bicepsul Posted February 13, 2010 Share Posted February 13, 2010 i have a problem with the face textures. i use HGEC body 4096X and hgec face textures. when i create my character the skin on the face looks smooth and fine but when i finish and enter the inventory the character has some spots with different shading and colors on it's face. just like the vanilla faces. the skin doesn't look like high resolution at all. how can i fix this? i tried to keep the tone of my character skin as uniform as i could but i still dont have the same result in gameplay as i get in editor. :wallbash: can anyone help me? :thanks: :thanks: Link to comment Share on other sites More sharing options...
Trandoshan Posted February 14, 2010 Share Posted February 14, 2010 I will need more information in order to understand where the problem is. I have several guesses on why it does what it does, and maybe sever guesses on how to fix it. 1) I'm not familiar with these HGEC face textures, but the reason a face would have color variants is that the 'UV map' of the face 'Mesh' does not line up with the HGEC face texture. A possible solution would be to check if the texture had a mod requirement that you may have looked over. Like an HGEC face mesh that has less resolution than 4096x... After all, the main reason why someone would release such a high resolution is due to the fact that he/she was unsatisfied with the lower resolution face texture that was released with the original HGEC Face mod. I will look this up myself, because I am interested. 2) The texture in the editor(I'm guessing Nifskope, CS, or Character Creation In-Game), would be much different in Nifskope or CS than it would be in game. In the CS and Nifskope, certain shaders and Normal Mapping have not been applied. See http://cs.bethsoft.com/constwiki/index.php/Normal_Maps for more information on Normal Maps. If we're talking about the Character Creation menu, then I have a hunch that the texture that is wrapping around the face has minor discrepancies where the author of the texture did not think the texture would matter. I have created a few races (Which I have not released due to fear of inadequacy of textures, and harsh criticism.), and I have to say that no texture is perfect. 3) You misplaced the face texture/ another mod higher in the load order interferes with the mod that replaces the original texture for your face. Solutions? reinstall the mod;look at the mod's read-me for hidden requirements;Open the texture up with GIMP or ADOBE photoshop, and look at it yourself. The author may have made a mistake;finally, look for mod conflicts. You may have another race mod, or HGEC mod that conflicts with the Face Texture... If this was confusing, or I did not understand the question, please tell me so. Also, could you post where you found the face textures? If I can play around with it myself, I might be more useful. Good Luck,TD Link to comment Share on other sites More sharing options...
LFact Posted February 14, 2010 Share Posted February 14, 2010 Doesn't matter........ HGEC hi-rez facial textures are usually for vanilla head mesh and all custom head meshes which use same UV mapping as vanilla. If you have better age map, it can make things better, but you cannot remove that 'thingy' you're seeing at menu completely. Of course, you can disable Facegen textures(age maps and .egt files) by editing Oblivion.ini(do not edit Oblivion_default.ini), but that also means you cannot see adjusted skin tones in-game. Link to comment Share on other sites More sharing options...
bicepsul Posted February 14, 2010 Author Share Posted February 14, 2010 the problem is like this. i create my character. in the games creation menu. the face textures look really cool and very pretty without any ugly spots and the tone of the skin is the same all over the face. when finish and exit the creation menu and i press tab to view my inventory or rotate around the character, i get some ugly color differeneces like, it's too red in the cheeks white around the eyes, and stuff like that like the character has some sort of disease or something. it's not about the compatibility of the mod cause it's the only character changer mod i use. i have the latest oblivion SI patch and the latest obmm. this is where i got my mods from.http://www.tesnexus.com/downloads/file.php?id=20022http://www.tesnexus.com/downloads/file.php?id=15802 Link to comment Share on other sites More sharing options...
LFact Posted February 14, 2010 Share Posted February 14, 2010 Can you upload your screenshot? Perhaps somebody can identify the problem. Link to comment Share on other sites More sharing options...
Trandoshan Posted February 14, 2010 Share Posted February 14, 2010 I didn't think age maps would be a problem, unless he had a mod that changed the player's age in-game. based on the extra information, it all points to the modification of the .egts in-game. Funnily enough, all I think is wrong is indeed nothing. Since Character Creation takes place in dark areas (E.X. the dungeon, or the sewer exit) that give a certain perspective on the face (Illuminating the front of face as opposed to the whole face.). When exiting to the Tamriel worldspace, the 'MEGA' bright lights may either reveal a minor falacy, or shine off the 'oiled' texture so brightly that it creates white rings around the eyes, or a color problem with the cheeks. LoL, I cringe whenever I leave the sewer due to the light. Anyways, I got this thesis based on the inherent fact that most of the screenshots of the Hi-Rez mod are in the dark. A few are in the light, but the face is not close enough for me to determine if light is really the problem. I agree with LFact though, upload a screenie, and also for me -- could you please post your mod list? Link to comment Share on other sites More sharing options...
bicepsul Posted February 14, 2010 Author Share Posted February 14, 2010 this is how it looks in the creation menuhttp://i45.tinypic.com/2i565v.jpg and ingamehttp://i49.tinypic.com/2cgir1j.jpg this is my mod list:unofficial oblivion patch and SI patch All natural- a weather mod and stuff like that Colourwheels stock armor and clothing for HGEC Creature Intensity Enhanced water 2HD Rens beauty pack full Elves of Lineage 2 Hgec body v1.21 plus ultrahigh rez skin pack i posted the links before. Natural vegetation and natural habitat.improved trees and flora 2and i want to use Qarls texture pack 3 but i don't know if it conflicts with the mods i use above. Link to comment Share on other sites More sharing options...
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