Maganus Posted June 11, 2010 Share Posted June 11, 2010 Hey FO3 Comm, Looking for some help with something that appears to be a problem with Fallout 3 core code. There is a bug in the game where your character is flagged by Arefu (and possibly the family) as an enemy when a member of the faction dies, via your doing so or not, and looking to build a set of console commands to fix the problem. My ProblemTo give some background to this: Completed the Blood Ties quest some time ago and gave it the "super mega happy ending." By that I mean I chatted everyone up to get their help in talking to Ian West, convinced him to leave the family, talked to Vance to let him go and teach me the "Way of the Vampire," and struck a deal between The Family and Arefu that Arefu would supply bloodpacks and The Family would protect Arefu. Gave Ian the letter from Lucy, went back to Lucy to let her know that the mailman was back, everyone is happy. Same thing I've done numerous times. Then went back on my lone wandering way to see the rest of the wastes. At one point in Megaton, talked to Lucy West who says, "I heard about your little killing spree in Arefu. Leave me alone." At that point I knew something was messed up, fast travel to Arefu only to have the people greet me with small arms fire. Did some checking around using the fancy Chinese Stealth Armor to make sure that I could see who's who and who is hostile. Everyone in Arefu is ok, but Alan from The Family is dead at the bottom of the ramp... interesting. System and ModsRight now I'm running a fresh install of Fallout with all of the Add-ons (Anchorage to Zeta), and the only Mod I have running is FOOK2 v 1.01betaSearched the forums to find an answer, didn't come across anything. Searched the net for some info, find some console commands, etc. Saw a line about fixing a similar issue with Brotherhood Outcasts, and a partial on Arefu. Checked the GECK to get some faction codes. Right now... So I ran the following set of console commands to try and make some fixes. KeyArefu Faction - 00003130Arefu Hostile - 00095b61The Family Friendly - 00020f5eThe Family Hostile - 00020365VanceHollyFaction - 0007c722Player Faction - 0001b2a4CommandsSelected Alan's Corpseresurrect (Alan id)player.removefromfaction 00095b61player.removefromfaction 00003130clearfactionplayerenemyflag 00003130= fixed the problem with Arefu wanting to kill me, but the Family still won't talk to the character except to say "So you are Evan King's Killer, huh? You don't look that tough." or "You @$$hole, thanks a lot." or "The Family only kills for survival, what you did in Arefu was for sport!" - checked with Alan and all Family Additional Console Commandsplayer.removefromfaction 00020365player.removefromfaction 00020f5eplayer.removefromfaction 0007c722setally 0001b2a4 00003130 0 0 = Arefu is your friendsetally 0001b2a4 000020f5e 0 0 = The Family is friendly setally 0001b2a4 0007c722 0 0 = VanceHolly Faction should be friendlyResult - members of The Family still talk to you like you killed Evan King Struggling with this, and there isn't a clear answer anywhere, so any help is appreciated. Can't find a general family faction code or one for Lucy West. Supposing that it could be possible that FOOK2 (since it is suppose to have a Lucy Wesy Companion as a part of it) might have a set of faction codes that are still a problem. Plan to do some more work with it to try and fix (i.e. shut off mods, see if it resets, look for more codes in every master file, try some other combinations.... Shoot Vance and Evan King in the face and try some 'resurrect' and commands to wipe the slate clean... etc.) but if there is anyone else that can help with some suggestions, would love to come up with a clear fix for this no matter the cause of the bug. Thanks All, Mags Link to comment Share on other sites More sharing options...
phoneyLogic Posted June 11, 2010 Share Posted June 11, 2010 try the following:leave the Cell, go to Bigtown or whatever now type into console:ResetQuest MS09StartQuest MS09set MS09FamilyHates to 0set MS09ArefuHates 0SetStage MS09 100 Don't know if all these commands are working in the console that way, but it should fix it for ya Good luck Edit:I forgot commands Link to comment Share on other sites More sharing options...
Maganus Posted June 19, 2010 Author Share Posted June 19, 2010 try the following:leave the Cell, go to Bigtown or whatever now type into console:ResetQuest MS09StartQuest MS09set MS09FamilyHates to 0set MS09ArefuHates 0SetStage MS09 100 Don't know if all these commands are working in the console that way, but it should fix it for ya Good luck Edit:I forgot commandsThanks for the thought in this TT, but the "SetStageMS09 100" to recomplete the quest didn't work out, though the rest did. I will see if I can find a code for that that works to fix the completion and go from there. Link to comment Share on other sites More sharing options...
lordrichter Posted June 27, 2010 Share Posted June 27, 2010 try the following:leave the Cell, go to Bigtown or whatever now type into console:ResetQuest MS09StartQuest MS09set MS09FamilyHates to 0set MS09ArefuHates 0SetStage MS09 100 Don't know if all these commands are working in the console that way, but it should fix it for ya Good luck Edit:I forgot commandsThanks for the thought in this TT, but the "SetStageMS09 100" to recomplete the quest didn't work out, though the rest did. I will see if I can find a code for that that works to fix the completion and go from there. set MS09.ArefuDead to 0 Link to comment Share on other sites More sharing options...
evilneko Posted June 28, 2010 Share Posted June 28, 2010 The quest is known to be bugged. Ignore Lucy. Link to comment Share on other sites More sharing options...
Ghlynn Posted August 24, 2012 Share Posted August 24, 2012 I encountered this issue when something killed Alan while I was just passing through Arefu. Before I reset the variable that lordrichter provided, I revived Alan, and he did not like me. Like many, I reverted to the Autosave right before coming to Arefu. Still the same problem. I could not save Alan. I reloaded and did not come back to Arefu for a while. Took me a while to find this solution, which there does not seem to be many on the Internet. Once I found this solution and saw the console command below, I used the following console command to view all the quest variables for Blood Ties (base id = 00014e9c): sqv 14e9c I verified the variable "ArefuDead" that lordrichter referenced with the console command below and then used the command to reset the variable to 0: set MS09.ArefuDead to 0 I then used "resurrect" to "revive" Alan. Now he likes me again. He acts as if he never died. =) Even though I do not visit Arefu often, I still like to drop by to see how the people that I have helped are doing. Part of the RPG experience. =) This should be all that you need. I have not gone back to Megaton to see if Lucy West is still upset at me. I also have not stopped back by to visit the Family. When I do, I will report back. Happy Hunting! -Ghlynn Link to comment Share on other sites More sharing options...
HalestromSR Posted April 6, 2015 Share Posted April 6, 2015 (edited) The set MS09.ArefuDead to 0 thing doesn't work for me for some reason I keep getting an error message Edit: mmkay, I went "back in time" to an old save where I never finished the tranquility lane quest, and I went back to Arefu and they weren't hostile. However, the people in Meresti were, so I did some sneaky sneak and fixed the problem using setav aggression 0. And the problem was fixed. Edited April 6, 2015 by HalestromSR Link to comment Share on other sites More sharing options...
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