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Hello my friends~! Quick Q here.


Zeharena

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Hello my hard working Oblivion tech buddies! :thumbsup:

 

How are we all? Good I hope.

 

Anyway, right to the tip of the blade;

Whenever I kill a foe, be it rat or demon, they go GREEN! All the physics works etc, everything is normal. Except they go... Green.

I have FCOM installed and other MISC mods installed too. A list will be below. ^_^

 

:thanks: in advance!

Oblivion.esm
EnhancedWeather.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
DA Run Fatigue.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
Cobl Glue.esp
OOO 1.32-Cobl.esp
FCOM_Cobl.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Loth's Blunt Weapons for Npcs.esp
FCOM_LothsBluntWeapons.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
FCOM_Convergence.esp
FCOM_OscurosOverhaul.esp
FCOM_RealSwords.esp
FCOM_SaferRoads.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Vindasel.esp
Mart's Monster Mod - Foxes.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Diverse Creature Skins.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
FCOM_DiverseGuardUnity.esp
FCOM_BobsGuardUnity.esp
FCOM_HungersUnitySI.esp
FCOM_MoreRandomSpawns.esp
FCOM_MoreRandomItems.esp
MMM-Cobl.esp
DLCFrostcrag.esp
Knights.esp
FCOM_Knights.esp
Quest Award Leveller.esp
Quest Award Leveller - Vile Lair.esp
Quest Award Leveller - Mehrunes Razor.esp
Quest Award Leveller - Knights of the Nine.esp
DA Fatigued Running.esp
DA Sprint.esp
Deadlier Sneaking 1.1.esp
DeadlyReflex 5 - Combat Moves.esp
kuerteeAttributeAndSkillBasedDamageModifiers.esp
Improved Willpower - 2.0.esp
Mart's Monster Mod - Resized Races.esp
Cobl Races.esp
Cobl Races TNR.esp
Dragon Claw Sword And Shield.esp
tda_Armoury Beta v1_2.esp
Village of Lily 2.0.esp
Dark Dungeons -  SI.esp
Dark Dungeons.esp
RealHungerv1.4.esp
GW71_Life_Detect.esp
Druid.esp
Lost Paladins of the Divines.esp
Unlimited Amulets and Rings - Shivering Isles.esp
RealSleepExtended.esp
LetThePeopleDrink.esp
LoadingScreens.esp
Mag1cWind0w_The_Imperial_Water.esp
EnhancedWeather.esp
EnhancedWeather - SI.esp
RSArmor.esp

 

Again, thank you for helping me.

Much love,

Zeharena

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The same thing happened to me after getting FCOM. It went away as far as I know, but not sure what caused it, or how to get rid of it. The only thing I can think of is its a part of FCOM to help you find the corpses.
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You need to rename the MMM BSA like this:

 

From the Official thread

You must have the MMM 3.7b3 BSA installed and rename it FCOM_Convergence_Mart'sMonsterMod.bsa in order for meshes, textures and sounds to work with FCOM properly.

 

That should fix it. :smile:

 

The Official FCOM page with the most up to date Info

http://www.bethsoft.com/bgsforums/index.ph...owtopic=1079991

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I found out a solution or a quick fix.

 

If I use the MMM - No Blood.esp that comes with the MMM - Extra Wounding.esp I can get rid of the green effect. But now I don't get my gore! :(

What do I do? Lol.

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I found out a solution or a quick fix.

 

If I use the MMM - No Blood.esp that comes with the MMM - Extra Wounding.esp I can get rid of the green effect. But now I don't get my gore! :(

What do I do? Lol.

 

I strongly suggest you read through the Official FCOM forum page I linked.

You must have a MMM BSA or FCOM wouldn't work at all since it's based on OOO and MMM. The MMM BSA is almost 400mb zipped so you'd know if you had it or not.

 

Replacing one esp for another won't fix the problem and could make things worse.

 

As far as I can see you also don't have a Bashed Patch which is an essential tool when using mods that change as much as FCOM does. Also download BOSS(Better Oblivion Sorting Software) to sort your mods into the correct order especially FCOM related and compatible.

 

All of the links and details you need are in the above Official thread so I'm not going to add them here.

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  • 2 months later...

You need to rename the MMM BSA like this:

 

From the Official thread

You must have the MMM 3.7b3 BSA installed and rename it FCOM_Convergence_Mart'sMonsterMod.bsa in order for meshes, textures and sounds to work with FCOM properly.

 

That should fix it. :smile:

 

The Official FCOM page with the most up to date Info

http://www.bethsoft.com/bgsforums/index.ph...owtopic=1079991

Tyvm i was having the same problem so i went to the internet and found this post ty now i can have all my gore and the wounding bc with fcom enemies are harder and sometimes my pet and i cant even take down some foes because i use the Shadow ranger mod and my wolf kicks ass:P but renaming it worked and now people bleed /cheers

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