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HELP Cannot find fault that causes crashes


Just4NV7

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Have taken my load order down to bare bones, for me, but still getting crashed. i have downloaded the updates for fo3 and have the unoffical patches. any thoughts would be helpful. GOTY edition from steam moved to other folder. using fo3edit with nmm.

 

load order

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
CRAFT.esm=1
CALIBR.esm=1
AWorldOfPainFO3.esm=1
FOOK2 - Main.ESM=1
FOOK2 - [DIK] DLC Improvement Kit.ESM=0
RH_IRONSIGHTS.esm=0
BobbleHead Collectors Book.esm=1
Point Lookout Reborn by Jcro25.esm=1
SPIKE.esm=0
Omegared99-Compilation.esm=0
StreetLights.esm=0
Fellout-pipboylight.esp=1
Unofficial Fallout 3 Patch - Operation Anchorage.esp=1
Unofficial Fallout 3 Patch - The Pitt.esp=1
Unofficial Fallout 3 Patch - Broken Steel.esp=1
Unofficial Fallout 3 Patch - Point Lookout.esp=1
Unofficial Fallout 3 Patch - Mothership Zeta.esp=1
Stop Insulting Me Outcasts.esp=1
PIMP.esp=1
Max Level 99 V2.esp=1
CASM.esp=1
CRAFT - Activation Perk.esp=1
CRAFT - Clutter Conversions.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=0
RH_IronSights_Basic_AnchoragePlugin.esp=0
RH_IronSights_Basic_PittPlugin.esp=0
RH_IronSights_Basic_BrokenSteelPlugin.esp=0
RH_IronSights_Basic_PointLookoutPlugin.esp=0
RH_IronSights_Basic_ZetaPlugin.esp=0
RH_IronSights_Pitt_NewRifleSights.esp=0
RH_IronSights_RemoveReticule.esp=0
RH_IronSights_PL_NewItems.esp=0
GalaxyNewsRadioFix.esp=1
Dree Perks.esp=1
firelance-quest.esp=1
Explosive Entry.esp=1
HouseholdWaterPurifier.esp=1
Chems and Meds Re-Textures Pack.esp=1
MoreMapMarkers.esp=1
PL More map markers.esp=1
WeaponModKits.esp=1
WeaponModKits - FOOK.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Akira - Simple Silenced SMG.esp=0
WMKAA12Shotgun.esp=1
DogmeatEssentialModv1.2.esp=1
Dogmeat_WaitMegaton v1.1.esp=1
WeaponModKits-Unique.esp=1
CrossRepairWeapons.esp=1
RaiderMercenaryExpanded.esp=1
AnchoRepair.esp=1
PittRepair.esp=1
BSteelRepair.esp=1
PLookoutRepair.esp=1
MZetaRepair.esp=1
Weapon Repair Kits.esp=1
Clean-Deluxe GOTY.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
FelloutNightsRestored.esp=1
Backpack Pack by Cornflower.esp=1
TheOutcastCollectionAgent.esp=1
BGnvision2.esp=1
SpeedySchematicsSpam.esp=1
LittleFirstPersonMesmetron.esp=1
SilencedUltraSMGMod.esp=1
Scoped_AK_Semi.esp=1
Hard Disk Drives.esp=1
RipperReplacer.esp=1
ReillysRangerHelmetReward.esp=1
ReconArmorMKII.esp=1
LessLethalReaverGrenade.esp=1
Fusion Tomahawk.esp=1
helmetNV_base.esp=1
helmetNV_BrokenSteel.esp=1
helmetNV_Anchorage.esp=1
helmetNV_Zeta.esp=1
FillBottle.esp=1
FelloutNightsRestored-PointLookout.esp=1
DOPE EMP Gun.esp=1
Millenia_CombatShotgun_replacer.esp=1
colacollector.esp=1
Millenia_AKS74U.esp=1
Millenia_AK47_replacer.esp=1
NoEncounterZones2.esp=1
Night Vision Sunglasses.esp=1
Metal_Spork.esp=1
Millenia_C96_replacer.esp=1
Luck Based Quantum.esp=1
EMP Pistol.esp=1
Plasmatic Gun.esp=1
Paradise Lost - Unique Texture and Icon.esp=0
F03BastardCarbineReplacer.esp=1
Sealurk Radioactive Bites & Stings.esp=1
CompoundCrossbows_V1_14-18742.esp=1
stimpakreplacement.esp=1
FOOK2 - Main.esp=1
FOOK2 - [DIK] DLC Improvement Kit.esp=1
FOOK2 - Main [Hotfix].esp=1
FOOK2 - DIK [Hotfix].esp=1
FOOK2 Nightvision for Fellout.esp=1
Combatarmoredvaultsuit.esp=1
ComboHeadgear.esp=1
ComboHeadgearPITT.esp=1
ComboHeadgearOA.esp=1
Barter - Higher Prices.esp=1
MetroCars.esp=1
ALMOST DONE.esp=0
0123 001.esp=0
GOING BACK 05-28-14.esp=0
HOPING 05-28-14.esp=0
CROSSED FINGERS 05-28-14.esp=0
1111.esp=0
WORKING 5-28-14.esp=0
WORKING 001.esp=0
6789.esp=0
2345.esp=0
1234.esp=0
05-28-2014 12pm.esp=0
5-28-2014 1130am.esp=0
FOOK2 - NVG Sunglasses.esp=0
PRAYER.esp=0
01234.esp=0
DISEASES AND RADS.esp=0
NoKarmaCannibalism.esp=0
PLEASE 001 05-28-14.esp=0
HOPING FOR GOOD LUCK 001.esp=0
Stealthboy Recon Armor - CRAFT.esp=0
05-30-14 525pm.esp=0
05-30-14 832pm.esp=0
Essential Caravan Merchants.esp=1
05-31-2014 541pm.esp=1

DIM TYPE3clothesRETAIL.esp=0
Scoped_AK_Automatic.esp=0
FO3BastardCarbineStandalone.esp=0
CompoundCrossbowsforFWE603_V1_14-18742.esp=0
WORKING 002.esp=0
Barter - Very High Prices.esp=0
Barter - Insanely High Prices.esp=0
Barter - High Prices.esp=0
PLEASE 002 05-28-147.esp=0
CROSSED FINGERS 002.esp=0
PLEASEPLEASE 001.esp=0
NO MORE DISEASES.esp=0
KARMA.esp=0
05-31-2014 530pm.esp=0

most of the weird named ones are fo3edit patches

most recently took out iron sights mods and patches which had little affect on crashes.

have nticed that the crashed seemes to happen moe in doors than out. Super-Duper mart took days and nearly ten saves as i went along to finished just the food portion, even than i had to not loot several guys or try the back room, registers or the area behind the counter near the pa system.

Edited by Just4NV7
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"FOOK2 Nightvision for Fellout.esp" from is pre-FOOK2 1.1 and should not ever be used with FOOK2 1.2 Open Beta. If it is used it can cause crashes due to unresolved forms in a game mode block of an overridden script.

 

"FOOK2 - [DIK] DLC Improvement Kit.ESM" must be enabled use "FOOK2 - [DIK] DLC Improvement Kit.esp", "FOOK2 - DIK [Hotfix].esp", and the DLC plugins from WMKFOOK2 Compatibility Patches by Antistar (which I hope you are using instead of the FOIP patches). The WMKFOOK2 patches should also be loaded after the FOOK2 plugins.

 

Streetlights, Explosive Entry, and Fellout are integrated in FOOK2 1.2 Open Beta. If you want darker nights you can load "Fellout-Full.esp" after the FOOK2 plugins. Mods that affect vanilla companions may cause issues with FOOK2. FOOK2 makes extensive repair list changes. Load mods changing vanilla content after the FOOK2 plugins. Use the UPDATED Unofficial Fallout 3 Patch by BenWah and Hairylegs instead of the older version that you have. Uninstall RH_IronSights if you are not using it to avoid animation issues.

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