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How do I mass retexture meshes?


ub3rman123

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I'm trying to retexture the small cave room (CSRM) objects with a new pair of texture, to change to colors a bit. I really don't want to spend the next week trying to do all that by hand in NifSkope.

 

I know about the Texture Replacer tool, and it seems like what I need to do the job. But I can't seem to open more than one mesh at a time in the GUI and I can't access the command prompt version.

 

Does anyone know enough about it to point me in the right direction to get the tool to work?

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I managed to get the program to work, but it doesn't seem to do anything upon hitting the 'run' button.

 

Anyone know how to use the Texture Replacer?

 

Open the .ini and check the paths.

 

tell me what you see , and where are the textures (where you put the extracted files from Textures.bsa)

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you miss one \

 

e.g : J:\Oblivion\Data\Textures\

 

 

you also have to copy all the nifs in the same folder with NTE_Ver__2_1-26021.exe , the executable you downloaded.

After everything is done , open the export folder to get your stuff.

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well NTE at the moment just extracts the textures , so you will not waste time checking each nif and search for the textures.now you just need to open them in an editor and alter them.

 

I might have missunderstood what do you want to do , so my bad :sweat: for replacing the textures in the nif files automatically , except the Texture Replacer , i have no other idea.

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