Corehound Posted June 21, 2010 Share Posted June 21, 2010 Hey every1 :smile: Can any1 tell me what to do to correct this error: (error log quote)Failed to load 3D for object 'APC' (0200DFB9).Warnings were encountered creating file 'SCOL\APCvehicle01.NIF'. Check warnings file for more info. I get the error when I try to make an "object collection" of some static elements in GECK. With best regards Corehound "Cry havoc and let slip the Corehound of war!" Link to comment Share on other sites More sharing options...
chucksteel Posted June 22, 2010 Share Posted June 22, 2010 Hey every1 :smile: Can any1 tell me what to do to correct this error: (error log quote)Failed to load 3D for object 'APC' (0200DFB9).Warnings were encountered creating file 'SCOL\APCvehicle01.NIF'. Check warnings file for more info. I get the error when I try to make an "object collection" of some static elements in GECK. With best regards Corehound "Cry havoc and let slip the Corehound of war!" I'm not sure which nif your having issues with, Guessing it's a custom one but, I don't know it off hand. I've seen similar errors with nifs I've never extracted from the BSA, (example, Radiation King signs, I don't know the exact name off the top of my head.) My first suggestion would be to test it in game to see if it's working properly. the GECK can be buggy and, sometimes give you false errors for no apparent reason. If it has issues in game you may need to rework the collision with nifscope and blender. hope this helps chuck Link to comment Share on other sites More sharing options...
Corehound Posted June 22, 2010 Author Share Posted June 22, 2010 Hey every1 :smile: Can any1 tell me what to do to correct this error: (error log quote)Failed to load 3D for object 'APC' (0200DFB9).Warnings were encountered creating file 'SCOL\APCvehicle01.NIF'. Check warnings file for more info. I get the error when I try to make an "object collection" of some static elements in GECK. With best regards Corehound "Cry havoc and let slip the Corehound of war!" I'm not sure which nif your having issues with, Guessing it's a custom one but, I don't know it off hand. I've seen similar errors with nifs I've never extracted from the BSA, (example, Radiation King signs, I don't know the exact name off the top of my head.) My first suggestion would be to test it in game to see if it's working properly. the GECK can be buggy and, sometimes give you false errors for no apparent reason. If it has issues in game you may need to rework the collision with nifscope and blender. hope this helps chuck Thx for the reply :thumbsup: Now that I had the building of the subject in question down, I noted all the objects used on a notepad, made a clean plugin file and rebuild the entire subject again, this time I didn't get the error message, so it could have been a corrupt setup I guess, anyway it now works perfectly both in GECK and in-game ^^ Thx again for the reply though :happy: With best regards Corehound "Cry havoc and let slip the Corehound of war!" Link to comment Share on other sites More sharing options...
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