DarkCheap Posted June 24, 2014 Share Posted June 24, 2014 How do i fix/edit these files when they reference a wrong file path? more specifically Ruby Weaponshttp://mw.modhistory.com/download-98-6630 Sexy Wolf armorhttp://mw.modhistory.com/download-4-13803 Link to comment Share on other sites More sharing options...
Dragon32 Posted July 15, 2014 Share Posted July 15, 2014 Probably a bit late in replying to help DarkCheap but for posterity... What's happened here is that the NIFs in these mods (I've just looked at GC_w_claymore_Ruby.nif in "Ruby Weapons") include the full path to the textures to use. That's fine if your set-up exactly duplicates that of the model author, in this case that's unlikely. Checking in NIFSkope shows that the texture path for GC_w_claymore_Ruby.nif is: c:\users\luke\documents\my mods\glass swords retexturing project\red glass claymores\red glass claymore\gc_tx_w_redglass_quillion.bmp If the textures are loose in the root of the Textures folder then you need to change that (you can use NIFSkope) to: gc_tx_w_redglass_quillion.bmp If the textures are in a subfolder, they're not in this case but say they were in Textures\Ruby then you need to change the path to: Textures\Ruby\gc_tx_w_redglass_quillion.bmp So, with subfolders you need include Textures (and the subfolder name), loose in the root of textures just the texture's file name. You can do this one at a time using NIFSkope. There's a command line tool that'll do this for you by Era Scarecrow called NIF Texture Stripper 1.6, it's on GHF: http://download.fliggerty.com/download--931 It can automatically process directories (if you're comfortable with the command line) or create a shortcut to it on your desktop and drag'n'drop NIFs for fixing onto that shortcut. Link to comment Share on other sites More sharing options...
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