Rattlerx5150 Posted July 15, 2014 Share Posted July 15, 2014 There is a sign from Old world blues X-13 facility I like for my hidden valley bunker im working on, but as you see in this pic, when I put it in my bunker it looks washed out and overexposedany ideas what caues this? Link to comment Share on other sites More sharing options...
TrickyVein Posted July 15, 2014 Share Posted July 15, 2014 Imagespaces for interior spaces include an emissivity multiplier and other things which affects materials like this one. Link to comment Share on other sites More sharing options...
Rattlerx5150 Posted July 15, 2014 Author Share Posted July 15, 2014 (edited) how do I fix it? do I change a lighting setting for the cell ? Edited July 15, 2014 by Rattlerx5150 Link to comment Share on other sites More sharing options...
JJ2198 Posted July 15, 2014 Share Posted July 15, 2014 You can change the image space by right clicking the cell (in cell view window) and select edit and there's a drop down box for imagespace, use the same one in the X-13 cell and that should work. Link to comment Share on other sites More sharing options...
Rattlerx5150 Posted July 15, 2014 Author Share Posted July 15, 2014 Thank you, Ill give that a try when I get home tonight,,thanks Link to comment Share on other sites More sharing options...
Rattlerx5150 Posted July 15, 2014 Author Share Posted July 15, 2014 (edited) That fixed the problem. but It makes my bunker look darker and bluer, but I can deal with it edit:I set the ambient light levels to R:60. G:60. B:60 Seems to balance the light better Edited July 15, 2014 by Rattlerx5150 Link to comment Share on other sites More sharing options...
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