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Mediocre FPS with high end PC


moarx

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Tried most of the changes in Albertine's thread and if anything have noticed a loss of FPS. ~25 FPS outside Cheydinhal sitting on my horse. Lowered my object/actor/grass view range, disabled shadows, etc. Entered combat with a bandit and FPS dropped to <10 for the duration of the fight, first time I've seen that happen. A friend of mine tried the changes in Albertine's thread and even with a PC worse than mine (and mine is better than Albertine's) his game runs smoothly with similar mods (although he's nvidia, not ATI).

 

edit: Hell, tried looking straight at the ground with shadows off, no grass in sight, still only got ~30-35 FPS. Tried looking at the sky, even with some swaying trees on my screen, ~55-60 FPS. Looks like for whatever reason my Oblivion is having issues with the ground textures (Qarl's) which really should be fine given my PC specs.

Don't get me wrong. That system is not going to run heavily modded Oblivion with QTP3 installed smoothly. However, you should be able to get better stats outside. (I cannot vouch for city FPS.) Outside of Albertine's guide, did you follow the suggestions on my site. Those are universal: the INI tweaks, optimization mods, etc. What recs did you follow in Albertine's guide?

 

 

Edit: Did you look at the real load orders? As you can see, heavily modded Oblivion keeps good systems near 30FPS.

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Tried most of the changes in Albertine's thread and if anything have noticed a loss of FPS. ~25 FPS outside Cheydinhal sitting on my horse. Lowered my object/actor/grass view range, disabled shadows, etc. Entered combat with a bandit and FPS dropped to <10 for the duration of the fight, first time I've seen that happen. A friend of mine tried the changes in Albertine's thread and even with a PC worse than mine (and mine is better than Albertine's) his game runs smoothly with similar mods (although he's nvidia, not ATI).

 

edit: Hell, tried looking straight at the ground with shadows off, no grass in sight, still only got ~30-35 FPS. Tried looking at the sky, even with some swaying trees on my screen, ~55-60 FPS. Looks like for whatever reason my Oblivion is having issues with the ground textures (Qarl's) which really should be fine given my PC specs.

Don't get me wrong. That system is not going to run heavily modded Oblivion with QTP3 installed smoothly. However, you should be able to get better stats outside. (I cannot vouch for city FPS.) Outside of Albertine's guide, did you follow the suggestions on my site. Those are universal: the INI tweaks, optimization mods, etc. What recs did you follow in Albertine's guide?

 

 

Edit: Did you look at the real load orders? As you can see, heavily modded Oblivion keeps good systems near 30FPS.

 

I looked at the real load orders and understand that it runs ~30 FPS but mine is ~25 OUTSIDE cities while standing still. As I said, when I got into combat with a single barbarian yesterday outside Cheydinhal my FPS dropped to <10 and the entire game slowed down. I'll take another look at those links but I'm pretty sure I did most of it. I have Oblivion Stutter Fix + Streamline although I haven't really gone in-depth configuring either, Streamline's readme is pretty damn useless if you ask me. It doesn't really mention anything and instead directs you to their Bethsoft thread which would require quite a bit of random searching to find what I need.

 

What I did from Albertine's thread:

Adjusted my video settings in Catalyst control center

Lowered actor/item/object fade

Disabled shadows

Grass + cell buffer + PreloadSizeLimit .ini tweaks

Streamline/Oblivion Stutter Fix/4GB Patch

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The cell buffer and PreLoadSizeLimit tweaks are not fixed. They vary by system. You need to configure the OSR and SL.ini files. That is very important. Follow the guidelines for the SL.ini as posted on that page. You should not have to do anything more. Your system is good enough that you can turn StreamSmooth off anyway. However, for OSR you need to try out the various heap mods, and definitely change the buffer in OSR to 1024. Try heap mode 5.

 

You may want to do the cell buffer and pre load tweaks from Albertine's guide, but first tweak the SL.ini and the Oblivion.ini according to the guidelines on my site, turning off StreamSmooth when you tweak that. Then go into OSR and move the max range of the FPS up to 60. (You know these utilities try to keep your FPS in the set range to prevent extreme changes in FPS, so your system was probably working against those caps.) Also, change the heap size (in OSR) to 1024, and try changing the mode to 5. You should also try heap mode 1, but heap mode 5 should be good too. You just want the one that is most stable for you, and I know one of the setup in that Real Load order database is running the same OS.

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I looked at the real load orders and understand that it runs ~30 FPS but mine is ~25 OUTSIDE cities while standing still.

You need to configure the OSR and SL.ini files. That is very important.

 

Then go into OSR and move the max range of the FPS up to 60.

was just about to say . . .

 

OSR defaults to trying to achieve a frame rate of 10-30

 

so this alone could explain some of your FPS issues (change the value!!)

 

Looks like for whatever reason my Oblivion is having issues with the ground textures (Qarl's) which really should be fine given my PC specs.
ahem

 

"QTP3 designed to bring strong systems to their knees"

 

Experimentally uninstall QTP3 to see if the FPS issue changes dramatically

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I looked at the real load orders and understand that it runs ~30 FPS but mine is ~25 OUTSIDE cities while standing still.

You need to configure the OSR and SL.ini files. That is very important.

 

Then go into OSR and move the max range of the FPS up to 60.

was just about to say . . .

 

OSR defaults to trying to achieve a frame rate of 10-30

 

so this alone could explain some of your FPS issues (change the value!!)

 

Looks like for whatever reason my Oblivion is having issues with the ground textures (Qarl's) which really should be fine given my PC specs.
ahem

 

"QTP3 designed to bring strong systems to their knees"

 

Experimentally uninstall QTP3 to see if the FPS issue changes dramatically

I get ~45 FPS outside with QTP3 Redimized installed on an HD4870 1GB and E8500 Core2Duo 3.16GHz (not OC-ed)

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I looked at the real load orders and understand that it runs ~30 FPS but mine is ~25 OUTSIDE cities while standing still.

You need to configure the OSR and SL.ini files. That is very important.

 

Then go into OSR and move the max range of the FPS up to 60.

was just about to say . . .

 

OSR defaults to trying to achieve a frame rate of 10-30

 

so this alone could explain some of your FPS issues (change the value!!)

 

Looks like for whatever reason my Oblivion is having issues with the ground textures (Qarl's) which really should be fine given my PC specs.
ahem

 

"QTP3 designed to bring strong systems to their knees"

 

Experimentally uninstall QTP3 to see if the FPS issue changes dramatically

I get ~45 FPS outside with QTP3 Redimized installed on an HD4870 1GB and E8500 Core2Duo 3.16GHz (not OC-ed)

somehow it just feels like the OP ain't using "redimized"

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Quick question, any idea as to why my video settings like to mess with themselves? I did the OBS/SL .ini changes but I'm currently trying to lower my video settings a bit but they keep resetting themselves constantly. It seems like I'll lower everything and go back to the game only to find out when I go back into the settings they reverted to 100% again (fade distances and shadows). It seems as if the fade distances always reset, shadows tend to do it half of the time. Also when I start Oblivion sometimes it randomly has the settings completely random (its generally the same thing every time but the settings are seemingly random), I really don't understand what in the hell is going on. I've tried changing the settings then doing saveini right afterwards but it generally changes itself back instantly.

 

edit: Tried changing texture size to small (which makes the game look pretty bad) and didn't notice any increase to FPS. This could be partly due to not being able to get my fade/shadow settings to lower, not sure.

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That is precisely because of SL. Specifically, the streamsmooth feature (or something like that, I forgot the exact name), which dynamically adjusts your video settings to achieve that FPS limit you set. Changing the settings manually will only cost you time, and rewards you nothing, except you turn that feature off
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That is precisely because of SL. Specifically, the streamsmooth feature (or something like that, I forgot the exact name), which dynamically adjusts your video settings to achieve that FPS limit you set. Changing the settings manually will only cost you time, and rewards you nothing, except you turn that feature off

 

Pretty sure I just turned off Streamsmooth, something must be wrong with my Streamline installation or something.

 

edit: Streamline is definitely running, it just seems to be using default settings as opposed to the .ini for whatever reason. The .ini is located in Oblivion/Data/Streamline/INI Files/SL.ini as the readme says

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