Beowulf4 Posted September 4, 2014 Share Posted September 4, 2014 Got a decent amount of mods active and I have been trying to troubleshoot this myself but I can't seem to isolate one particular mod causing the issue. Problem: Most Npcs show up as giant red diamonds with an exclamation point. Not sure what is going on but here is my load order. thank you for any help. GameMode=Fallout3Fallout3.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1Zeta.esm=1PointLookout.esm=1BrokenSteel.esm=1Anchorage.esm=1ThePitt.esm=1Enhanced Weather - Rain and Snow.esm=1DCInteriors_ComboEdition.esm=1RH_IRONSIGHTS.esm=1ArefuExpandedByAzar.esm=1Alton, IL.esm=1StreetLights.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0Mart's Mutant Mod.esm=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1Mart's Mutant Mod - Project Beauty.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - REBOOT.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_PL_NewItems.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_RemoveReticule.esp=1Fellout-Zeta.esp=1Fellout-PointLookout.esp=1Fellout-pipboylight.esp=1Fellout-BrokenSteel.esp=1Fellout-Anchorage.esp=1Fellout-Full.esp=1Existence2.0.esp=1ArefuExpandedByAzar-Radio.esp=1AltonAddon.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Zeta.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1FO3 Wanderers Edition - Optional VATS Halftime.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=0FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0 Link to comment Share on other sites More sharing options...
bben46 Posted September 4, 2014 Share Posted September 4, 2014 Did you use LOOT to set load order? If not do it. And actually look at the error and warning messages it shows you. Red diamond = missing texture - likely something being overwritten by another mod. Link to comment Share on other sites More sharing options...
BlackRampage Posted September 4, 2014 Share Posted September 4, 2014 Actually, a red diamond is a missing mesh. And I'm going to have to disagree about using LOOT to sort one's load order for Fallout 3 too. I'd suggest using BOSS instead. I'm not seeing a patch for FWE and MMM either. Either use Blackened or FOIP for that. If you intend to use Blackened, get the FWE - MMM - Project Beauty patch. Link to comment Share on other sites More sharing options...
M48A5 Posted September 4, 2014 Share Posted September 4, 2014 From your load order, it would appear you used LOOT. Don't! Use B.O.S.S. as BlackRampage said. Otherwise, go to the FWE page https://sites.google.com/site/fo3wanderersedition/home go to the "Installation" page and scroll to the bottom of the page for a sample load order. When you start to get the load order corrected, make sure that compatibility patches load after the last mod they are patching. Link to comment Share on other sites More sharing options...
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