reindeer51 Posted September 16, 2014 Share Posted September 16, 2014 (edited) I know of the spf command method and import file function in CK, that's what I've been using. But the problem is, the face still never turns out exactly as intended when I test the NPC in-game. Things such as slightly crooked nose or lips not being the right color are some of the inaccuracies I get. I use the RaceMenu plugin by expired to design my player character's appearance fully and I guess that's the issue; some of the facial features used in RaceMenu doesn't carry over into CK or something. So is there another, better way of exporting/importing player faces anyone knows of? Or is there something I'm missing here? I read turning a mod into a ESM might give better results in CK. Edited September 16, 2014 by reindeer51 Link to comment Share on other sites More sharing options...
Oubliette Posted September 16, 2014 Share Posted September 16, 2014 Better is subjective but I believe some people have had success using Familiar Faces to create NPC faces, not at all sure how that works though. Link to comment Share on other sites More sharing options...
Valkasha Posted September 16, 2014 Share Posted September 16, 2014 How it works? Simple. You can make a save of yourself, then there's an option in familiar faces that allows you to spawn a copy of yourself into the world. Link to comment Share on other sites More sharing options...
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