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Posted

like, if I wanted something on my armor to change colors or blink how would I be able to do that if it is possible? ^_^

Posted

My guess as to how to do this:

You would have to replace one texture with another on the fly. In the case of armor, you would have one set of armor with pink texture and another identical set with blue texture and swap from one to the other using a script. The effect should be the armor changes color almost immediately. By swapping back and forth with a short delay, you could get a flickering effect.

  • 3 weeks later...
Posted

While I am actually not sure about Skyrim, it was very possible in Oblivion. Back then we had a sequence of textures which would flip quickly through, simulating an animated texture.

I have yet to try in in Skyrim, but I believe it works -- the .nif part of the Gamebryo engine -- ehem, Construction engine, was not changed that much. Back then it did not require a script or anything -- nifskope had controller nodes to control it.

 

Food for thought, I guess.

  • 4 weeks later...
Posted (edited)

yes possible.

 

Dunno how to do it but chances are you do it the same way you do it for past games:

 

http://tesrenewal.com/files/Ehamloptiran/images/CreekBed.gif

Edited by blabba
Posted

Incorrect, it is possible to animate textures,

 

  On 6/9/2014 at 7:15 AM, Elianora said:

 

This is 100% accurate, you can also make the animated textures triggered akin to how a door is or activation so there is a on and off component allowing you to define when you want it to happen in the game

 

Just check down one or two posts the latest video from my discworld mod has a functioning stargate. To be fair it was effectshaders being controlled but same principle applies to regular textures etc, I have tested this and confirmed and plan to make some really cool effects and armors retext's later in the mod

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