GOOGLEPOX Posted February 4, 2010 Share Posted February 4, 2010 If I'm correct, than there could be an invisible barrier that takes you to a different worldspace automatically. I believe this is possible, since I think one .esp of the Immersive Caves does something like this. If im wrong, please let me know. For Example: Swimming to a another province worldspace by hitting a teleportation barrier or something. Link to comment Share on other sites More sharing options...
kieranfoy Posted February 4, 2010 Share Posted February 4, 2010 Yes, it is. It's a type of activator. Also, not sure this should be here. Try General Mod Help. Link to comment Share on other sites More sharing options...
Slawter500 Posted February 4, 2010 Share Posted February 4, 2010 You mean without actually pressing activate. It is certainly possible. A mod I once used, Sepim mansion, summoned a gate. You didn't have to press activate on the edges or anything, just slip through it. Link to comment Share on other sites More sharing options...
Argomirr Posted February 4, 2010 Share Posted February 4, 2010 It is possible, but only for the player. NPC's are too stupid to interact with such a scripted portal. :) Link to comment Share on other sites More sharing options...
alex2avs Posted February 4, 2010 Share Posted February 4, 2010 it's not they are to stupid , but the script on the barriers looks like if get.player distance == 0 then ... :biggrin: Link to comment Share on other sites More sharing options...
zprospero Posted February 4, 2010 Share Posted February 4, 2010 Wait, isn't what he's talking about just a trigger box? Those work on the player, NPCs, and creatures. I mean a kill box will kill anything that walks into it,so shouldn't you be able to make a trigger box thatwhen triggered would transport whatever referencewalked into it? Link to comment Share on other sites More sharing options...
Pronam Posted February 4, 2010 Share Posted February 4, 2010 Yes, that's all possible. What Argomirr refers to that if you would go trough and the NPC would be following you, like a follow package or just being in combat with the player..they will not go trough the portal. If you make that portal a door and ADD a triggerbox that will transport anyone automatically, you might use it without a problem as the NPC could use the door instead. Link to comment Share on other sites More sharing options...
Vagrant0 Posted February 4, 2010 Share Posted February 4, 2010 An automatic door can do it too, and still be used by NPCs if needed. The reason why this isn't done more often is because you still have a loading screen during the transition, and requiring the player to pass through a specific point to initiate the change. Both rather limit the number of places where it would be more practical instead of a doorway you can see. Having the exit point of this transition being fixed to a single location also prevents lining a whole worldspace border with such doors. Link to comment Share on other sites More sharing options...
GOOGLEPOX Posted February 6, 2010 Author Share Posted February 6, 2010 Lets say you are sailing a ship from Side's SAiling Ships mod, wand you hit this triggerbox, automatic door, etc. Would the ship get transported, too? Because it sounds like it wouldnt. Link to comment Share on other sites More sharing options...
Slawter500 Posted February 7, 2010 Share Posted February 7, 2010 A replica of the ship could most likely be created on the otherside. Link to comment Share on other sites More sharing options...
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