metaton Posted June 15, 2014 Share Posted June 15, 2014 (edited) Hi guys, I have a rather funny problem.I am using MO, Bashed patch, SKYRE,reproccers with it: http://www.nexusmods.com/skyrim/mods/48629http://www.nexusmods.com/skyrim/mods/28467/ ASIS, Dual Sheath redux, SUM. I have Immersive creatures, Monster mod, Monster wars, High level enemies, high level enemies hardcore mods and bellyaches dragons also Ultimate combat. What I did: Made a bashed patch-----> unthicked pre post reproccers, reproccer.esp. Asis stayed on.On leveled lists (when I rebuild the patch in Wyre bash) I unthicked Skyre level scaling.esp, as they advised on forum as high level enemies will do the scaling anyway. turned on the bashed patch, thicked on pre preproccer.esp, reproccer.esp (so everything apart from post reproccer) Started SUM-----> wich did dual sheath redux, asis, skyre.Then I thicked on Post reproccer.esp Then I ran FNIS for animations. Now my problem: Ingame monsters are too powerful, I had to set difficulty settings to apprentice to have some chances against them.I recruited Inigo to help me, but he killed all the monsters with one hit (lol) while I am still need like 5-6 hits. They can kill me in 3 hits easily.I changed Inigo level to 1. (setlevel command console)I took his weapon and gave him a plain dagger.My char is level 8, Inigo still a mutant terminator, he is got 50 hp, level1, and still massacres enemies with a plain dagger, basically stealing all of my kills and skill experience. If I leaving him behind then enemies rip me apart. Then... I ecountered with a dragon and accidently clicked on it. It was level 20.I ran away, went into a draugr ruins, I hoped it will be easy.The third enemy was a draugr overlord. level 65!!!!!I was level 9. So I don`t know what going on.I checked high level enemies, and the description says it starts giving higher level enemies at level 10. I am 9 so this mod cannot be the culprit. Also it says dragons are not included amongst the added high level enemies.So something clearly made the creatures leveled, and I don`t mind if they some level higher than me but 65???So obviously either the mod combination is wrong, or I did something wrong when I ran the patch and the reproccers. What I would like to achieve that would be a balance like this: I would need a 4 members party to occupy a fort wich is full with bandits, and the fight should be hard( a lot of thinking and good tactics otherwise we would be massacred) but it would be possible to win.I would not be able to one hit- kill bandits (generally, just the weak ones) they should be 3-4 hits at least bosses at least 15-20 hits and I would be 3-4 hits to kill. Some of them could be weaker (lower level, so one-hit kill) some of them could be more tough 6-7 hits just to keep the variety so combat wouldn`t be boring, and of course the boss should be really tough (not lvl 65 :smile:)and my followers should be weaker than me, so that means way weaker then the enemies. This is my dream. Somebody can explain to me what is the right way to do the patch, proccers if I am doing something wrong, please?Also there is a way to weaken the followers so they won`t act like a killing machine? Thank you for any help what you can offer:) Edited June 15, 2014 by metaton Link to comment Share on other sites More sharing options...
camaro_69_327 Posted June 15, 2014 Share Posted June 15, 2014 my regimine goes like this (well it did tilli was settled on my load out).... First make sure your list is sorted correctly... Bashed patchthen Dynamic patches. Now since all Dynamic patches are AFTER the bashed patch you do not need to UNtic anything. (i will spoiler my bashed config at end of post.)Since you use SUM you do not need to UNtic anything. Create a bashed patch I include everything. (BOSS gives the Tags)Run SUM ( i haven't been using the post and pre patches they cause issues with the weather sense thingy for wet n cold)Run FNIS (ran FNIS once, i haven't added anything that would need a second run). For me SUM runs: duel sheath, AV (automatic variants) and Reproccer. Part of SkyRe is that you will find areas that are WAY over your head and you WILL get your butt handed to you , this is by design, i have run into a few areas that i cant do and am level 14 now. Bashed Patch, 0.esp Config Reveal hidden contents Bashed Patch, 0.esp ConfigThis is the current configuration of this Bashed Patch. This report has also been copied into your clipboard. Patch ModePython Import Names• Unofficial Skyrim Patch.esp• Unofficial Dawnguard Patch.esp• Unofficial Hearthfire Patch.esp Import Stats• Unofficial Skyrim Patch.esp• Unofficial Dawnguard Patch.esp• Weapons & Armor Fixes_Remade.esp Tweak Settings Actor Strength Encumbrance Multiplier [5] AI: Max Active Actors [20] Arrow: Recovery from Actor [33%] Arrow: Speed [x 1.0] Cell: Respawn Time [10 Days] Cell: Respawn Time (Cleared) [30 Days] Combat: Alchemy [Disallow] Combat: Max Actors [20] Combat: Recharge Weapons [Allow] Companions: Max Number [6] Crime: Alarm Distance [4000] Crime: Assault Fine [40] Crime: Days in Prison [100] Crime: Escape Jail [100] Crime: Murder Bounty [1000] Crime: Pickpocketing Fine [25] Crime: Trespassing Fine [5] Max Resistence [85%] Max Summons [1] Max Training [5] Msg: Soul Captured! [None]• Timescale [8] Leveled Lists Update.esm [ADR] Unofficial Skyrim Patch.esp [ADR] Dawnguard.esm [ADR] Unofficial Dawnguard Patch.esp [ADR] Unofficial Dragonborn Patch.esp [AD] SkyMoMod.esm [ADR] Weapons & Armor Fixes_Remade.esp [ADR] TradeBarter.esp [ADR] 83Willows_101BUGS_V4_LowRes.esp [ADR] Immersive Dawnguard.esp [AR] Skyrim Immersive Creatures.esp [ADR] Skyrim Immersive Creatures - DLC2.esp [ADR] 1nivWICCloaks.esp [AR] 1nivWICSkyCloaksPatch.esp [ADR] Hothtrooper44_ArmorCompilation.esp [ADR] Immersive Weapons.esp [ADR] DeadlyDragons.esp [ADR] SkyRe_Main.esp [ADR] SkyRe_EnemyScaling.esp [AR] SkyRe_SIC Crossbowfix.esp [ADR] SkyrimCoinReplacerRedux.esp [AD] Rebirth Monster.esp [ADR] RealisticNeedsandDiseases.esp [ADR] RND_USKP-Patch.esp [AR] NonEssentialChildren.esp [AD] Active Mod Files: Reveal hidden contents 00 Skyrim.esm01 Update.esm02 Unofficial Skyrim Patch.esp [Version 2.0.3]03 Dawnguard.esm04 Unofficial Dawnguard Patch.esp [Version 2.0.3]05 HearthFires.esm06 Unofficial Hearthfire Patch.esp [Version 2.0.3]07 Dragonborn.esm08 Unofficial Dragonborn Patch.esp [Version 2.0.2]09 ApachiiHair.esm0A Skyrim Project Optimization - Full Version.esm0B ETaC - RESOURCES.esm0C Lanterns Of Skyrim - All In One - Main.esm0D SkyMoMod.esm0E Weapons & Armor Fixes_Remade.esp0F Chesko_Frostfall.esp10 Better Dynamic Snow.esp11 Rainbows.esp12 ADS.esp13 AOS.esp14 AOS_DGDB Patch.esp15 BWS.esp16 DragonShoutVoice.esp17 IHSS.esp18 Improved Combat Sounds v2.2.esp19 randomthunder.esp1A mintylightningmod.esp1B Cutting Room Floor.esp [Version 1.0.5]1C TradeBarter.esp1D 83Willows_101BUGS_V4_LowRes.esp1E AMatterOfTime.esp [Version 2.00]1F Ars Metallica.esp [Version 1.2.2]20 Ars Metallica - Dawnguard.esp [Version 1.2.2]21 Ars Metallica - Hearthfire.esp [Version 1.2.2]22 Ars Metallica - Dragonborn.esp [Version 1.2.2]23 Auto Unequip Ammo.esp24 Babettes Feast Balanced.esp25 BirdsHFclean.esp26 Birdsofskyrim.esp27 BLESSINGS - Altar Descriptions.esp28 Bring Out Your Dead.esp [Version 1.2.4]29 Chesko_WearableLantern.esp2A ClamsDropPearls.esp2B Dead Body Collision.esp2C Death Cam Duration Options.esp2D Disease Descriptions.esp2E DD_Dawnguard Additions.esp2F DD_Dragonborn Additions.esp30 Dual Sheath Redux.esp31 DungeonQuestAwareness.esp32 fFastTravelSpeedMult_4.esp [Version 1.0]33 FISS.esp34 Hunterborn.esp35 Hunterborn_Dawnguard-Patch.esp36 Hunterborn_Frostfall-Patch.esp37 Immersive Battles.esp38 Immersive Brigands.esp39 Immersive Dawnguard.esp3A Immersive Dragonborn.esp3B Immersive Factions.esp3C Immersive Mercenaries.esp3D Immersive Patrols.esp3E Immersive Travelers.esp3F Immersive Werewolves.esp40 manny Lantern Caretakers.esp41 More Salt Please.esp42 More Salt Please - Dragonborn addon.esp43 Moss Rocks.esp44 Moss Rocks_DB.esp45 ORM-Arvak.esp46 PilgrimsDelight.esp47 Point The Way.esp [Version 1.0.2]48 RabbitsPlus.esp49 Radiant and Unique Potions Poisons and Booze.esp4A ShootingStars.esp4B skyBirds - Airborne Perching Birds.esp4C Skyrim Immersive Creatures.esp [Version v6.5.2]4D Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2]4E Skyrim Flora Overhaul.esp4F SkyrimImprovedPuddles-DG-HF-DB.esp [Version 1.1]50 SMDropLitTorch.esp51 Traps Make Noise.esp52 WetandCold.esp53 WetandCold - Ashes.esp54 WetandCold - Holidays.esp55 Chesko_LoreBasedLoadingScreens.esp56 Footprints.esp57 Footprints - Ash.esp58 NoxUE2.00.esp59 RaceMenu.esp5A SkyUI.esp5B iHUD.esp5C Customizable Camera.esp5D manny_Status.esp5E TakeNotes.esp5F Cloaks.esp60 Cloaks - Dawnguard.esp61 1nivWICCloaks.esp [Version 2.3]62 1nivWICSkyCloaksPatch.esp [Version 2.3]63 Daedric Dawnbreaker.esp64 Elemental Staves.esp65 ExplosiveBoltsVisualized.esp66 Improved Closefaced Helmets_Legendary.esp67 FlameAtronachArmor.esp68 FullBootForKKSA.esp69 NordicSkaalHeavyFalmerWeightFix.esp6A Hothtrooper44_Armor_Ecksstra.esp6B Hothtrooper44_ArmorCompilation.esp6C Immersive Weapons.esp6D LanternHands.esp6E Lilarcor.esp [Version 1.1]6F MageBackpack_byTumbajamba.esp70 Prometheus_No_snow_Under_the_roof.esp [Version 2.3]71 TERAArmors_CBBE.esp72 HarvestOverhaul.esp [Version 2.8.2]73 HarvestOverhaulCreatures.esp [Version 2.8.2]74 Lock Overhaul.esp75 DeadlyDragons.esp76 DeadlyMonsters.esp77 SkyRe_Main.esp78 SkyRe_Combat.esp79 SkyRe_EncounterZones.esp7A SkyRe_EnemyAI.esp7B SkyRe_EnemyScaling.esp7C SkyRe_StandingStones.esp7D SkyRe_Survivalism.esp7E Unique Uniques.esp [Version 1.5]7F SkyRe_SIC Crossbowfix.esp [Version v6.1.2]80 Beautiful Whiterun.esp81 Breezehome_Fully_Upgradable.esp82 Gildergreen Regrown.esp [Version 1.2.6]83 LevelersTower.esp84 PumpingIron.esp85 RealisticWhiterun.esp86 Run For Your Lives.esp [Version 1.2.4]87 When Vampires Attack.esp [Version 1.1.1]88 SkyrimChimneysRW.esp89 Sweet&Sexy Lingerie.esp8A The Paarthurnax Dilemma.esp [Version 1.2.7]8B SkyrimCoinReplacerRedux.esp8C AchieveThat.esp8D Appropriately Attired Jarls Redux.esp8E BarenziahQuestMarkers_Droppable.esp8F BetterQuestObjectives.esp90 BetterQuestObjectives-Dawnguard.esp91 BetterQuestObjectives-Hearthfire.esp92 Book Covers Skyrim.esp93 BlockSparkles.esp94 Distant DetailHF.esp95 DiversePriests.esp96 dynamic fires.esp97 Grass_On_Steroids_SFO.esp98 Guard Dialogue Overhaul.esp99 Rebirth Monster.esp9A Riften Bigger Trees.esp9B SkyFalls + SkyMills + DG + DB.esp9C Skyrim bigger trees.esp9D SkyTEST-RealisticAnimals&Predators.esp9E SkyTEST-RealisticAnimals&Predators-Dawnguard.esp9F SkyTEST-RealisticAnimals&Predators-Dragonborn.espA0 Convenient Horses.espA1 dD - Enhanced Blood Main.espA2 dD-DG-DB-MM-SiC EBT Patch.espA3 Soul Gems Differ - E.espA4 TheChoiceIsYours.espA5 TheChoiceIsYours_Dawnguard.espA6 Thieves Guild Requirements.espA7 UnreadBooksGlow.esp [Version 2.2.0]A8 aMidianborn_Skyforge_Weapons.espA9 Drinking Fountains of Skyrim.espAA ETaC - Complete.espAB ETaC - Complete LoS Patch.espAC Chesko_Step418_SN.espAD Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.espAE RealisticRoomRental.espAF EnhancedLightsandFX.espB0 ELFX - Exteriors.espB1 ELFX - Dawnguard.espB2 ELFX - Dragonborn.espB3 ELE-Interior Lighting.espB4 ELE DG-Interior Lighting.espB5 ELE HF-Interior Lighting.espB6 ELE DB-Interior Lighting.espB7 abotFiresHurt.espB8 Apocalypse - The Spell Package.espB9 Apocalypse - SkyRe Compatibility Patch.espBA BFSEffects.espBB DeadlySpellImpacts.espBC SustainedSpells.espBD Dual Wield Parrying_SKSE.espBE HarvestOverhaul_SkyRe_Patch.espBF dD-No Spinning Death Animation.espC0 Beards.espC1 Brows.espC2 3DNPC.espC3 RealisticNeedsandDiseases.espC4 RND_Dawnguard-Patch.espC5 RND_HearthFires-Patch.espC6 RND_Dragonborn-Patch.espC7 RND_BabettesFeast-Patch.espC8 RND_DrinkingFountains-Patch.espC9 Hunterborn_RND-Patch.espCA RND_USKP-Patch.espCB RRR_3DNPC-Patch.espCC HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.espCD HarvestOverhaul_skyBirds_v0.931_Patch.espCE SPTConsistentOlderPeople.esp [Version 1.8]CF moveitLWT.espD0 NonEssentialChildren.espD1 dD - Realistic Ragdoll Force - Realistic.espD2 SkyRe_Races.espD3 Animated Weapon Enchants.espD4 DawnguardRuneWeaponsFXSReplacer.espD5 RealisticWaterTwo.espD6 RealisticWaterTwo - Legendary.espD7 Atlas Map Markers.espD8 Atlas Blackreach.espD9 Atlas Dawnguard.espDA Atlas Hearthfire.espDB Atlas Dragonborn.espDC ETaC - Complete 3DNPC Patch.espDD ETaC - Complete Fountains Patch.espDE RRR_ELFX-Patch.espDF Skytest Immersive Creatures.espE0 Skytest Monster Mod.espE1 Skytest USKP.espE2 STEP Extended Patch.espE3 Bashed Patch, 0.espE4 Automatic Variants.espE5 Dual Sheath Redux Patch.espE6 ReProccer.espE7 mymerg.espI have not seen anything in game that seams out of place. Having fought 3 dragons now and i can say...OMG what a war....took me about a half hour , 20 potions and some serious hiding to finish . what a blast. Some enemies are kinda easy ....some are downright impossible. I have had to leave a place on more then one occasion. I haven't used a follower yet. Also i am not using ASIS.. Link to comment Share on other sites More sharing options...
metaton Posted June 15, 2014 Author Share Posted June 15, 2014 (edited) hmm...impressive.So you say bashed patch AT last, after ALL mods, and then the Skyproccers?ohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp.They say it is in the name post (after) reproccer.So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters... Edited June 15, 2014 by metaton Link to comment Share on other sites More sharing options...
camaro_69_327 Posted June 15, 2014 Share Posted June 15, 2014 On 6/15/2014 at 3:05 PM, metaton said: hmm...impressive.So you say bashed patch AT last, after ALL mods, and then the Skyproccers?<<<Yesohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp. <<As i stated i am not using the Pre and Post patches so if it says you need to UNtick then do. They say it is in the name post (after) reproccer. <<,yes ....PRE is before Reproccer, Post is after Reproccer.So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.<<,I never checked a level on any character i meet, IF i get my rear handed to me ..I leave!!Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters...<<<would be my Guess...Skyre changes a lot.""Always disable or add to the blocklist anything that is below the ReProccer.esp, before running the ReProccer. Always remember to re-make your bashed patch as well."" The above is from the ReProccer patches page.it also gives this as an Example load order... Mod XXXXXXXMod XXXXXXXBashed Patch.espPreASISPatchEEO.espPre ReProccer WAFR IA7 IW patch.espDual Sheath Redux Patch.espReProccer.espPost ReProccer IA7 Patch.espBCS_Skyre_Patch.espDragonBornCircletsWithCrown.esp Link to comment Share on other sites More sharing options...
metaton Posted June 29, 2014 Author Share Posted June 29, 2014 Thank you Camaro, You helped a lot to make me understand how the skyreproccers work with the bashed patch.Now it will be time to sort out what I have done.I have a new problem, scaling related with a completely new setup. Link to comment Share on other sites More sharing options...
metaton Posted June 29, 2014 Author Share Posted June 29, 2014 On 6/15/2014 at 9:41 PM, camaro_69_327 said: On 6/15/2014 at 3:05 PM, metaton said: hmm...impressive.So you say bashed patch AT last, after ALL mods, and then the Skyproccers?<<<Yesohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp. <<As i stated i am not using the Pre and Post patches so if it says you need to UNtick then do. <<Why not? It is not needed?They say it is in the name post (after) reproccer. <<,yes ....PRE is before Reproccer, Post is after Reproccer.So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.<<,I never checked a level on any character i meet, IF i get my rear handed to me ..I leave!!<<<si it seems your skyrim has high level monsters as well, so maybe you have the same thing just you never checked the levels.Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters...<<<would be my Guess...Skyre changes a lot. Funny thing is...-immersive creatures just changes it`s own creatures as far as I know. So it cannot be SIC or it can be, but just for SIC creatures,-because of HLE Skyre scaling module has been disabled I am not using it. So it cannot be Skyre,HLE won`t kick in before lvl 10, so it cannot be HLE, also you are not using HLE.ASIS nothing to do with levelling. So it cannot be ASIS. Then what? ""Always disable or add to the blocklist anything that is below the ReProccer.esp, before running the ReProccer. Always remember to re-make your bashed patch as well."" The above is from the ReProccer patches page.it also gives this as an Example load order... Mod XXXXXXXMod XXXXXXXBashed Patch.espPreASISPatchEEO.espPre ReProccer WAFR IA7 IW patch.espDual Sheath Redux Patch.espReProccer.espPost ReProccer IA7 Patch.espBCS_Skyre_Patch.espDragonBornCircletsWithCrown.esp Thanks for this. Link to comment Share on other sites More sharing options...
Recommended Posts