ReiceMcK Posted July 12, 2014 Share Posted July 12, 2014 So I'm just editing some damage values, and now moving on to the DLC weapons and stuff. After finishing with the core game and Blood Money , I can't open the other DLC with the .esp file that I've been working on. Because of this, I will probably just make more .esp files until I've modded all of the DLC's, but I'm worried about conflicts and overwriting.I'm just wondering if making multiple .esp files is necessary to accommodate this problem, and whether it will cause conflicts, and whether there is perhaps an easier way to get this done? Link to comment Share on other sites More sharing options...
TrickyVein Posted July 13, 2014 Share Posted July 13, 2014 Set bAllowMultipleMasterLoads=1 in your GECKcustom.ini located in your mydocuments\mygames\falloutNV folder. Link to comment Share on other sites More sharing options...
ReiceMcK Posted July 14, 2014 Author Share Posted July 14, 2014 Thanks, that did it. Link to comment Share on other sites More sharing options...
gav07 Posted July 15, 2014 Share Posted July 15, 2014 if you are new to the geck and want some help, i recommend Seddon4494 on youtube. Great tutorial vids, covers lots of stuff Link to comment Share on other sites More sharing options...
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