Slawter500 Posted March 18, 2010 Share Posted March 18, 2010 http://scrollstudio.com/news/wp-content/uploads/logo.pngA friend of mine that hosts a few sites started asked a few people to join him in creating a blog.A blog in which not only news about current and future Fallout and Elder Scrolls games are discussed, but also a lot about mods. We also do interviews of which the first (Oblivion) interview was about the work in progress'High Rock'. Other than interviews like from bethblog, we try to cover a lot more about the mod itself which allows to ask more confronting questions once the interview develops. :biggrin: If you have any suggestions, ideas or maybe have an idea who you'd like to be interviewed. Just place a reply!Like for instance, any fallout mod you'd like to be covered? Or maybe you're a part of team that wants to be interviewed?Let us know :). I am posting this for Pronam, all though we are both involved. Link to comment Share on other sites More sharing options...
Povuholo Posted March 18, 2010 Share Posted March 18, 2010 I have no interview suggestions, but this sounds pretty good. :thumbsup: Link to comment Share on other sites More sharing options...
Mercery Posted March 19, 2010 Share Posted March 19, 2010 To clarify, we're actually a news blog/magazine covering both Fallout 3 modding/news and Oblivion modding and news. We also stay up-to-date on any rumors about TES V or new information about Fallout New Vegas. Back to you Slawter, nice try :thumbsup: And indeed, we are always on the lookout for anyone who wish to be interviewed and share some information about their mod. Recently I wrote an article looking into the whole Morroblivion situation, along with a guide on getting it up and running. Our very own Dark0ne is also interviewed on why Morroblivion was removed from TES Nexus. Link to comment Share on other sites More sharing options...
Pronam Posted March 19, 2010 Share Posted March 19, 2010 Yep, Mercery is also involved with the thing :). (He dragged us into it :happy: .) Povuholo, I've played bits of your mod and know its history some as well. I know quite some time was spend on it .. If you're interested, we'd gladly cover a story about it as well. But thank you for your interest anyway :). Yes, as Merc said we also cover fallout mods. We'll approach some people, but dump a post here if you had any suggestions or are involved with one. Even though we have a lot of sources, any single entry is appreciated :). Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted March 19, 2010 Share Posted March 19, 2010 Oh . . . so that's why Pronam replaced his little boring inspiring EG signature with the better Scrollwork Studios one. :teehee: P.S : EG members could always ask either maafiaman or Hevy_Adrian for a sig (one for the whole team). They're pretty nice. Link to comment Share on other sites More sharing options...
Slawter500 Posted March 19, 2010 Author Share Posted March 19, 2010 Thanks for the suggestion Ancient Aeon. I'll update the description at some point later today. Link to comment Share on other sites More sharing options...
Mercery Posted March 19, 2010 Share Posted March 19, 2010 If anyone has got some suggestions or constructive criticism then it's more than welcome :) Link to comment Share on other sites More sharing options...
zprospero Posted March 19, 2010 Share Posted March 19, 2010 I've read both articles and they're pretty interesting, and sound professional. I have a few things I could blab on about, if you were ever interested. :whistling: Link to comment Share on other sites More sharing options...
Pronam Posted March 19, 2010 Share Posted March 19, 2010 Yep, constructive criticism please :happy:. Throw whatever you like though. Link to comment Share on other sites More sharing options...
Slawter500 Posted March 22, 2010 Author Share Posted March 22, 2010 Thanks prospero, I wrote the High rock one, so it's always nice to know that the articles are appreciated. What are your suggestions? Link to comment Share on other sites More sharing options...
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