Guest RoyBrown Posted July 17, 2014 Share Posted July 17, 2014 So I have the mod installed all seems to be working fine, however I can't get texture dumping to work. I'm assuming the files are dumped hereC:\Users\User\Documents\Dark Souls 2 ENB\Update 9\textures\DarkSoulsII\dump ######################################################################################### Texture settings# Dump game textures loaded using d3dx to textures\[gamename]\dump\[hash].tga# if you enable override at the same time, the overridden texture will be dumpedenableTextureDumping true# Override game textures loaded using d3dx with those from# textures\[gamename]\override\[hash].(dds|png), if availableenableTextureOverride false# Mark textures with their hash (for texture modders)# WARNING: extremely slow if a game loads many textures# (if you think a game crashed, it's probably still just loading textures)enableTextureMarking false######################################################################################## What am I doing wrong here? Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted July 19, 2014 Share Posted July 19, 2014 Your textures folder needs to be in your gedosato folder. Or wherever you installed the GeDoSaToTool.exe and other files that came with GeDoSaTo. Wherever you installed gedosato...\GeDoSaTo\textures\DarkSoulsII\dump Wherever you installed gedosato...\GeDoSaTo\textures\DarkSoulsII\override Other than your dump path being a bit odd your .ini settings are correct. Link to comment Share on other sites More sharing options...
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