96mix96 Posted February 1, 2010 Share Posted February 1, 2010 the quest and advantures and the weapons and of course clothing (the armor is boring :/) So the Companions and New Dungeons and and...Landscape Changes :) Link to comment Share on other sites More sharing options...
SrJoben Posted February 1, 2010 Share Posted February 1, 2010 Immersion/realism Landscape improvements like UL Game balance changes Quests Link to comment Share on other sites More sharing options...
Jenrai Posted February 2, 2010 Share Posted February 2, 2010 Depends on my mood. Half of what I have I've patched, or rather botched, together to keep the mod numbers down. I have FCOM but only use it for 2 of 3 current games (sometimes it is refreshing to play the game without that level of changes) and a heckuva lot of armour and clothing replacers, new weapons and magicka changes. New landscapes and races keep the game fresh and interesting (wish I had the ability to patch those races into Oblivion's default charector list but when I tried that I borked it royally) And quests. Lots and lots and lots of quests. Somehow doubt I've played through so much as 50% of all my quest mods, but hey, all that means is I can simply hang around towns where I've not spent much time and I'll find new people to talk to and new things to do. Jenrai Link to comment Share on other sites More sharing options...
Sorgren Posted February 2, 2010 Share Posted February 2, 2010 I like downloading mods that are worth it, none that ruin the game, lower my frames, get me to errase them later on, buggy ones, noob mods, I hate these mods, but the rest of them I love them, my number one mod is akatosh mount, god I love it, next come the unique landscapes, optimisers, realswords, realism graphics, physics and shadows by rpg black dragon and ofcourse facegen. Link to comment Share on other sites More sharing options...
coco146 Posted February 3, 2010 Share Posted February 3, 2010 magic mods btw does any body know if there are any mods that enhance illusion Link to comment Share on other sites More sharing options...
JamesTJ Posted February 3, 2010 Share Posted February 3, 2010 Quests - especially involving new locations. Immersion mods - to make the game seem more real. aaaaaand..... Alchemy. I love Alchemy. I hadn't realized it in real life, but apparently I love to collect bits of this and that and mix them together, because I spend hours doing that in this game, and seem to enjoy nearly every minute of it. For weapons - I like stealth characters, so I usually use bows and short swords. So: my ideal mod would be one that has a quest for a cool bow and short sword in a new location that is difficult to get to, and or confusing and deadly to get around in, with a few new and rare alchemy ingredients. Dunkelholz_Ruestung_und_Waffen http://www.tesnexus.com/downloads/file.php?id=27223 Andragorns weapons and armors http://www.tesnexus.com/downloads/file.php?id=26490 REALLY good-looking bows Link to comment Share on other sites More sharing options...
forli Posted February 3, 2010 Share Posted February 3, 2010 New lands, guilds, quests, animation, weapons, spells Link to comment Share on other sites More sharing options...
Iapetus Posted February 4, 2010 Share Posted February 4, 2010 I've always enjoyed downloading mods that add new foods to the game.Yep. My character likes variety in his diet. Link to comment Share on other sites More sharing options...
Amazingchopin Posted February 4, 2010 Share Posted February 4, 2010 Mods that make Oblivion more Realistic. Link to comment Share on other sites More sharing options...
Jahmir0 Posted February 7, 2010 Share Posted February 7, 2010 Quests and Gameplay. And anything that adds new meshes or textures(houses, races, bodies, armor etc). If its done only with vanilla resources i prefer doing it myself. Unless of course its complicated stuff that is beyond my skills ;) Link to comment Share on other sites More sharing options...
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