LordMaddog Posted June 9, 2010 Share Posted June 9, 2010 OK I noticed when I hit a robot with a gun it has a nice spark effect and when I hit a soft body like a human or a Death claw its a spray of blood (witch looks lame ) so I want to change all the blood spray effects with the spark one I think I found the blood effects D:\Program Files (x86)\Bethesda Softworks\Fallout 3\Data\meshes\Effects\bloodspray.nifD:\Program Files (x86)\Bethesda Softworks\Fallout 3\Data\textures\gore\bloodyspray01-03 but I cant find the spark effect and I am not sure I actually have the others right so if some one can help :) Link to comment Share on other sites More sharing options...
Ghogiel Posted June 9, 2010 Share Posted June 9, 2010 the spark effect is probably hooked up to the material type under the the Blood tab in any character/creature entry in the Geck.ie metal for robots. you are looking in the right folders. perhaps robotlimbspray01.nif. but Idunno if that is just for a dismemberment and there is a more generic spark. Particles can be previewed in the GECK model viewer. just right click any nif> open with GECK.... Link to comment Share on other sites More sharing options...
LordMaddog Posted June 9, 2010 Author Share Posted June 9, 2010 the spark effect is probably hooked up to the material type under the the Blood tab in any character/creature entry in the Geck.ie metal for robots. you are looking in the right folders. perhaps robotlimbspray01.nif. but Idunno if that is just for a dismemberment and there is a more generic spark. Particles can be previewed in the GECK model viewer. just right click any nif> open with GECK.... actually changing them around was for dismemberment not on hit and it dint work so hot :( any one know what files are for on hit Link to comment Share on other sites More sharing options...
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