xlghostlx Posted August 26, 2014 Share Posted August 26, 2014 Hello everyone. would be possible to create a mod where the character shoots aims but without using the button to aim, and using the key to aim the weapon zooms? Link to comment Share on other sites More sharing options...
iRonnie16 Posted August 26, 2014 Share Posted August 26, 2014 what? Link to comment Share on other sites More sharing options...
devinpatterson Posted August 26, 2014 Share Posted August 26, 2014 Hello everyone. would be possible to create a mod where the character shoots aims but without using the button to aim, and using the key to aim the weapon zooms? Do you mean have the aiming animation whenever you shoot (ie without holding down the zoom key)? Link to comment Share on other sites More sharing options...
devinpatterson Posted August 26, 2014 Share Posted August 26, 2014 Might as well follow up, just in case that is what you were going for, yes the animations can be copied over and renamed (although there is a lot of them if you want them done for every weapon). Link to comment Share on other sites More sharing options...
SpartanISW108 Posted August 27, 2014 Share Posted August 27, 2014 I think he means like in ARMA. Like you toggle IS with the aim button and zoom in by holding the IS button Link to comment Share on other sites More sharing options...
xlghostlx Posted August 27, 2014 Author Share Posted August 27, 2014 (edited) Davinpatterson yes... I mean aiming animation whenever shoot without holding down the zoom key But if I press aim button I would have the zoom, I know how I can edit the zoom of weapon but I don't know how change the player animation.. Edited August 27, 2014 by xlghostlx Link to comment Share on other sites More sharing options...
devinpatterson Posted August 27, 2014 Share Posted August 27, 2014 Davinpatterson yes... I mean aiming animation whenever shoot without holding down the zoom key But if I press aim button I would have the zoom, I know how I can edit the zoom of weapon but I don't know how change the player animation.. So your going to go to any npc and select the animation tab. In it you'll see the animations/kfs. Most of the pistol animations start with 1hpaim (I assume 1 handed pistol aim) and 1hpattack etc. Your going to extract those from the meshes bsa, rename them to the attack animation that you want to replace. But there are a lot. Like 8 or 9 types of 1 handed pistol animations and several different directions for each type (up, down, left up, left down, etc) plus animations while crouched. But check them out and you can swap out the normal attacks for aiming attacks. I think the aiming attacks have "is" after the number. So say 1hpattack3down.kf is the normal pistol attack downward, and 1hpattack3isdown.kf has the pistol attack aiming downward. Extract 1hpattack3isdown.kf rename it 1hpattack3down.kf and drop it in meshes\characters\_male and it should overide the default animation. Your crouched animations should have sneak in the kfs name. One caution, what your doing is an animation replacer (even though your using standard/default animations) so all npc's will perform the same way. If you want only your player to act this way, you need to make him/her a custom race. Link to comment Share on other sites More sharing options...
devinpatterson Posted August 27, 2014 Share Posted August 27, 2014 Ooops and continuing the thought on that last comment (re: the custom race) and change the animations for that custom race. Then only your player will have those animations in game. Link to comment Share on other sites More sharing options...
xlghostlx Posted August 27, 2014 Author Share Posted August 27, 2014 I've installed fallout re animated it's the same right? Link to comment Share on other sites More sharing options...
devinpatterson Posted August 27, 2014 Share Posted August 27, 2014 I've installed fallout re animated it's the same right? I really don't believe it is. I believe fallout re animated are around 30 new animations, mostly for rifles. Link to comment Share on other sites More sharing options...
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