Chaosrex Posted February 11, 2010 Share Posted February 11, 2010 I would like to ask if i'm the only one that wants that why swordsman character cast his spells by using is sword.he points his sword somewhere,cast his spell and the sword shoots fireballs or ligthning!! So my request is to make a target/touch cast animation that look like this: http://img689.imageshack.us/img689/4324/img08851.th.jpg Maybe not with the magical effects,but at least the arms and sword position. It can be a different cast animation depending if you use a one hand sword or a twohander. With a one hand you only points your sword at the target(obviously..),with the twohand you take the sword in both hands and points to the target releasing a flow of magic! Because i've seen some nice cast animation replacers but none that make use of the sword/dagger/weapon. I really think that it would be something enjoyable. Link to comment Share on other sites More sharing options...
Slawter500 Posted February 11, 2010 Share Posted February 11, 2010 Perhaps a staff with a sword mesh. Link to comment Share on other sites More sharing options...
Chaosrex Posted February 11, 2010 Author Share Posted February 11, 2010 I don't think that will do it. What i was trying to explain is that you use a casting animation that make you look like you cast with your sword. Not a sword that hurls fireballs or shoot lightning. You combat with your sword like normaly then you cast a target spell,the cast animation when equiped with a sword use the sword in the animation. My request is a casting animation replacer using the sword,not a sword who actualy shoots fire or lightning. Link to comment Share on other sites More sharing options...
Slawter500 Posted February 12, 2010 Share Posted February 12, 2010 I know. I understood your first post. I'm just saying that it would have been the easiest way to do it. This would be pretty difficult. Requesting an animation doesn't usually go well. The animation is usually in the creators eyes. And if they do accept it might not come out how you want. But I wish you good luck, as always, I could be wrong. Link to comment Share on other sites More sharing options...
Chaosrex Posted February 12, 2010 Author Share Posted February 12, 2010 Oh ok thanks Slawter. Well the animator is free to add something or to make it as he seems fit,as long as the character points its sword when casting a target/touch spell. After all someone who creates need to do it freely :thumbsup: Link to comment Share on other sites More sharing options...
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