IsharaMeradin Posted June 29, 2014 Posted June 29, 2014 I think you do want Cast instead of AddSpell because you don't want the player able to cast it themselves. Now if you turn that spell into an ability it should take affect as soon as it is added. In your scenario,Cast for spellAddSpell for ability
PaladinKyle Posted June 29, 2014 Author Posted June 29, 2014 I think I've already tried Cast, but I'll try it again.
lofgren Posted June 29, 2014 Posted June 29, 2014 You want to make it an ability and use addspell or make it a spell with a duration and use cast.
PaladinKyle Posted June 29, 2014 Author Posted June 29, 2014 (edited) Where are these 'Abilities', do you mean Magic Effects? If so, I can't seem to find what Property they are in Papyrus. OK, I supposedly changed the spell to an Ability, but it's doing the thing where I need my sword drawn and to completely stop for it to take effect. Any thoughts? Edited June 29, 2014 by Kyle8497
Ceruulean Posted July 2, 2014 Posted July 2, 2014 Turns out the animation bugs are part of the vanilla game. Check this mod out, it has a workaround: Frost Magic Bugfixes
PaladinKyle Posted July 3, 2014 Author Posted July 3, 2014 @Ceruulean I wish I tried that earlier! Thanks! Works like a charm!
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