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Vault22d, looks like the room markers/portals are rebelling


DaWrecka

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So I was going through Vault 22, as you do, and came across the Common Areas. It looks like the renderer is flipping out on me. It's as if there are room markers littered all over the place without any portals placed - so the renderer only renders seemingly-random chunks of rooms, and won't render anything outside the room.

 

I've uploaded a video to Youtube that should illustrate this better than I can with words:

 

 

I've tried loading up Vault 22 in GECK to see if I can figure out how to fix this, but somehow it's even WORSE in GECK - it just renders random-seeming parts of the cell and I can't figure out why or how to fix it.

 

Can anyone help?

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To fix the issue in the GECK in Documents/My Games/Fallout New vegas you find a GECKCustom.ini. do a find for BUseMultibounds it will be set to 1 or 0 ( I forget the default off the top of my head ) change the value to the opposite and save.

 

Now the GECK will Render everything in the cell, the M key will again toggle markers and the Havok engine will work.

 

As for the in game issue I suspect it's caused by a mod conflict. I have seen other similar thread but I don't remember the culprit mod. You should post your load order and maybe someone will know the issue.

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To fix the issue in the GECK in Documents/My Games/Fallout New vegas you find a GECKCustom.ini. do a find for BUseMultibounds it will be set to 1 or 0 ( I forget the default off the top of my head ) change the value to the opposite and save.

 

Now the GECK will Render everything in the cell, the M key will again toggle markers and the Havok engine will work.

Yeah, that did it... GECK renders the cell as it should now.

 

Hasn't helped me figure out the in-game problem though; according to FNVEdit, I've only got two plugin files that modify Vault 22 now; FOOK - New Vegas.esm, and NVEC Complete + NVCE.esm. I'll load them together in GECK and see what I get...

As for the in game issue I suspect it's caused by a mod conflict. I have seen other similar thread but I don't remember the culprit mod. You should post your load order and maybe someone will know the issue.

Good idea. Here be it: (Note that ++ for the load order means the file is merged into the Bashed Patch, and isn't t actually loaded directly by the game normally)

 

Active Mod Files:
00  falloutnv.esm
01  DeadMoney.esm
02  HonestHearts.esm
03  OldWorldBlues.esm
04  LonesomeRoad.esm
05  GunRunnersArsenal.esm
06  ClassicPack.esm
07  CaravanPack.esm
08  MercenaryPack.esm
09  TribalPack.esm
0A  Caliber.esm
0B  FOOK - New Vegas.esm
0C  FOOK - New Vegas DLCs.esm
0D  HonestHearts-CaliberX.esm
0E  Lings.esm
0F  FNVToolkit.esm
10  Mo'.esm
11  Primary Needs HUD.esm
12  Advanced Recon Tech.esm
13  RivensVendor.esm
14  NVEC Complete + NVCE.esm
15  Stalker Weapons Pack.esm
16  AWorldOfPain(Preview).esm
17  Sortomatic.esm
18  Weapons.of.the.New.Millenia.esm
19  SelectZoom.esm
1A  jokristinascloset.esm
1B  SpeedyResources.esm
1C  Mephane Skunk.esp
1D  The Mod Configuration Menu.esp  [Version 1.5]
1E  Tailor Maid - NV.esp  [Version 6]
1F  SS OTS Camera FOSE.esp
20  DarNifiedUINV.esp
21  MantisCyberGear.esp  [Version 1.4]
22  Mo'Uniques.esp
23  Mo'IPP.esp
24  Mo'Guns.esp
25  Mo'Gals.esp
26  Mo'Suite.esp
27  Mo'haveAmmoDepot.esp
28  EVE FNV.esp
29  Mo'DLC.esp
2A  WeaponModsExpanded.esp
2B  WMX-DeadMoney.esp
2C  WMX-HonestHearts.esp
2D  WMX-OldWorldBlues.esp
2E  WMX-LonesomeRoad.esp
2F  WMX-GunRunnersArsenal.esp
30  WMX-PreOrderPackClassic.esp
31  WMX-PreOrderPackCaravan.esp
32  WMX-PreOrderPackMercenary.esp
33  WMX-PreOrderPackTribal.esp
34  WMX-EVE.esp
35  WMX-FOOKNV CP.esp
36  Mo'Guns_WMX_DLC.esp
37  BrainPerkBugfix_Cardiac.esp
38  More Hotkeys.esp
39  LNC StealthSuit NV.esp
3A  Novac Player House.esp
++  FOOK GRA Ammo Hotfix.esp
++  LingsPrettyThings.esp
3B  Toggler [MCM].esp  [Version 1.1.1]
3C  FOOK - New Vegas.esp
3D  FOOK - New Vegas DLCs.esp
++  Mo'Guns_WMX.esp
3E  WMX-AWOP Patch.esp
++  WMX-FOOKNV-DLCs CP.esp
++  WMX-AWOP.esp
3F  XFO - 6aa - Epic Skills - Effects Over 100 (NVSE req).esp
40  CASM.esp
41  NewVegasOverrides.esp
42  SF_Fox_Races.esp
43  GrenadeHotkey.esp
44  GrenadeHotkey - DeadMoney.esp
45  AWOPDeadMoney.esp
46  MoonShadowRace.esp
47  Advanced Recon Range Finder.esp
48  Advanced Recon Gear.esp
49  Advanced Recon Tech.esp
4A  Advanced Recon Gear-Locations Doc Mitchell.esp
4B  The Weapon Mod Menu.esp  [Version 1.2]
++  realistic headshots.esp
4C  AEV-FNV.esp
4D  Rivens Costume Mod.esp
4E  CasinoDealerOutfit.esp
4F  RivensXmasOutfits_SFW.esp
50  tacticalcorset.esp
51  SVD.esp
52  MosinNagant.esp
53  Scout.esp
54  M24E1.esp
55  SWP40Pistols.esp
56  Better Sneak.esp
57  Balanced Skill Perks.esp
58  Class Building Traits.esp
59  SPECIAL_Fixes.esp
++  Balanced Skill Perks - compat patch - FOOK.esp
5A  Fellout.esp
++  Fellout-OWB.esp
5B  SWP40 Patch 01.esp
5C  K3KBriefcaseBomb.esp
5D  LevelersHouse.esp
5E  GH_Fashion.esp
5F  SpottersBinocs.esp
++  Distant Gunfire Sound Fix V2.1 - Machienzo.esp  [Version 2.1]
60  DeadMoneyEquipmentFixes.esp
++  WMX-ArenovalisTextures.esp
61  Littlepip's Fixes.esp
62  TheSinkRemodel.esp
63  Skip DLC - Dead Money.esp  [Version 1.3]
64  Type3MClothing.esp
++  FOOK - Lings.esp
65  Weapons.of.the.New.Millenia.Cheat.Cabinet.esp
66  Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
67  Weapons.of.the.New.Millenia.Leveled.Lists.esp
68  Weapons.of.the.New.Millenia.Store.esp
69  New Unique Weapons.esp
6A  WWP.esp
6B  DFB - Dynamic Crosshair.esp
6C  VertibirdCrashSites.esp
6D  50mgAssaultRifles.esp
6E  Castle Cove Getaway - Player Home.esp
6F  FoxOverridesNV.esp
70  DaWreckaPerksNV.esp
++  DWPerks_NVDLC.esp
++  Mergery2013-05-27.esp
++  Mergery_2014-08-11.esp
71  LevelersMarker.esp
72  PerkCheatery.esp
73  Balanced Skill Perks_DaWreckaEdition.esp
++  DWsFookishHeaddeskAvoider.esp
++  DWsHeaddeskAvoider.esp
++  LNC Stealthsuit Overrides.esp
++  NVEC+WMXStuff.esp
++  OWBLobotomitesRespawn.esp
74  AWOP_LevelersPatch.esp
75  MantisCyberTweaksNV.esp
76  Mo'verrides.esp
77  FoxesWithLingsHair.esp
78  FoxNPCs.esp
79  ChargenCheatery.esp
++  ChargenCheatery-FOOK.esp
++  Mo'Foxes.esp
++  FoxFOOKery.esp
++  FoxNPCsWithLingsHair.esp
++  FoxNPCs+NVCE.esp
++  FoxNPCs+NVCE+Lings.esp
++  XFOEpicSkills_ShutThef*#@Up.esp
7A  DaWreckasFrenzyingStuff.esp
++  DWOverridesNV.esp
7B  RivensVanityOutfits.esp
++  DWsHeaddeskAvoider_DeadMoney.esp
7C  SlowerLevelling.esp
++  NVECOverrides.esp
++  FoxyLeveler.esp
++  FoxNPCs+NVCE+Lings+FOOK.esp
++  LevelersPatch.esp
++  DWPerks+NVEC.esp
++  Elves.esp
++  FoxNPCs+AWOP.esp
++  SkunkNPCs+AWOP.esp
++  Elves+AWOP.esp
++  RivensSkunkVendor.esp
++  Millenia_f*#@YourLevel80VendorTron.esp
++  NewMilleniaWeapons_Overrides.esp
7D  CASMHardcoreLoadWorkaround.esp
++  SkippableDLCIntros.esp
++  SpottersBoonAndStuff.esp
++  jokristinasclosetOverrides.esp
++  Typ3MClothingOverrides.esp
++  NVEC+DWPerksOverrides.esp
++  AWOPBriefcaseBombs.esp
++  M24E1WithSilencer.esp
7E  SelectZoomMilleniaWeapons.esp
7F  NVECMods.esp
++  WWP_DummyEffects.esp
++  SelectZoom-sigmaceti21.esp
++  SelectZoomFinalDestination.esp
++  FinalDestination.esp
++  FinalDestination+AWOP.esp
80  Bashed Patch, 0.esp
81  SneakGameSettings.esp
82  LessInvisibleWalls.esp
83  HowDidYouf*#@TheseRecordsUpSoBadlyBash.esp

 

Note that every file after "Castle Cove Getaway - Player Home.esp" is one of mine; most are unreleased, some of them are minor tweaks, some merge changes from other mods, some of them are more substantial, but none of them make any edit to Vault 22.

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