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Level scaling something is wrong....


metaton

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Hi guys,

 

I have a rather funny problem.

I am using MO, Bashed patch, SKYRE,

reproccers with it:

 

http://www.nexusmods.com/skyrim/mods/48629

http://www.nexusmods.com/skyrim/mods/28467/

 

ASIS, Dual Sheath redux, SUM.

 

I have Immersive creatures, Monster mod, Monster wars, High level enemies, high level enemies hardcore mods and bellyaches dragons also Ultimate combat.

 

What I did:

 

Made a bashed patch-----> unthicked pre post reproccers, reproccer.esp. Asis stayed on.

On leveled lists (when I rebuild the patch in Wyre bash) I unthicked Skyre level scaling.esp, as they advised on forum as high level enemies will do the scaling anyway.

 

turned on the bashed patch,

 

thicked on pre preproccer.esp, reproccer.esp (so everything apart from post reproccer) Started SUM-----> wich did dual sheath redux, asis, skyre.

Then I thicked on Post reproccer.esp

 

Then I ran FNIS for animations.

 

 

Now my problem:

 

Ingame monsters are too powerful, I had to set difficulty settings to apprentice to have some chances against them.

I recruited Inigo to help me, but he killed all the monsters with one hit (lol) while I am still need like 5-6 hits. They can kill me in 3 hits easily.

I changed Inigo level to 1. (setlevel command console)

I took his weapon and gave him a plain dagger.

My char is level 8, Inigo still a mutant terminator, he is got 50 hp, level1, and still massacres enemies with a plain dagger, basically stealing all of my kills and skill experience. If I leaving him behind then enemies rip me apart.

 

Then...

 

I ecountered with a dragon and accidently clicked on it. It was level 20.I ran away, went into a draugr ruins, I hoped it will be easy.

The third enemy was a draugr overlord. level 65!!!!!

I was level 9.

 

So I don`t know what going on.

I checked high level enemies, and the description says it starts giving higher level enemies at level 10. I am 9 so this mod cannot be the culprit.

Also it says dragons are not included amongst the added high level enemies.

So something clearly made the creatures leveled, and I don`t mind if they some level higher than me but 65???

So obviously either the mod combination is wrong, or I did something wrong when I ran the patch and the reproccers.

 

 

What I would like to achieve that would be a balance like this:

 

I would need a 4 members party to occupy a fort wich is full with bandits, and the fight should be hard( a lot of thinking and good tactics otherwise we would be massacred) but it would be possible to win.

I would not be able to one hit- kill bandits (generally, just the weak ones) they should be 3-4 hits at least bosses at least 15-20 hits and I would be 3-4 hits to kill. Some of them could be weaker (lower level, so one-hit kill) some of them could be more tough 6-7 hits just to keep the variety so combat wouldn`t be boring, and of course the boss should be really tough (not lvl 65 :smile:)

and my followers should be weaker than me, so that means way weaker then the enemies. This is my dream.

 

Somebody can explain to me what is the right way to do the patch, proccers if I am doing something wrong, please?

Also there is a way to weaken the followers so they won`t act like a killing machine?

 

Thank you for any help what you can offer:)

Edited by metaton
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my regimine goes like this (well it did tilli was settled on my load out)....

 

First make sure your list is sorted correctly...

 

 

Bashed patch

then

Dynamic patches.

 

Now since all Dynamic patches are AFTER the bashed patch you do not need to UNtic anything. (i will spoiler my bashed config at end of post.)

Since you use SUM you do not need to UNtic anything.

 

Create a bashed patch I include everything. (BOSS gives the Tags)

Run SUM ( i haven't been using the post and pre patches they cause issues with the weather sense thingy for wet n cold)

Run FNIS (ran FNIS once, i haven't added anything that would need a second run).

 

For me SUM runs: duel sheath, AV (automatic variants) and Reproccer.

 

Part of SkyRe is that you will find areas that are WAY over your head and you WILL get your butt handed to you , this is by design, i have run into a few areas that i cant do and am level 14 now.

Bashed Patch, 0.esp Config

 

  Reveal hidden contents

 

Active Mod Files:
  Reveal hidden contents
00 Skyrim.esm
01 Update.esm
02 Unofficial Skyrim Patch.esp [Version 2.0.3]
03 Dawnguard.esm
04 Unofficial Dawnguard Patch.esp [Version 2.0.3]
05 HearthFires.esm
06 Unofficial Hearthfire Patch.esp [Version 2.0.3]
07 Dragonborn.esm
08 Unofficial Dragonborn Patch.esp [Version 2.0.2]
09 ApachiiHair.esm
0A Skyrim Project Optimization - Full Version.esm
0B ETaC - RESOURCES.esm
0C Lanterns Of Skyrim - All In One - Main.esm
0D SkyMoMod.esm
0E Weapons & Armor Fixes_Remade.esp
0F Chesko_Frostfall.esp
10 Better Dynamic Snow.esp
11 Rainbows.esp
12 ADS.esp
13 AOS.esp
14 AOS_DGDB Patch.esp
15 BWS.esp
16 DragonShoutVoice.esp
17 IHSS.esp
18 Improved Combat Sounds v2.2.esp
19 randomthunder.esp
1A mintylightningmod.esp
1B Cutting Room Floor.esp [Version 1.0.5]
1C TradeBarter.esp
1D 83Willows_101BUGS_V4_LowRes.esp
1E AMatterOfTime.esp [Version 2.00]
1F Ars Metallica.esp [Version 1.2.2]
20 Ars Metallica - Dawnguard.esp [Version 1.2.2]
21 Ars Metallica - Hearthfire.esp [Version 1.2.2]
22 Ars Metallica - Dragonborn.esp [Version 1.2.2]
23 Auto Unequip Ammo.esp
24 Babettes Feast Balanced.esp
25 BirdsHFclean.esp
26 Birdsofskyrim.esp
27 BLESSINGS - Altar Descriptions.esp
28 Bring Out Your Dead.esp [Version 1.2.4]
29 Chesko_WearableLantern.esp
2A ClamsDropPearls.esp
2B Dead Body Collision.esp
2C Death Cam Duration Options.esp
2D Disease Descriptions.esp
2E DD_Dawnguard Additions.esp
2F DD_Dragonborn Additions.esp
30 Dual Sheath Redux.esp
31 DungeonQuestAwareness.esp
32 fFastTravelSpeedMult_4.esp [Version 1.0]
33 FISS.esp
34 Hunterborn.esp
35 Hunterborn_Dawnguard-Patch.esp
36 Hunterborn_Frostfall-Patch.esp
37 Immersive Battles.esp
38 Immersive Brigands.esp
39 Immersive Dawnguard.esp
3A Immersive Dragonborn.esp
3B Immersive Factions.esp
3C Immersive Mercenaries.esp
3D Immersive Patrols.esp
3E Immersive Travelers.esp
3F Immersive Werewolves.esp
40 manny Lantern Caretakers.esp
41 More Salt Please.esp
42 More Salt Please - Dragonborn addon.esp
43 Moss Rocks.esp
44 Moss Rocks_DB.esp
45 ORM-Arvak.esp
46 PilgrimsDelight.esp
47 Point The Way.esp [Version 1.0.2]
48 RabbitsPlus.esp
49 Radiant and Unique Potions Poisons and Booze.esp
4A ShootingStars.esp
4B skyBirds - Airborne Perching Birds.esp
4C Skyrim Immersive Creatures.esp [Version v6.5.2]
4D Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2]
4E Skyrim Flora Overhaul.esp
4F SkyrimImprovedPuddles-DG-HF-DB.esp [Version 1.1]
50 SMDropLitTorch.esp
51 Traps Make Noise.esp
52 WetandCold.esp
53 WetandCold - Ashes.esp
54 WetandCold - Holidays.esp
55 Chesko_LoreBasedLoadingScreens.esp
56 Footprints.esp
57 Footprints - Ash.esp
58 NoxUE2.00.esp
59 RaceMenu.esp
5A SkyUI.esp
5B iHUD.esp
5C Customizable Camera.esp
5D manny_Status.esp
5E TakeNotes.esp
5F Cloaks.esp
60 Cloaks - Dawnguard.esp
61 1nivWICCloaks.esp [Version 2.3]
62 1nivWICSkyCloaksPatch.esp [Version 2.3]
63 Daedric Dawnbreaker.esp
64 Elemental Staves.esp
65 ExplosiveBoltsVisualized.esp
66 Improved Closefaced Helmets_Legendary.esp
67 FlameAtronachArmor.esp
68 FullBootForKKSA.esp
69 NordicSkaalHeavyFalmerWeightFix.esp
6A Hothtrooper44_Armor_Ecksstra.esp
6B Hothtrooper44_ArmorCompilation.esp
6C Immersive Weapons.esp
6D LanternHands.esp
6E Lilarcor.esp [Version 1.1]
6F MageBackpack_byTumbajamba.esp
70 Prometheus_No_snow_Under_the_roof.esp [Version 2.3]
71 TERAArmors_CBBE.esp
72 HarvestOverhaul.esp [Version 2.8.2]
73 HarvestOverhaulCreatures.esp [Version 2.8.2]
74 Lock Overhaul.esp
75 DeadlyDragons.esp
76 DeadlyMonsters.esp
77 SkyRe_Main.esp
78 SkyRe_Combat.esp
79 SkyRe_EncounterZones.esp
7A SkyRe_EnemyAI.esp
7B SkyRe_EnemyScaling.esp
7C SkyRe_StandingStones.esp
7D SkyRe_Survivalism.esp
7E Unique Uniques.esp [Version 1.5]
7F SkyRe_SIC Crossbowfix.esp [Version v6.1.2]
80 Beautiful Whiterun.esp
81 Breezehome_Fully_Upgradable.esp
82 Gildergreen Regrown.esp [Version 1.2.6]
83 LevelersTower.esp
84 PumpingIron.esp
85 RealisticWhiterun.esp
86 Run For Your Lives.esp [Version 1.2.4]
87 When Vampires Attack.esp [Version 1.1.1]
88 SkyrimChimneysRW.esp
89 Sweet&Sexy Lingerie.esp
8A The Paarthurnax Dilemma.esp [Version 1.2.7]
8B SkyrimCoinReplacerRedux.esp
8C AchieveThat.esp
8D Appropriately Attired Jarls Redux.esp
8E BarenziahQuestMarkers_Droppable.esp
8F BetterQuestObjectives.esp
90 BetterQuestObjectives-Dawnguard.esp
91 BetterQuestObjectives-Hearthfire.esp
92 Book Covers Skyrim.esp
93 BlockSparkles.esp
94 Distant DetailHF.esp
95 DiversePriests.esp
96 dynamic fires.esp
97 Grass_On_Steroids_SFO.esp
98 Guard Dialogue Overhaul.esp
99 Rebirth Monster.esp
9A Riften Bigger Trees.esp
9B SkyFalls + SkyMills + DG + DB.esp
9C Skyrim bigger trees.esp
9D SkyTEST-RealisticAnimals&Predators.esp
9E SkyTEST-RealisticAnimals&Predators-Dawnguard.esp
9F SkyTEST-RealisticAnimals&Predators-Dragonborn.esp
A0 Convenient Horses.esp
A1 dD - Enhanced Blood Main.esp
A2 dD-DG-DB-MM-SiC EBT Patch.esp
A3 Soul Gems Differ - E.esp
A4 TheChoiceIsYours.esp
A5 TheChoiceIsYours_Dawnguard.esp
A6 Thieves Guild Requirements.esp
A7 UnreadBooksGlow.esp [Version 2.2.0]
A8 aMidianborn_Skyforge_Weapons.esp
A9 Drinking Fountains of Skyrim.esp
AA ETaC - Complete.esp
AB ETaC - Complete LoS Patch.esp
AC Chesko_Step418_SN.esp
AD Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
AE RealisticRoomRental.esp
AF EnhancedLightsandFX.esp
B0 ELFX - Exteriors.esp
B1 ELFX - Dawnguard.esp
B2 ELFX - Dragonborn.esp
B3 ELE-Interior Lighting.esp
B4 ELE DG-Interior Lighting.esp
B5 ELE HF-Interior Lighting.esp
B6 ELE DB-Interior Lighting.esp
B7 abotFiresHurt.esp
B8 Apocalypse - The Spell Package.esp
B9 Apocalypse - SkyRe Compatibility Patch.esp
BA BFSEffects.esp
BB DeadlySpellImpacts.esp
BC SustainedSpells.esp
BD Dual Wield Parrying_SKSE.esp
BE HarvestOverhaul_SkyRe_Patch.esp
BF dD-No Spinning Death Animation.esp
C0 Beards.esp
C1 Brows.esp
C2 3DNPC.esp
C3 RealisticNeedsandDiseases.esp
C4 RND_Dawnguard-Patch.esp
C5 RND_HearthFires-Patch.esp
C6 RND_Dragonborn-Patch.esp
C7 RND_BabettesFeast-Patch.esp
C8 RND_DrinkingFountains-Patch.esp
C9 Hunterborn_RND-Patch.esp
CA RND_USKP-Patch.esp
CB RRR_3DNPC-Patch.esp
CC HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp
CD HarvestOverhaul_skyBirds_v0.931_Patch.esp
CE SPTConsistentOlderPeople.esp [Version 1.8]
CF moveitLWT.esp
D0 NonEssentialChildren.esp
D1 dD - Realistic Ragdoll Force - Realistic.esp
D2 SkyRe_Races.esp
D3 Animated Weapon Enchants.esp
D4 DawnguardRuneWeaponsFXSReplacer.esp
D5 RealisticWaterTwo.esp
D6 RealisticWaterTwo - Legendary.esp
D7 Atlas Map Markers.esp
D8 Atlas Blackreach.esp
D9 Atlas Dawnguard.esp
DA Atlas Hearthfire.esp
DB Atlas Dragonborn.esp
DC ETaC - Complete 3DNPC Patch.esp
DD ETaC - Complete Fountains Patch.esp
DE RRR_ELFX-Patch.esp
DF Skytest Immersive Creatures.esp
E0 Skytest Monster Mod.esp
E1 Skytest USKP.esp
E2 STEP Extended Patch.esp
E3 Bashed Patch, 0.esp
E4 Automatic Variants.esp
E5 Dual Sheath Redux Patch.esp
E6 ReProccer.esp
E7 mymerg.esp

I have not seen anything in game that seams out of place. Having fought 3 dragons now and i can say...OMG what a war....took me about a half hour , 20 potions and some serious hiding to finish . what a blast. Some enemies are kinda easy ....some are downright impossible. I have had to leave a place on more then one occasion. I haven't used a follower yet.
Also i am not using ASIS..
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hmm...impressive.

So you say bashed patch AT last, after ALL mods, and then the Skyproccers?

ohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp.

They say it is in the name post (after) reproccer.

So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.

Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters...

Edited by metaton
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  On 6/15/2014 at 3:05 PM, metaton said:

hmm...impressive.

So you say bashed patch AT last, after ALL mods, and then the Skyproccers?<<<Yes

ohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp. <<As i stated i am not using the Pre and Post patches so if it says you need to UNtick then do.

They say it is in the name post (after) reproccer. <<,yes ....PRE is before Reproccer, Post is after Reproccer.

So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.<<,I never checked a level on any character i meet, IF i get my rear handed to me ..I leave!!

Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters...<<<would be my Guess...Skyre changes a lot.

""Always disable or add to the blocklist anything that is below the ReProccer.esp, before running the ReProccer. Always remember to re-make your bashed patch as well.""

 

The above is from the ReProccer patches page.

it also gives this as an Example load order...

 

Mod XXXXXXX

Mod XXXXXXX

Bashed Patch.esp

PreASISPatchEEO.esp

Pre ReProccer WAFR IA7 IW patch.esp

Dual Sheath Redux Patch.esp

ReProccer.esp

Post ReProccer IA7 Patch.esp

BCS_Skyre_Patch.esp

DragonBornCircletsWithCrown.esp

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  • 2 weeks later...

Thank you Camaro,

 

You helped a lot to make me understand how the skyreproccers work with the bashed patch.

Now it will be time to sort out what I have done.

I have a new problem, scaling related with a completely new setup.

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  On 6/15/2014 at 9:41 PM, camaro_69_327 said:

 

  On 6/15/2014 at 3:05 PM, metaton said:

hmm...impressive.

So you say bashed patch AT last, after ALL mods, and then the Skyproccers?<<<Yes

ohh this is so confusing, why they say then when you run the skyproccers you need to leave out the post reproccer.esp. <<As i stated i am not using the Pre and Post patches so if it says you need to UNtick then do. <<Why not? It is not needed?

They say it is in the name post (after) reproccer. <<,yes ....PRE is before Reproccer, Post is after Reproccer.

So you say meet with a lvl 65 enemy is normal? I thought Skyre not de-leveling Skyrim.<<,I never checked a level on any character i meet, IF i get my rear handed to me ..I leave!!<<<si it seems your skyrim has high level monsters as well, so maybe you have the same thing just you never checked the levels.

Because if you not using HLE and ASIS, then it must be skyre or immersive creatures what created these monsters...<<<would be my Guess...Skyre changes a lot.

Funny thing is...

-immersive creatures just changes it`s own creatures as far as I know. So it cannot be SIC or it can be, but just for SIC creatures,

-because of HLE Skyre scaling module has been disabled I am not using it. So it cannot be Skyre,

HLE won`t kick in before lvl 10, so it cannot be HLE, also you are not using HLE.

ASIS nothing to do with levelling. So it cannot be ASIS.

 

Then what?

 

""Always disable or add to the blocklist anything that is below the ReProccer.esp, before running the ReProccer. Always remember to re-make your bashed patch as well.""

 

The above is from the ReProccer patches page.

it also gives this as an Example load order...

 

Mod XXXXXXX

Mod XXXXXXX

Bashed Patch.esp

PreASISPatchEEO.esp

Pre ReProccer WAFR IA7 IW patch.esp

Dual Sheath Redux Patch.esp

ReProccer.esp

Post ReProccer IA7 Patch.esp

BCS_Skyre_Patch.esp

DragonBornCircletsWithCrown.esp Thanks for this.

 

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