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Star Wars: Empire At War


Ice_Dragon

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  • 1 month later...

Not sure... I did like the game for the first couple of missions, but then it got extremely redundant and boring. :\

I did get a kick out of destroying Hoth instead of attacking it like in the movie ;) MWAHAHA!

It's a worthy game, but boring. In the Star Wars series I would recommend:

KOTOR, Jedi Academy, Battlefront I/II, and to my greatest surprise Star Wars LEGO (lol). That last one didn't sound all that good until I played it - it's somewhat childish, but it's a lot of fun. :)

One note on KOTOR2 - it is a very good game, however it has too many holes and bugs. I really wish they took their time and polished it and added more content. From playing it I have to say that it has potential to be even better than KOTOR1, but ... it isn't. :\ Worth playing though. Waiting for a blessings of Gods now - hopefully someone makes KOTOR3. ;)

Oh and also, if you are a hardcore RPG played, I think KOTOR series would be the best.

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  • 2 weeks later...

hi all you oblivion modders out there

 

yea star wars at war did have many bugs but it was still an ok game, i agree it has some dull moments.

 

You have to like rts games to get the full enjoyment out of them, my favorite one is rise of nations. its a very addictive game.

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I personaly did not like Rise of nations.But that is of topic and should be put somewhere else.

 

Empire at war was okay yet had a second boring rebel mision.

3/5 is the score i gave it.

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Played the demo and it was so awful I refused to even dignify the game with pirating it. Some issues:

 

1) Pre-built bases are just stupid and take away too much freedom of tactics. And even worse, it's a huge killer of suspension of disbelief to have arbitrary rules like that.

 

2) The graphics were awful. The close-up camera views were just painful to look at.

 

3) Space combat sucks.

 

4) Combat in general sucks, and is just a re-do of evey other RTS game from the past 10 years.

 

5) The units suck. Stop making up new and poorly designed units when you have a long list of existing ones people want to see. We buy Star Wars games to use Star Wars ships, not "generic RTS tank #15".

 

6) The maps are way too small. They don't feel like a planet at all. The space ones are even worse, and are so cramped it's just absurd... it's open space, I should have more freedom of movement!

 

 

 

So in short, some good ideas with removing mid-battle unit production and the space/ground connection, but terrible execution.

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  • 2 weeks later...

Its awesome :D

 

 

 

although i hate the ground battles

 

the space battles are what is the best AND I LOVE THE BIG EXPLOSIONS!! :P

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