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finding too many caps in containers


xXDoublexAceXx

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sometimes, i find the typical 4 or 5, but often i end up finding from 20 to 160 caps in a container. i really think this is a bit cheap and i think it might be from FWE but i look through the settings and i cant find anything to do with caps except for the "vendor caps" heres my load order

 

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
Inventory Access.esm=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
DCInteriors_ComboEdition.esm=1
Alton, IL.esm=1
Mart's Mutant Mod.esm=1
HairPack.esm=1
RH_IRONSIGHTS.esm=1
AltonAddon.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
VDSP-01.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Princess Better Prompts v1pt1.esp=1
FO3 Wanderers Edition - Main File.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - FWE Master Release.esp=0
DarNifiedUIF3.esp=1
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=0
CASM.esp=1
Mart's Mutant Mod - Natural Selection.esp=0
RH_IronSights_RemoveReticule.esp=1
WeaponModKits.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - Zones Respawn.esp=0
PowerArmorTraining.esp=1
PPA - The Pitt.esp=1
RH_WMK_Bridge.esp=1
WeaponModKits - FWE Master Release.esp=1
AntAgonizerCompanion.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
goat_perks.esp=1
hair_add_npc.esp=0
BoS Diversification.esp=1
BOC Diversification.esp=1
FO3 Wanderers Edition - Project Beauty.esp=1
Mart's Mutant Mod - Tougher Traders.esp=0
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
F3ProjectRealityMkI.esp=1
NewMegatonHome.esp=1
Powered Power Armor.esp=1
PPA - Broken Steel.esp=1
PPA - Operation Anchorage.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
VDSC.esp=1
RH_IronSights_PL_NewItems.esp=1
ForeheadGoggles.esp=1
LeatherBackpack - eng.esp=1
LeatherBackpack - rus.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
IntoTheDeepWoods.esp=0
PPA - Mothership Zeta.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
T3T_MiscItemIcons.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - PointLookout.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
Museum.esp=1
help appreciated, thanks
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Your load order is a mess. Go to the FWE mod page, scroll down the page and read the sample load order.

 

If you need more help, download, install and run B.O.S.S. http://boss-developers.github.io/

B.O.S.S. is outdated, i use LOOT. i dont know if ive ran it recently though.

 

And LOOT has made a mess of your load order.

 

Good luck.

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