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Trying to edit a weapon in 3DS Max - How do I change the color of a weapon?


ArcticFallout

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I imported the antimaterial rifle into 3ds max, but only the model is here. I don't know how to edit the textures and colors of the weapon. Anyone an expert at this sort of thing?

 

Edit: This is what I have when I import: http://i.gyazo.com/092d86ef87178ce1e42da965dc4086e7.png

 

It's like there are on textures or anything attached to the model.

Edited by ArcticFallout
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I'm not too familiar with 3D Max yet, but I'm pretty sure there is a button you press to switch between the textured view and the regular model view. What you really want however, is the dds (the texture file) file if you want to change the color which is located in textures/weapons/2handrifle/1stpersonantimaterialrifle.dds or antimaterialrifle.dds. You can use Photoshop or Gimp to open and edit the textures after you get the plugin required.

Edited by ArekkusuStorm
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Hit the "M" key on your keyboard to bring up your material editor then you can toggle the texture view on or off, if it found the texture. Max won't access a texture from a bsa file in your game so you'll have to extract it first. All editing and changing textures can be done from the material editor.

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