided, and have tried to fathom out what you said to no avail. The main script is a script for an activator for sorting alchemy ingredients, the dummy script is to place on each of the various containers so the activator script can recognise them. Unfortunately it's getting that activator script into the CS that is causing the problems, as I explained the script box in the CS does not seem to allow ANY import of a finished script from anywhere (and to be honest I couldn't find ANY reference to that function in WIKI either), as I said the dummy script does not pose a problem. If I could cut and paste or even copy and paste from a Notepad txt file, then there would be no problem. However, if I knew what extension to use, I could write the script in an external editor then save it to the CS (I think) as that - though that makes you wonder if the CS would recognise it! Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 7, 2010 Share Posted January 7, 2010 I think I can see what you're talking about, however, I followed the link you kindly provided, and have tried to fathom out what you said to no avail. The main script is a script for an activator for sorting alchemy ingredients, the dummy script is to place on each of the various containers so the activator script can recognise them. Unfortunately it's getting that activator script into the CS that is causing the problems, as I explained the script box in the CS does not seem to allow ANY import of a finished script from anywhere (and to be honest I couldn't find ANY reference to that function in WIKI either), as I said the dummy script does not pose a problem. If I could cut and paste or even copy and paste from a Notepad txt file, then there would be no problem. However, if I knew what extension to use, I could write the script in an external editor then save it to the CS (I think) as that - though that makes you wonder if the CS would recognise it!The CS doesn't recognize any external formats for scripts, but copy and paste should work. Link to comment Share on other sites More sharing options...
Themisive Posted January 7, 2010 Author Share Posted January 7, 2010 This is getting more complex, you saidThe CS doesn't recognize any external formats for scripts, but copy and paste should work.Unfortunately my version of CS does not even allow copy & paste! Is there a patch for the CS I don't know about to address this problem, or is it because I run a 64 bit system? If there isn't, then I'm stuck and am going to have to type in all the script (it's not a short one either) and just hope there are no mistakes. Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 8, 2010 Share Posted January 8, 2010 This is getting more complex, you saidThe CS doesn't recognize any external formats for scripts, but copy and paste should work.Unfortunately my version of CS does not even allow copy & paste! Is there a patch for the CS I don't know about to address this problem, or is it because I run a 64 bit system? If there isn't, then I'm stuck and am going to have to type in all the script (it's not a short one either) and just hope there are no mistakes.Just to make sure..."ctrl + c" for copy, "ctrl + v" for paste with a new script open (white window, not grey)? There's no reason why it wouldn't work since this is a function within most windows based programs since 1995. Maybe you have windows components broken, or have a weird region/keyboard setup? Do the keyboard shortcuts work in other places? Link to comment Share on other sites More sharing options...
Themisive Posted January 8, 2010 Author Share Posted January 8, 2010 Thanks for the help, believe me I WAS getting frustrated. I realised what had happened, I was trying to do a copy and paste with the mouse (as normal), when you mentioned the keyboard short-cuts I tried them and had no problem [after having kicked myself for not trying them before contacting the forums]. Anyway thanks once again. :thanks: Link to comment Share on other sites More sharing options...
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