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Aid with Console Commands - Fixing the Arefu "You're Evan King


Maganus

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Hey FO3 Comm,

 

Looking for some help with something that appears to be a problem with Fallout 3 core code. There is a bug in the game where your character is flagged by Arefu (and possibly the family) as an enemy when a member of the faction dies, via your doing so or not, and looking to build a set of console commands to fix the problem.

 

My Problem

To give some background to this: Completed the Blood Ties quest some time ago and gave it the "super mega happy ending." By that I mean I chatted everyone up to get their help in talking to Ian West, convinced him to leave the family, talked to Vance to let him go and teach me the "Way of the Vampire," and struck a deal between The Family and Arefu that Arefu would supply bloodpacks and The Family would protect Arefu. Gave Ian the letter from Lucy, went back to Lucy to let her know that the mailman was back, everyone is happy. Same thing I've done numerous times. Then went back on my lone wandering way to see the rest of the wastes.

 

At one point in Megaton, talked to Lucy West who says, "I heard about your little killing spree in Arefu. Leave me alone." At that point I knew something was messed up, fast travel to Arefu only to have the people greet me with small arms fire. Did some checking around using the fancy Chinese Stealth Armor to make sure that I could see who's who and who is hostile. Everyone in Arefu is ok, but Alan from The Family is dead at the bottom of the ramp... interesting.

 

System and Mods

Right now I'm running a fresh install of Fallout with all of the Add-ons (Anchorage to Zeta), and the only Mod I have running is FOOK2 v 1.01beta

Searched the forums to find an answer, didn't come across anything.

Searched the net for some info, find some console commands, etc.

Saw a line about fixing a similar issue with Brotherhood Outcasts, and a partial on Arefu. Checked the GECK to get some faction codes.

 

Right now...

 

So I ran the following set of console commands to try and make some fixes.

Key

Arefu Faction - 00003130

Arefu Hostile - 00095b61

The Family Friendly - 00020f5e

The Family Hostile - 00020365

VanceHollyFaction - 0007c722

Player Faction - 0001b2a4

Commands

Selected Alan's Corpse

resurrect (Alan id)

player.removefromfaction 00095b61

player.removefromfaction 00003130

clearfactionplayerenemyflag 00003130

= fixed the problem with Arefu wanting to kill me, but the Family still won't talk to the character except to say "So you are Evan King's Killer, huh? You don't look that tough." or "You @$$hole, thanks a lot." or "The Family only kills for survival, what you did in Arefu was for sport!" - checked with Alan and all Family

 

Additional Console Commands

player.removefromfaction 00020365

player.removefromfaction 00020f5e

player.removefromfaction 0007c722

setally 0001b2a4 00003130 0 0 = Arefu is your friend

setally 0001b2a4 000020f5e 0 0 = The Family is friendly

setally 0001b2a4 0007c722 0 0 = VanceHolly Faction should be friendly

Result - members of The Family still talk to you like you killed Evan King

 

Struggling with this, and there isn't a clear answer anywhere, so any help is appreciated. Can't find a general family faction code or one for Lucy West. Supposing that it could be possible that FOOK2 (since it is suppose to have a Lucy Wesy Companion as a part of it) might have a set of faction codes that are still a problem.

 

Plan to do some more work with it to try and fix (i.e. shut off mods, see if it resets, look for more codes in every master file, try some other combinations.... Shoot Vance and Evan King in the face and try some 'resurrect' and commands to wipe the slate clean... etc.) but if there is anyone else that can help with some suggestions, would love to come up with a clear fix for this no matter the cause of the bug.

 

Thanks All,

Mags

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try the following:

leave the Cell, go to Bigtown or whatever

 

now type into console:

ResetQuest MS09

StartQuest MS09

set MS09FamilyHates to 0

set MS09ArefuHates 0

SetStage MS09 100

 

 

Don't know if all these commands are working in the console that way, but it should fix it for ya

 

Good luck

 

 

Edit:

I forgot commands

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try the following:

leave the Cell, go to Bigtown or whatever

 

now type into console:

ResetQuest MS09

StartQuest MS09

set MS09FamilyHates to 0

set MS09ArefuHates 0

SetStage MS09 100

 

 

Don't know if all these commands are working in the console that way, but it should fix it for ya

 

Good luck

 

 

Edit:

I forgot commands

Thanks for the thought in this TT, but the "SetStageMS09 100" to recomplete the quest didn't work out, though the rest did. I will see if I can find a code for that that works to fix the completion and go from there.

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  • 2 weeks later...

try the following:

leave the Cell, go to Bigtown or whatever

 

now type into console:

ResetQuest MS09

StartQuest MS09

set MS09FamilyHates to 0

set MS09ArefuHates 0

SetStage MS09 100

 

 

Don't know if all these commands are working in the console that way, but it should fix it for ya

 

Good luck

 

 

Edit:

I forgot commands

Thanks for the thought in this TT, but the "SetStageMS09 100" to recomplete the quest didn't work out, though the rest did. I will see if I can find a code for that that works to fix the completion and go from there.

 

set MS09.ArefuDead to 0

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  • 2 years later...

I encountered this issue when something killed Alan while I was just passing through Arefu. Before I reset the variable that lordrichter provided, I revived Alan, and he did not like me. Like many, I reverted to the Autosave right before coming to Arefu. Still the same problem. I could not save Alan.

 

I reloaded and did not come back to Arefu for a while.

 

 

Took me a while to find this solution, which there does not seem to be many on the Internet. Once I found this solution and saw the console command below, I used the following console command to view all the quest variables for Blood Ties (base id = 00014e9c):

 

 

sqv 14e9c

 

I verified the variable "ArefuDead" that lordrichter referenced with the console command below and then used the command to reset the variable to 0:

 

set MS09.ArefuDead to 0

 

I then used "resurrect" to "revive" Alan. Now he likes me again. He acts as if he never died. =)

 

Even though I do not visit Arefu often, I still like to drop by to see how the people that I have helped are doing. Part of the RPG experience. =)

 

This should be all that you need. I have not gone back to Megaton to see if Lucy West is still upset at me. I also have not stopped back by to visit the Family. When I do, I will report back.

 

Happy Hunting!

 

-Ghlynn

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  • 2 years later...

The set MS09.ArefuDead to 0 thing doesn't work for me for some reason I keep getting an error message

 

Edit: mmkay, I went "back in time" to an old save where I never finished the tranquility lane quest, and I went back to Arefu and they weren't hostile. However, the people in Meresti were, so I did some sneaky sneak and fixed the problem using setav aggression 0. And the problem was fixed.

Edited by HalestromSR
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