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Is this common? (minor spoilers)


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When i go to the Alein Crash site to begin the mothership Zeta quest everything goes accordingly the blue light comes down and i get beemed up into the Zeta ship, the Aleins do the operation on me and the screen goes white i then wake up in the cell the aleins put me in but the strange thing is that i am still locked in this cintamatic mode unable to move and that women is not there that usually talks to you and makes the plan to fight so you can get the aleins attention so you can escape, has anybody else have this problem, does anybody have a solution? :confused:
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Do you have Broken Steel and have finished the main quest? This can cause her to disappear from the ship according to Fallout Wiki, try to enable her in Console and it should function again.

 

Either that or you have a mod that doesn't go well with MZ. Trial and error is in order if thats the case.

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I've had this exact problem. I ended up having to enable the girl who talks to you through the console. I may also have had to enable player controls again.

 

I belive the exact things I typed in were:

enable xx000988
EnablePlayerControls

 

Where "xx" is the locaton in your load order where Mothership Zeta sits. Also that is the reference ID and not the Base ID. I can't remember exactly which one to use, but if you look at the wiki (which I linked farther down) you can find the other ID.

 

I also had to enable some other parts and force the quest to move forward via the console.

You can find more about console commands and the individual IDs for everything from

http://fallout.wikia.com/wiki/Fallout_Wiki

 

Good luck. I hope this helps.

 

Also, I heard word that working on another DLC instead might fix this. I haven't tried that method though.

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I've had this exact problem. I ended up having to enable the girl who talks to you through the console. I may also have had to enable player controls again.

 

I belive the exact things I typed in were:

enable xx000988
EnablePlayerControls

 

Where "xx" is the locaton in your load order where Mothership Zeta sits. Also that is the reference ID and not the Base ID. I can't remember exactly which one to use, but if you look at the wiki (which I linked farther down) you can find the other ID.

 

I also had to enable some other parts and force the quest to move forward via the console.

You can find more about console commands and the individual IDs for everything from

http://fallout.wikia.com/wiki/Fallout_Wiki

 

Good luck. I hope this helps.

 

Also, I heard word that working on another DLC instead might fix this. I haven't tried that method though.

okay i spawn her but she just stands there and does nothing and i still remain locked in cintamatic mode

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I've had this exact problem. I ended up having to enable the girl who talks to you through the console. I may also have had to enable player controls again.

 

I belive the exact things I typed in were:

enable xx000988
EnablePlayerControls

 

Where "xx" is the locaton in your load order where Mothership Zeta sits. Also that is the reference ID and not the Base ID. I can't remember exactly which one to use, but if you look at the wiki (which I linked farther down) you can find the other ID.

 

I also had to enable some other parts and force the quest to move forward via the console.

You can find more about console commands and the individual IDs for everything from

http://fallout.wikia.com/wiki/Fallout_Wiki

 

Good luck. I hope this helps.

 

Also, I heard word that working on another DLC instead might fix this. I haven't tried that method though.

okay i spawn her but she just stands there and does nothing and i still remain locked in cintamatic mode

odd enableplayercontrols always works

 

did you type it in?

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I've had this exact problem. I ended up having to enable the girl who talks to you through the console. I may also have had to enable player controls again.

 

I belive the exact things I typed in were:

enable xx000988
EnablePlayerControls

 

Where "xx" is the locaton in your load order where Mothership Zeta sits. Also that is the reference ID and not the Base ID. I can't remember exactly which one to use, but if you look at the wiki (which I linked farther down) you can find the other ID.

 

I also had to enable some other parts and force the quest to move forward via the console.

You can find more about console commands and the individual IDs for everything from

http://fallout.wikia.com/wiki/Fallout_Wiki

 

Good luck. I hope this helps.

 

Also, I heard word that working on another DLC instead might fix this. I haven't tried that method though.

okay i spawn her but she just stands there and does nothing and i still remain locked in cintamatic mode

odd enableplayercontrols always works

 

did you type it in?

my apologise, i infact did not type enableplayercontrols, ill try that now, thanks

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I've had this exact problem. I ended up having to enable the girl who talks to you through the console. I may also have had to enable player controls again.

 

I belive the exact things I typed in were:

enable xx000988
EnablePlayerControls

 

Where "xx" is the locaton in your load order where Mothership Zeta sits. Also that is the reference ID and not the Base ID. I can't remember exactly which one to use, but if you look at the wiki (which I linked farther down) you can find the other ID.

 

I also had to enable some other parts and force the quest to move forward via the console.

You can find more about console commands and the individual IDs for everything from

http://fallout.wikia.com/wiki/Fallout_Wiki

 

Good luck. I hope this helps.

 

Also, I heard word that working on another DLC instead might fix this. I haven't tried that method though.

okay i spawn her but she just stands there and does nothing and i still remain locked in cintamatic mode

odd enableplayercontrols always works

 

did you type it in?

my apologise, i infact did not type enableplayercontrols, ill try that now, thanks

it worked! thankyou for your help i appreciate it

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