workdangyou Posted August 20, 2014 Share Posted August 20, 2014 I started a new thread in order to be more specific. I have been having a few issues that can be traced back to xCalibr (Universe AND Munitions shop). CTD in the area west of Irradiated Metro in the destroyed building, game freezes when selecting a perk and accepting, and inability to load a save while in-game (main menu loading works fine). All of these issues go away when I deactivate xCalibr Universe ESM and ESP and xCalibr CALIBR addon. This is really a pain to work with due to the fact that no one else seems to have these issues. I have changed load order according to FWE's compatibility page, downloaded patches, made a merged patch, and gone mod by mod to see when problems arise. I am completely out of options besides not using the mod in which case I would simply stop playing the game. Before anyone asks, I have also made the game Large Address Aware. Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1xCALIBR.esm=0xCALIBRuniverse.esm=0StreetLights.esm=120th Century Weapons.esm=1AWorldOfPainFO3.esm=1EVE.esm=1DCInteriors_ComboEdition.esm=1HairPack.esm=1Impervious Power Armour.esm=1UCO-UrbanCombatOverhaul.esm=1FO3 Wanderers Edition - Main File.esm=1Enhanced Weather - Rain and Snow.esm=1Mart's Mutant Mod.esm=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1CASM.esp=1Auto Aim Fix v1.1.esp=1GNR Enhanced.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1UPP - Original Perks.esp=1UPP - Experience Perks.esp=1UPP - Quest Perks.esp=1UPP - Beverage Perks.esp=1Dree Perks.esp=1Dree Perks Anchorage.esp=1Dree Perks Pitts.esp=1Dree Perks Broken Steel.esp=1Dree Perks Point Lookout.esp=1Dree Perks Mothership Zeta.esp=1Dree Perks Requested by Fans .esp=1MTC Wasteland Travellers.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1UndergroundHideout.esp=1KillableChildren.esp=1KillableChildren - MMM.esp=1dD - Enhanced Blood Main.esp=13EFdrg.esp=11PipboyPDA.esp=1Fellout-Full.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Master Menu Module.esp=0Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Zones Respawn.esp=120th Century v5 ALIVE (Vendor).esp=120th Century v5 ALIVE (Containers).esp=120th Century v5 ALIVE (NPC_Settler).esp=120th Century v5 ALIVE (Vault 101).esp=120th Century v5 ALIVE (RivetCity).esp=120th Century v5 ALIVE (Raider).esp=120th Century v5 ALIVE (Slaver).esp=120th Century v5 ALIVE (Chinese Ghoul).esp=120th Century v5 ALIVE (SuperMutant).esp=120th Century v5 ALIVE (Talon_Regulator).esp=120th Century v5 ALIVE (Brotherhood_Outcast).esp=1DYNAVISION - Dynamic Lens Effect.esp=1FO3 Error Fixes.esp=1Flora Overhaul.esp=1HZSmoothLight - FO3.esp=1UCO-FOBs.esp=1UCOHotfix1.esp=1UCO-The Mall.esp=1Mart's Mutant Mod - Project Beauty.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1xCALIBRuniverse.esp=0Blackened FWE + MMM + EVE + Project Beauty.esp=1 Link to comment Share on other sites More sharing options...
M48A5 Posted August 20, 2014 Share Posted August 20, 2014 You don't need these: Mart's Mutant Mod - Tougher Traders.esp=1 Mart's Mutant Mod - Natural Selection.esp=1 Mart's Mutant Mod - Zones Respawn.esp=1, they are part of FWE. StreetLights.esm should load between ThePitt and BrokenSteel. Since I don't use XCalibr, I can't help you there. I don't see your Merged Patch in your load order. Link to comment Share on other sites More sharing options...
workdangyou Posted August 23, 2014 Author Share Posted August 23, 2014 You don't need these: Mart's Mutant Mod - Tougher Traders.esp=1 Mart's Mutant Mod - Natural Selection.esp=1 Mart's Mutant Mod - Zones Respawn.esp=1, they are part of FWE. StreetLights.esm should load between ThePitt and BrokenSteel. Since I don't use XCalibr, I can't help you there. I don't see your Merged Patch in your load order.I removed the merged since there were some things that I deleted included with it. It was at the very bottom. I'll give your changes a try. Link to comment Share on other sites More sharing options...
BlackRampage Posted August 24, 2014 Share Posted August 24, 2014 (edited) Mart's Mutant Mod - Project Beauty.esp Remove this plugin. It's redundant. Put Blackened above xCALIBRuniverse.esp and place both of those plugins above the Realistic Interior Lighting plugins. CTD in the area west of Irradiated Metro in the destroyed building, game freezes when selecting a perk and accepting, and inability to load a save while in-game (main menu loading works fine). All of these issues go away when I deactivate xCalibr Universe ESM and ESP and xCalibr CALIBR addon. Have you tried starting a new game (or loading a savegame that's right in front of the Vault 101 exit? (like This one)Your Issue could very well be savegame related. Especially if you installed BOE after you left the vault. Edited August 24, 2014 by BlackRampage Link to comment Share on other sites More sharing options...
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