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Kvatch Rebuilt AND Cheydinhall falls


DropC

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The Kvatch rebuilt mod adds a shack close to Cheydinhal that is very important to the entire quest. Unfortunately, part of the UL mod Cheydinhall Falls seems to turn the ground under the shack into a tree infested mound Is there anyone familiar with the Kvatch mod who could make the ground around the shack level enough so it doesn't interfere with the mod?
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It may not be actual 'floor raise' and instead just be those funny giant-moss-boulders, in which case you just use the console and "disable", as I've been able to do with various UL clashes. Otherwise, yeah, it's a CS job.

 

The floor is actually lowered, it seems. The shack is hovering in the air.

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Is it possible to turn off the UL plugin while you're completing the quests involving it?

 

I believe instead of raising the floor and stuff in the CS, you could just go into the console and type tcl to toggle collision and walk on sunshine to get to the shack :P But, you could also go into the CS and raise the ground there.

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