MichikoUnknownFox Posted April 15, 2010 Share Posted April 15, 2010 Hi. I'd like somebody to make a mod that makes the NPCs ignore the player unless spoken to, so that they don't say "What is it, citizen?" or "Oh, it's you. Hi..." or "What is it now!", which obviously gets annoying when you're walking around a crowded city or road (thanks to the Crowded Cities and Roads mods), or even in general. It's pretty obvious that it's strange, as in real life nobody really greets you like that when you're just passing by, especially when you're actually running past them. Here's some details and additional info that I'd like in the mod: 1. All friendly NPCs will ignore you unless you actually speak to them by activating them. 2. If you stand reasonably close (comfortable speaking distance) to an NPC, they'll use their greeting. 3. If you stand too close to an NPC that doesn't necessarily like you (low disposition), they'll use their annoyed greeting. Likewise, to an NPC that has a high disposition, they'll still use their friendly greeting. 4. If you stand any distance behind them, unless you actually touch or bump them or otherwise alarm them, they should ignore you. I wouldn't turn around to say "Oh, hello!" to somebody who's just walking by behind me. 5. If you do something suspicious while they can actually see you, such as draw your weapon or start sneaking around, however, they'll turn to face you. If you come close to them in these states, they'll greet you. Thanks for reading, and I hope somebody picks up this mod idea. :) Link to comment Share on other sites More sharing options...
stroytika Posted April 15, 2010 Share Posted April 15, 2010 in browsing the nexus, ive seen a mod that does 1 - 3 simply by reducing the NPCs detection radius. i just hunted for it but couldnt find it. (its prob in gameplay effects and changes). however if your truly interested in a mod, you should consider making it yourself. that is how some of the best mods get started out.Good luck! Link to comment Share on other sites More sharing options...
MichikoUnknownFox Posted April 15, 2010 Author Share Posted April 15, 2010 Yeah good idea. I took a look around the CS though but I couldn't find anything related to what I'm looking for. I'm a beginner at modding though so I probably just don't know what I'm looking for. D: I even tried looking at the CS wiki but... I don't really know what I'm searching for. I tried looking at entries for NPC, radius, detection, etc. Any help would be appreciated, even if it's just telling me what part of the CS to look at. :) Link to comment Share on other sites More sharing options...
stroytika Posted April 19, 2010 Share Posted April 19, 2010 Pop open the CS>Load up Oblivion.esm>click on the Gameplay Tab > Click on Settings> look for EditorID FAIExteriorspectatordetection (Default Value 1000).. thats the variable i think your looking for. if thats not it its another one in that list. setting it to 300 gets about what youd expect of normal people, lol. just make an ESP with that one variable and put at the bottom of your load order. to others reading this.. in this same menu you can universally mod stuff like the players stagger percentage, change some other attack variables, etc. also as opposed to making it its own ESM you could mod it into your friendly neighborhood combat mod, as long as you don't redistribute it, and you have the right to modify it for personal use (per the licence agreement) Link to comment Share on other sites More sharing options...
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