TotallyNotToastyFresh Posted March 12, 2010 Share Posted March 12, 2010 Basically, I want the muzzleflash on a gun to play faster, so that it appears and disappears super quick, so that you can only see it for an instant. How would I go about doing this? Link to comment Share on other sites More sharing options...
Ghogiel Posted March 13, 2010 Share Posted March 13, 2010 open the muzzleflash nif. then edit all their keys to accomdate your changes. now edit all the animation controllers stop times. I would 1/2 or 1/4 everything so I'll not be using some arbitrary numbers, and nothing gets wonky. Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted March 13, 2010 Author Share Posted March 13, 2010 Sorry mate, but could you be a little more specific? The only thing I know how to do in Nifskope is copy and paste :P Link to comment Share on other sites More sharing options...
Dyadya_Fedor Posted March 13, 2010 Share Posted March 13, 2010 Instead of editing each transform key, you can adjust properties on transform controllers. For this you must find every Ni_whatever_Controller (like NITransformController or NiTextureTransformController or ...) and adjust Frequency property (1.0 - default, 0.5 - half speed, 2 - double speed and so on). Depending on animation it can be nessesary to adjust Stop Time property conformably. Link to comment Share on other sites More sharing options...
Ghogiel Posted March 13, 2010 Share Posted March 13, 2010 nice. wondered about that. it doesn't update i nifskope though. could of done doing that at least once... Link to comment Share on other sites More sharing options...
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