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Will be there "The Elders Scrolls VI" in your opinions?


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46 members have voted

  1. 1. Will be there "The Elder Scrolls VI" in your opinon?

    • There will be in the couple of years.
      18
    • There will be but; not soon.
      28
    • No, there won't be.
      0
  2. 2. If there would be, what about would be its scenario?

    • High Rock
      2
    • Black Marsh
      5
    • Elsweyr
      5
    • Hammerfell
      5
    • Valenwood
      8
    • Summerset Isles
      10
    • Another Continent
      2
    • Compilation of all regions from "The Elder Scrolls: Anthology" (except "The Elder Scrolls: Arena")
      2
    • Whole Tamriel
      7
    • None of them. (Please tell us your opinions.)
      0


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I would like to see the TES VI encompass all of Tamriel. A main story that affects all Provinces in some way or another. With the Convenient Horses mod making horseback riding very much enjoyable, implement Ocean and Sea travel where you can man the helm of your own sea bering vessel. :thumbsup: Develop a game that will take advantage of more recent and future pc hardware.

 

And being that I do not play vanilla Morrowind, Oblivion, Skyrim(or Fallout 3, New Vegas), make sure the game HAS plenty of bugs, glitches and mind-boggling development decisions. That way the brilliant modders in the community can continue their creative ways in allowing me to personalize my Elder Scrolls World with a multitude of excellent mods. :smile:

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I think it's not a random choice that TESO takes place in the past. I believe it is done this way to prevent interference with the next opuses of TES. So I voted "yes in a couple of years" but I agree with those who said there will be a fallout 4 before that. I'm not in a hurry, I'm far from done with skyrim anyway.

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I hope that in the next Elder Scrolls we can take the fight to the Dominion, with that being said it would probably take place in the Summerset Isles, Valenwood, and/or Elsweyr. All of them combined look like they would be a bit larger than what Skyrim's map was. So I'd feel that that would make a good game. If not I hope for a Elder Scrolls game that goes beyond Tamriel to Atmora and the other continents on Nirn, can't remember the names.

 

But first Fallout IV needs to come :)

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I hope that in the next Elder Scrolls we can take the fight to the Dominion, with that being said it would probably take place in the Summerset Isles, Valenwood, and/or Elsweyr. All of them combined look like they would be a bit larger than what Skyrim's map was. So I'd feel that that would make a good game.

 

 

First, i feel the need to point out that Valenwood alone is larger than Germany. With scaling to take into account, you could take a true-scale of the Imperial City, and make it bigger than Skyrim...

 

Also... from Kirkbride, on the Thalmor...

 

 

 

Their importance will only increase in the next game. And the one after that. We're on the section of the series that sees the fall of Man.

 

And things will get ugly.

 

Take from that what you will...

Edited by Lachdonin
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TES6 won't be out any time soon. They'll bring out Fallout 4 before it for sure, and that hasn't even been announced yet. I doubt we'll see TES6 before 2017, maybe not until 2018.

 

Also, even though there's no way it would ever happen with today's technology, I wish it would be as big as Daggerfall.

Edited by scissorhands
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Has Bethesda Abandoned the Gaming Community, or are they part of the ESO Team.

I mean, wheres Fallout 4 (not that i care) or TES6 or anything from Bethesda.

 

I Vote for Valenwood and if they do that place, how will they make us not Murder Children, because in TES Lore, they become Possessed while they Murder their own Parents, so are we gonna get a Quest to Kill some Kid to Save a Family. I mean, what if i Adopt one, then He/She turns on me.

Edited by daventry
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I hope that in the next Elder Scrolls we can take the fight to the Dominion, with that being said it would probably take place in the Summerset Isles, Valenwood, and/or Elsweyr. All of them combined look like they would be a bit larger than what Skyrim's map was. So I'd feel that that would make a good game.

 

 

First, i feel the need to point out that Valenwood alone is larger than Germany. With scaling to take into account, you could take a true-scale of the Imperial City, and make it bigger than Skyrim...

 

Also... from Kirkbride, on the Thalmor...

 

 

 

Their importance will only increase in the next game. And the one after that. We're on the section of the series that sees the fall of Man.

 

And things will get ugly.

 

Take from that what you will...

 

Okay, sorry then for my mistake.

Edited by LethalThreat
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Okay, sorry then for my mistake.

 

 

Not a problem. I see many people make the same one over on the Bethesda forums.

 

It's always important to remember that, since Morrowind, TES games have been highly scaled. A major trade-hub like Whiterun, when compared to other trade-cities like Senechal and Wayrest, should have a population of at least 20,000. Not the 30 odd NPCs we see in Skyrim.

 

But, you can't have 500-700 thousand NPC's running around the province. Computers couldn't handle that in 1996, and Daggerfall still causes computers no end of agony.

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I think maybe Beth can look at assasin's creed.

 

I just played it and it looks so much better. The desert island there was thick with foliage and the terrain was unpredictable and non-linear, every part looks unique. Then Havana looks more like a city, you don't need 20,000 npcs, just a few hundreds is enough to look like a bustling city. There the people seem very diverse, you could seem lots of different people with different styles of clothing walking around. With so much people, you don't even notice if their daily-routine is linear.

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I think maybe Beth can look at assasin's creed.

 

I just played it and it looks so much better. The desert island there was thick with foliage and the terrain was unpredictable and non-linear, every part looks unique. Then Havana looks more like a city, you don't need 20,000 npcs, just a few hundreds is enough to look like a bustling city. There the people seem very diverse, you could seem lots of different people with different styles of clothing walking around. With so much people, you don't even notice if their daily-routine is linear.

While I did enjoy Black Flag (and it was I'm fact the first Assassin's Creed I managed to finish without getting bored) I disagree about it not being linear. The approaches to missions and collectables became repetitive very quickly, and the story was bordering on the nonsensical...

 

The cities they use also don't really fit with the way TES cities work. You can fit more NPCs into a city when the most interactivity they have is being able to murder them. This isn't a problem in games like Assassin's Creed, or Dragon Age or The Witcher, but in TES games you can interact with anyone. Beggar to king, you can chat anyone up.

 

Unless they radically change their approach to interaction, using Assassin's Creed as a frame of reference is a poor comparison. It's like comparing Halo and Call of Duty. Sure, their genres are kinda the same, but the games, their world's and the approaches are very different.

 

That doesn't mean I'm against inconsequential NPCs. I think something could easily be done to make the world seem more populated, but not like Havana.

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