Slyther987 Posted September 2, 2014 Share Posted September 2, 2014 (edited) so here's something that i noticed and it needs fixing. to many of the weapon mods on the nexus are super easy mode 'craft in the forge' there not bad, some of them are quite good but when there 'more powerful than deadric requiring two bars of iron and a leather strap' i instantly deny downloading the mod on priciple that quite frankly a legendary and epic weapon becomes less legendary when ever single man, woman, child and DOG has one. it's either crafted in the forge or found in a chest next to the gate of the riverwood entrance... i'm sorry but i think i'm not alone when i say at the top of my lungs 'i want to earn my legendary weapon of power, not craft it at the start of the game in a forge or find it in a chest practacally saying pick me up and win the game!!!' now i may be ruined because of dark souls and dark souls 2's level of dificulty, but every single rare and unique thing felt earned in that. i want the wapons to be in a dungion full of enemys surrounded by a ring of fire (that is in a pit so if you fall in you can't get out.) were the Dovakiin has to perform a leap of faith over the flames to reach the sword. here's what i'm asking. please can a decent quest modder ask the weapon modders to make a nice and challanging quest or dungion for there weapon. or plant them in the world at a key point of a quest. i emplor anyone who reads this thred to stop and think, is there a weapon mod that you like in skyrim that's far to easy to obtain (forge, riverwood, in the field next to whiterun.) and if so, post the weapon mod here and what you might think is a good enouth action to earn the reward. i'll start... The Sword of the Ancient Tongues is far to easy to obtain for it's level of power and how it looks, however it it were at the top of the throat of the world after beating Alduin then i think it would be a just reward. there, now there's a populer mod with a goal of earning it. and you know what, it would be much, much more satisfying that having one for you, lydia, etc... i'm putting this here because quite frankly the alternative is to ask every single weapon creater to creat a quest version of there mod, which would take years and most would just say no. thank you for your time. Edited September 2, 2014 by Slyther987 Link to comment Share on other sites More sharing options...
Novem99 Posted September 2, 2014 Share Posted September 2, 2014 The Sword of the Ancient Tongues is far to easy to obtain for it's level of power and how it looks, however it it were at the top of the throat of the world after beating Alduin then i think it would be a just reward. I made a translation for exactly this sword and put it in the dungeon where the horn of Jurgen Windcaller is supposed to be because I know what you are meaning. Unique and powerful weapons shouldn't be forgeable and I also find it way more exciting if you get such a weapon as a reward after finishing a quest or beating a powerful enemy. If you are willing to spend a little time with the Creation Kit then you can do that by yourself. It took me an afternoon to learn it. Link to comment Share on other sites More sharing options...
Slyther987 Posted September 3, 2014 Author Share Posted September 3, 2014 The Sword of the Ancient Tongues is far to easy to obtain for it's level of power and how it looks, however it it were at the top of the throat of the world after beating Alduin then i think it would be a just reward. I made a translation for exactly this sword and put it in the dungeon where the horn of Jurgen Windcaller is supposed to be because I know what you are meaning. Unique and powerful weapons shouldn't be forgeable and I also find it way more exciting if you get such a weapon as a reward after finishing a quest or beating a powerful enemy. If you are willing to spend a little time with the Creation Kit then you can do that by yourself. It took me an afternoon to learn it. you know that's not a bad idea, only problem is i'm still building my PC to perfectly run skyrim with the mod list i've writen down. i won't be finished until after christmas... plus keep in mind, i play dark souls, quite sucsessfully, so in my mind a challange can be painful to others. quoteing from zero punctuation, "ow you must have the orrange listerine ring, it's right over there, in that chest, in a corner, in a dark room, that's two postcodes away, behind two hidden walls and a fire." so yeah, i'm normally along the lines of creating a room where you fall in to a lower set of ruins that's flooded and a gate closes over you after you fall in, the fall of course being long enouth that water walking would be a death sentance. just so you have to solve a puzzle while in a time limit or in the true fassion of dark souls, came prepaired (water breathing). what can i say, i like a challange. Link to comment Share on other sites More sharing options...
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