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FOMM Load Order Help


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This is my current load order Everything was working fine until I finished installing XFO, EVE, CFW, MMM, FWE, and WMK. http://thenexusforums.com/public/style_emoticons/Dark/blink.gif

I May have installed incorrectly I am still new to this methods of installing mods. Please help. http://thenexusforums.com/public/style_emoticons/Dark/ermm.gif

Thank you. http://thenexusforums.com/public/style_emoticons/Dark/thumbsup.gif

LOAD ORDER:

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CrossModData.esm

Animy_prostitution.esm

CALIBR.ESM

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

CRAFT.esm

bzBodySuits.esp

bzArmour.esp

DIM TYPE3clothesRETAIL.esp

BodyJewelry.esp

Wasteland_Seductress.esp

Overhead3PCamera.esp

XFO_Playstyles.esp

XFO_Stat_changes.esp

XFO_Immersion_Necessities.esp

XFO_misc_tweaks.esp

XFO_Pacing_mild.esp

XFO_Pacing_med.esp

XFO_Pacing_high.esp

XFO_Pacing_Epic.esp

XFO_Pacing_Extra_Levels.esp

XFO_Weapskill_accuracy_notdmg_mild.esp

XFO_Weapskill_accuracy_notdmg_med.esp

XFO_Weapskill_accuracy_notdmg_high.esp

XFO_Weapskill_dmg_notaccuracy_mild.esp

XFO_Weapskill_dmg_notaccuracy_med.esp

XFO_Weapskill_dmg_notaccuracy_high.esp

XFO_Weapskill_dmg_and_accuracy_mild.esp

XFO_Weapskill_dmg_and_accuracy_med.esp

XFO_Weapskill_dmg_and_accuracy_high.esp

XFO_SP_Fix_(SP10_TAG25_INTxHalf).esp

XFO_SP_Fix2_(SP10_TAGx2_INTxHalf).esp

XFO_Perk_rebalance.esp

XFO_Perk_paths.esp

XFO_Perk_Flaws.esp

XFO_SPECIAL_DnD.esp

XFO_rarity_drugs_mild.esp

XFO_rarity_drugs_med.esp

XFO_rarity_drugs_high.esp

XFO_rarity_ammo_mild.esp

XFO_rarity_ammo_med.esp

XFO_rarity_ammo_high.esp

XFO_Sneak_Rebalance_mild.esp

XFO_Sneak_Rebalance_harder.esp

XFO_barter_fix_mild.esp

XFO_barter_fix_harder.esp

XFO_Timescale_slow.esp

XFO_Timescale_med.esp

XFO_Timescale_fast.esp

XFO_VATSdmg_50.esp

XFO_VATSdmg_75.esp

XFO_VATSdmg_100.esp

XFO_Karma_changes.esp

XFO_Speed_increase.esp

XFO_Radiation_changes.esp

XFO_Cripple_fixes.esp

XFO_Degradation_fixes.esp

XFO_Gore_fixes.esp

XFO_Weapon_Jamming.esp

XFO_food_water_changes.esp

XFO_Immersion_nomsgs_empty.esp

XFO_Immersion_nomsgs_sneak.esp

XFO_Enemy_rebalance (no MMM or FOOK).esp

XFO_rarity_ammo_mild_FOOK.esp

XFO_rarity_ammo_med_FOOK.esp

XFO_rarity_ammo_high_FOOK.esp

XFO_Weapskill_accuracy_notdmg_mild_FOOK.esp

XFO_Weapskill_accuracy_notdmg_med_FOOK.esp

XFO_Weapskill_accuracy_notdmg_high_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_mild_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_med_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_high_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_mild_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_med_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_high_FOOK.esp

XFO_full_Preconfig_STANDALONE.esp

Classic Fallout Weapons BETA.esp

EVE - FWE Master Release.esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod - CFW.esp

Mart's Mutant Mod - XFO.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - XFO (not FOOK).esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE with EVE.esp

FO3 Wanderers Edition - FOOK Support.esp

FWE - FOOK DLC Support.esp

FOOK+FWE+EVE+UWWUT.esp

FOOK+FWE+PB+MMM.esp

SniperZooming.esp

CRAFT - Activation Perk.esp

Stealthboy Recon Armor - CRAFT.esp

WeaponModKits.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - FWE Optional Worn Weapons.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - PointLookout.esp

WeaponModKits - ThePitt.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

Total active plugins: 114

Total plugins: 114

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Changed load order and I am still getting crashes at start up

 

 

 

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

CRAFT.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Unofficial Fallout 3 Patch.esm

CrossModData.esm

Animy_prostitution.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

CRAFT - Activation Perk.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

DarNifiedUIF3.esp

DUIF3Extras.esp

bzBodySuits.esp

bzArmour.esp

DIM TYPE3clothesRETAIL.esp

BodyJewelry.esp

Wasteland_Seductress.esp

Overhead3PCamera.esp

SniperZooming.esp

Stealthboy Recon Armor - CRAFT.esp

Classic Fallout Weapons BETA.esp

XFO_Playstyles.esp

XFO_Stat_changes.esp

XFO_Immersion_Necessities.esp

XFO_misc_tweaks.esp

XFO_Pacing_mild.esp

XFO_Pacing_med.esp

XFO_Pacing_high.esp

XFO_Pacing_Epic.esp

XFO_Pacing_Extra_Levels.esp

XFO_Weapskill_accuracy_notdmg_mild.esp

XFO_Weapskill_accuracy_notdmg_med.esp

XFO_Weapskill_accuracy_notdmg_high.esp

XFO_Weapskill_dmg_notaccuracy_mild.esp

XFO_Weapskill_dmg_notaccuracy_med.esp

XFO_Weapskill_dmg_notaccuracy_high.esp

XFO_Weapskill_dmg_and_accuracy_mild.esp

XFO_Weapskill_dmg_and_accuracy_med.esp

XFO_Weapskill_dmg_and_accuracy_high.esp

XFO_SP_Fix_(SP10_TAG25_INTxHalf).esp

XFO_SP_Fix2_(SP10_TAGx2_INTxHalf).esp

XFO_Perk_rebalance.esp

XFO_Perk_paths.esp

XFO_Perk_Flaws.esp

XFO_SPECIAL_DnD.esp

XFO_rarity_drugs_mild.esp

XFO_rarity_drugs_med.esp

XFO_rarity_drugs_high.esp

XFO_rarity_ammo_mild.esp

XFO_rarity_ammo_med.esp

XFO_rarity_ammo_high.esp

XFO_Sneak_Rebalance_mild.esp

XFO_Sneak_Rebalance_harder.esp

XFO_barter_fix_mild.esp

XFO_barter_fix_harder.esp

XFO_Timescale_slow.esp

XFO_Timescale_med.esp

XFO_Timescale_fast.esp

XFO_VATSdmg_50.esp

XFO_VATSdmg_75.esp

XFO_VATSdmg_100.esp

XFO_Karma_changes.esp

XFO_Speed_increase.esp

XFO_Radiation_changes.esp

XFO_Cripple_fixes.esp

XFO_Degradation_fixes.esp

XFO_Gore_fixes.esp

XFO_Weapon_Jamming.esp

XFO_food_water_changes.esp

XFO_Immersion_nomsgs_empty.esp

XFO_Immersion_nomsgs_sneak.esp

XFO_Enemy_rebalance (no MMM or FOOK).esp

XFO_rarity_ammo_mild_FOOK.esp

XFO_rarity_ammo_med_FOOK.esp

XFO_rarity_ammo_high_FOOK.esp

XFO_Weapskill_accuracy_notdmg_mild_FOOK.esp

XFO_Weapskill_accuracy_notdmg_med_FOOK.esp

XFO_Weapskill_accuracy_notdmg_high_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_mild_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_med_FOOK.esp

XFO_Weapskill_dmg_notaccuracy_high_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_mild_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_med_FOOK.esp

XFO_Weapskill_dmg_and_accuracy_high_FOOK.esp

XFO_full_Preconfig_STANDALONE.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Optional Worn Weapons.esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional VATS Halftime.esp

FO3 Wanderers Edition - UFP Support.esp

FO3 Wanderers Edition - FOOK Support.esp

WeaponModKits.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - FWE Optional Worn Weapons.esp

WeaponModKits - FOOK.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - CFW.esp

Mart's Mutant Mod - XFO.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - XFO (not FOOK).esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE with EVE.esp

EVE - FWE Master Release.esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE Master Release (Follower Enhanced).esp

FWE - FOOK DLC Support.esp

FOOK+FWE+EVE+UWWUT.esp

FOOK+FWE+PB+MMM.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

 

Total active plugins: 149

Total plugins: 159

 

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Hmm, I'd remove the Unofficial Patch and then I'd only use the official Patch 1.7.

 

Regarding the load order, try to build it step by step. Only use mods you really need. I have the feeling that you have too much optional Plugins installed.

 

Only use Plugins you which you really need essentialy.

 

I just add that I have almost no experience with XFO, FO3 Wanderer Edition, MMM and EVE but for me it really look like there is too much of optional Plugins, like

 

XFO_VATSdmg_50.esp

XFO_VATSdmg_75.esp

XFO_VATSdmg_100.esp

 

As far as I can see they should conflict each other and you should not use all the same time. Same goes for all the other Mods. So I suggest to uncheck everything, get rid of the Unofficial Patch, clean out your FO3 install (except DLCs, FOSE, FOMM) and then start step by step with particular mods, only using the most necessary Plugins like the DLC patches. :sweat:

 

Edit:

Also make shure, that you moved your DLCs into the Data Folder (FOMM does it as well) and follow this guide:

http://www.fallout3nexus.com/articles/article.php?id=90

 

Hopefully this helpes a bit

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So I just went through it with a fine tooth comb. I took off some of the mods as you can see yet. I'd like to have MMM and XFO back if possible. Also I started a new game just to see how it would work and it froze once I picked the alternative start. I was looking at a beat up room and a computer with one of the bobble heads in front of me yet I could not move at all.

 

 

Here is my current load order:

 

 

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CALIBR.esm

[X] CRAFT.esm

[X] CRAFT - Activation Perk.esp

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] DarNifiedUIF3.esp

[X] DUIF3Extras.esp

[X] CrossModData.esm

[X] Animy_prostitution.esm

[X] bzBodySuits.esp

[X] bzArmour.esp

[X] DIM TYPE3clothesRETAIL.esp

[X] BodyJewelry.esp

[X] Wasteland_Seductress.esp

[X] Overhead3PCamera.esp

[X] SniperZooming.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] Classic Fallout Weapons BETA.esp

[X] FOOK2 - Main.ESM

[X] FOOK2 - [DIK] DLC Improvement Kit.ESM

[ ] XFO_full_Preconfig_STANDALONE.esp

[ ] XFO_Playstyles.esp

[ ] XFO_Stat_changes.esp

[ ] XFO_Immersion_Necessities.esp

[ ] XFO_misc_tweaks.esp

[ ] XFO_Pacing_mild.esp

[ ] XFO_Pacing_med.esp

[ ] XFO_Pacing_high.esp

[ ] XFO_Pacing_Epic.esp

[ ] XFO_Pacing_Extra_Levels.esp

[ ] XFO_Weapskill_accuracy_notdmg_mild.esp

[ ] XFO_Weapskill_accuracy_notdmg_med.esp

[ ] XFO_Weapskill_accuracy_notdmg_high.esp

[ ] XFO_Weapskill_dmg_notaccuracy_mild.esp

[ ] XFO_Weapskill_dmg_notaccuracy_med.esp

[ ] XFO_Weapskill_dmg_notaccuracy_high.esp

[ ] XFO_Weapskill_dmg_and_accuracy_mild.esp

[ ] XFO_Weapskill_dmg_and_accuracy_med.esp

[ ] XFO_Weapskill_dmg_and_accuracy_high.esp

[ ] XFO_SP_Fix_(SP10_TAG25_INTxHalf).esp

[ ] XFO_SP_Fix2_(SP10_TAGx2_INTxHalf).esp

[ ] XFO_Perk_rebalance.esp

[ ] XFO_Perk_paths.esp

[ ] XFO_Perk_Flaws.esp

[ ] XFO_SPECIAL_DnD.esp

[ ] XFO_rarity_drugs_mild.esp

[ ] XFO_rarity_drugs_med.esp

[ ] XFO_rarity_drugs_high.esp

[ ] XFO_rarity_ammo_mild.esp

[ ] XFO_rarity_ammo_med.esp

[ ] XFO_rarity_ammo_high.esp

[ ] XFO_Sneak_Rebalance_mild.esp

[ ] XFO_Sneak_Rebalance_harder.esp

[ ] XFO_barter_fix_mild.esp

[ ] XFO_barter_fix_harder.esp

[ ] XFO_Timescale_slow.esp

[ ] XFO_Timescale_med.esp

[ ] XFO_Timescale_fast.esp

[ ] XFO_VATSdmg_50.esp

[ ] XFO_VATSdmg_75.esp

[ ] XFO_VATSdmg_100.esp

[ ] XFO_Karma_changes.esp

[ ] XFO_Speed_increase.esp

[ ] XFO_Radiation_changes.esp

[ ] XFO_Cripple_fixes.esp

[ ] XFO_Degradation_fixes.esp

[ ] XFO_Gore_fixes.esp

[ ] XFO_Weapon_Jamming.esp

[ ] XFO_food_water_changes.esp

[ ] XFO_Immersion_nomsgs_empty.esp

[ ] XFO_Immersion_nomsgs_sneak.esp

[ ] XFO_Enemy_rebalance (no MMM or FOOK).esp

[ ] XFO_rarity_ammo_mild_FOOK.esp

[ ] XFO_rarity_ammo_med_FOOK.esp

[ ] XFO_rarity_ammo_high_FOOK.esp

[ ] XFO_Weapskill_accuracy_notdmg_mild_FOOK.esp

[ ] XFO_Weapskill_accuracy_notdmg_med_FOOK.esp

[ ] XFO_Weapskill_accuracy_notdmg_high_FOOK.esp

[ ] XFO_Weapskill_dmg_notaccuracy_mild_FOOK.esp

[ ] XFO_Weapskill_dmg_notaccuracy_med_FOOK.esp

[ ] XFO_Weapskill_dmg_notaccuracy_high_FOOK.esp

[ ] XFO_Weapskill_dmg_and_accuracy_mild_FOOK.esp

[ ] XFO_Weapskill_dmg_and_accuracy_med_FOOK.esp

[ ] XFO_Weapskill_dmg_and_accuracy_high_FOOK.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] FO3 Wanderers Edition - Followers Enhanced.esp

[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[X] FO3 Wanderers Edition - Alternate Travel.esp

[ ] FO3 Wanderers Edition - Optional Worn Weapons.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp

[ ] FO3 Wanderers Edition - Optional VATS Halftime.esp

[ ] FO3 Wanderers Edition - UFP Support.esp

[X] FO3 Wanderers Edition - FOOK Support.esp

[ ] Mart's Mutant Mod.esp

[ ] Mart's Mutant Mod - DLC Anchorage.esp

[ ] Mart's Mutant Mod - DLC The Pitt.esp

[ ] Mart's Mutant Mod - DLC Broken Steel.esp

[ ] Mart's Mutant Mod - DLC Point Lookout.esp

[ ] Mart's Mutant Mod - DLC Zeta.esp

[ ] Mart's Mutant Mod - Increased Spawns.esp

[ ] Mart's Mutant Mod - Increased Increased Spawns.esp

[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp

[ ] Mart's Mutant Mod - Hunting & Looting.esp

[ ] Mart's Mutant Mod - Tougher Traders.esp

[ ] Mart's Mutant Mod - Natural Selection.esp

[ ] Mart's Mutant Mod - Zones Respawn.esp

[ ] Mart's Mutant Mod - Reduced Wasteland Spawns.esp

[ ] Mart's Mutant Mod - No DLC Increased Spawns.esp

[ ] Mart's Mutant Mod - No Size Scaling.esp

[ ] Mart's Mutant Mod - No Corpse Flies.esp

[ ] Mart's Mutant Mod - No Ghoul Raise.esp

[ ] Mart's Mutant Mod - No Geckos.esp

[ ] Mart's Mutant Mod - No Wanamingos.esp

[ ] Mart's Mutant Mod - No Floaters.esp

[ ] Mart's Mutant Mod - No Skeleton Decay.esp

[ ] Mart's Mutant Mod - CFW.esp

[ ] Mart's Mutant Mod - XFO.esp

[ ] Mart's Mutant Mod - FOOK2.esp

[ ] Mart's Mutant Mod - FOOK2 - DIK.esp

[ ] Mart's Mutant Mod - XFO (not FOOK).esp

[ ] Mart's Mutant Mod - FWE Master Release.esp

[ ] Mart's Mutant Mod - FWE with EVE.esp

[ ] EVE - FWE Master Release.esp

[ ] EVE - FWE with WeaponModKits.esp

[ ] EVE Anchorage - FWE DLC Anchorage.esp

[ ] EVE - FWE Master Release (Follower Enhanced).esp

[X] FWE - FOOK DLC Support.esp

[ ] FOOK+FWE+EVE+UWWUT.esp

[ ] FOOK+FWE+PB+MMM.esp

[X] FOOK2 - Main.esp

[X] FOOK2 - [DIK] DLC Improvement Kit.esp

[X] FOOK2 - Main [Hotfix].esp

[X] FOOK2 - DIK [Hotfix].esp

[X] WeaponModKits.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] WeaponModKits - FWE Master Release.esp

[ ] WeaponModKits - FWE Optional Worn Weapons.esp

[X] WeaponModKits - FOOK.esp

 

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Oh right sorry... I'd also like to get EVE back too. And I was thinking about PB and UWWUT. That would complete my mod list. Please help, thank you!

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So I got it working. Minus EVE, PB, and UWWUT. Though now there are some crazy graphical errors and glitches.... Is there a reason for that? Textures on some Bramin, Dogs, Raiders, and other Mobs and NPCs is all jacked. Some Purple skinned NPCs and other issues. Also some weird red and white triangles and other stuff...http://thenexusforums.com/public/style_emoticons/Dark/teehee.gif
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So I got it working. Minus EVE, PB, and UWWUT. Though now there are some crazy graphical errors and glitches.... Is there a reason for that? Textures on some Bramin, Dogs, Raiders, and other Mobs and NPCs is all jacked. Some Purple skinned NPCs and other issues. Also some weird red and white triangles and other stuff...http://thenexusforums.com/public/style_emoticons/Dark/teehee.gif

you are now describing

 

missing/misinstalled/conflicting textures and meshes.

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first make sure, that your folder structure is right.

Any wrong placed meshes folder will cause red exclamation marks, any wrong placed texture is causing pink skin etc.

Remember to keep the folder structure of the downloaded mod.

 

All mods belong into the data dir, always copy the folder that is called meshes / textures / sound / music into the data folder.

( http://www.fallout3nexus.com/articles/article.php?id=90 , Point II )

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