RitualBlack Posted May 15, 2010 Share Posted May 15, 2010 I was wondering, is there a proper way to set armor, such as a helmet or hat, to a players head so when they equip it it fits properly, other than adjusting the x,y,z in nifskope and hoping it lines up ? Link to comment Share on other sites More sharing options...
worm82075 Posted May 15, 2010 Share Posted May 15, 2010 Try this: 1) load a body in Nif-scope 2) and then import the armor node your trying to adjust in to that mesh.3) adjust the x,y,z as desired4) take note of changes5) load up armor and duplicate those changes6) save your mesh This should save you a lot of time. Link to comment Share on other sites More sharing options...
LHammonds Posted May 15, 2010 Share Posted May 15, 2010 The above will work but if you ever dive into Blender....Blender Tutorial - Custom Helmets Link to comment Share on other sites More sharing options...
RitualBlack Posted May 17, 2010 Author Share Posted May 17, 2010 Thanks everyone, will do :) Kudos to you both. Sorry about not replying sooner, I sort of forgot about this post with school and stuff :sweat: Link to comment Share on other sites More sharing options...
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