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Confused by *.bmp files


Baphomet

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Occasionally I have run into mods that have .bmp files in them... not knowing what to do with these (lousy Read Me file didn't mention them) I opened a few of those files to take a look and then took my best guess, putting them in my /textures folder. Another plug-in's "Read Me" file specified that at as the correct location (Data Files/Textures).

 

In firing up my game, I got errors, saying something to the effect that MW has found "filename.bmp", but can not use the file. My question is, what are .bmp files doing in a plug-in anyway?? I didn't think from the start that MW used the .bmp format, and now the error message seems to confirm it.

 

Should I just "disregard" plug-ins that have .bmp files in them, assuming that those files are just going to cause problems from the very start??

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