AlduinWorldEater Posted July 20, 2014 Posted July 20, 2014 As I was playing through DB a few minutes ago, I got bored and typed in [help "Hrothmund"]. Among the various references to Hrothmund's Barrow and related quests, I noticed an item code for WEAP: "Hrothmund's Axe". I tried adding it to my inventory, and bam, there it was, fully playable. So I jumped over to the UESP out of curiosity and looked up the related quest...according to the UESP's page, the axe is not attainable. To my knowledge, I've never downloaded a mod to make the axe a playable weapon...what I'm wondering is, is there a way for me to figure out what mod may have added a playable version without pulling my massive mod list up one plugin at a time in the Creation Kit? I've kept this save pretty much cheat-free, and would like to attain it through 'normal means' if at all possible.
dastrokes Posted July 20, 2014 Posted July 20, 2014 Use this mod http://www.nexusmods.com/skyrim/mods/44596/?
Xander9009 Posted July 21, 2014 Posted July 21, 2014 Or, just check its reference id (the 8 digit hex number you typed to get the item in the first place). The first two digits are the mod it came from. Look in your load order in NMM or MO. In the plugins tab of NMM, it's the column labeled load order, not index. That's the file that put the item in your game. Whatever mod it's from (I don't know if NMM will tell you what the file is from if you don't recognize it, but at worst, you could load that one single file up in the CK, or just use the CK's Details option). No mods are needed for this.
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